Aug 29, 2019Feature
Garden Paws has been one of our favorite simulation games played this year as you can see from our review here. You can already purchase this adorable game on Steam here or wait for the Nintendo Switch release this December. Garden Paws continues to receive huge monthly updates by developer Bitten Toast Games such as: taming many animals, making new furniture sets, farming expansions, etc. Moreover, there are currently 500 quests which deliver hours upon hours of gameplay alone. Even one particular Potato Family member has reached over 100 hours…
After enjoying everything that the game has to offer so far and seeing how there are many of you that have or will play this game, we’ve decided to make a list of things we wish we knew before starting. As most of you already know, most farming games require you to stockpile certain crops or foraged items in order to advance the game or to complete quests. Garden Paws is less stressful in those regards as you cannot miss out on anything big and out-of-season items are purchasable. However, there are a few rare drops of items you might not want to sell and things that we hope will make your life easier with our guide below. It is also as spoiler-free as we could manage.
Extra fun tip: press F11 on your keyboard to freeze time to take lovely screenshots or to view anything from above or at a distance. We’ll continue to keep you posted as more updates become available! The developers are working hard on creating an entire dungeon with enemies, bosses, and loot releasing this month!
Thanks to everyone on their Discord channel that have given us the inspiration to write this article. They are quite the fun community where we discuss and answer questions about Garden Paws. Feel free to also drop us a comment below if there’s anything you’d like to ask!
Aug 29, 2019Interviews
We here at myPotatoGames have been huge fans of Garden Paws, as you can probably tell from our Steam review here, and many post updates here. We’ve poured hours into this simulation game, so when the developers of Bitten Toast Games announced during their Twitch live-stream a few days ago that they’ve been working on another game, we were very intrigued. Dan and Kristina showed us a surprisingly spooky yet adorable game they’ve been working on alongside Garden Paws and we couldn’t be happier.
Their new game is going to be a lot simpler and shorter with a Kickstarter coming in early September and a release date on Steam before Halloween this year. Don’t worry though, they’ll still be working on the Nintendo Switch release for Garden Paws for this December! We wanted to share with the rest of you all the details of the new potion-making, dungeon-crawling, and magical game via an interview with some of the greatest game developers we know!
We’d like to thank Dan and Kristina for taking the time to answer all of our questions and we wish them all the best for their Kickstarter campaign!
What inspired you to make this particular game with a spooky theme?
Kristina: It’s something I wanted to do for a long time. I like the idea of creepy monsters dropping creepy stuff like eyeballs or tentacles. Halloween is around the corner and I love Halloween. We plan on releasing this game before then. We also wanted to push ourselves to play with particles and more special effects. We’re always trying to push ourselves to be better.
Have you decided on a title for your new game? I know you were thinking Potion Paws?
Kristina: Potions Paws is the title, I love the alliteration. Also, Spooky Paws was taken.
Do you have a date in mind for your Kickstarter campaign?
Kristina: We are aiming to start the Kickstarter September 5th, where we’ll also be releasing a free demo.
Is Potion Paws related to Garden Paws? Do they share the same universe?
Kristina: It does share the same universe as Garden Paws. Based on the art style, you can tell they share the same ‘verse. You might see a familiar character from Florens too as caravan merchant.
Dan: Some items will cross over from both games.
Kristina: We’re introducing new features to Potion Paws like expanding the world around you by purchasing land, carrying heavy items that can’t fit in your inventory and combat via potions.
You mentioned we will see a familiar character from Garden Paws, will there be new villagers to meet in Potion Paws?
Kristina: No new characters, no. The idea behind this game is that you are a hermit away from civilization, slowly purchasing more land. Being solo lets the player immerse themselves in their work.
What kind of potions will we be able to craft?
Kristina: For potions we have some basics ones but also some really silly creative ones.
Dan: Some potions make you smaller/bigger, some turn you into animals, some confuse. We’re currently taking ideas from the Twitch community because we like including people. We started a spreadsheet with all of the ideas.
Kristina: We are going to hide some puzzles into the game for new potions. Potions are going to be very useful against monsters as well. You are an apothecary but you’ll be doing some fighting.
So there will be fighting in this game?
Kristina: You can battle if you like but you can play the whole game without fighting at all, you can just sneak around them. But using potions to attack monsters will get you some extra loot. If you see items in the dungeon that you want, you have to physically carry the items out and not get spotted.
What kind of items can we get from Potion Paws for Garden Paws?
Kristina: If you buy Potion Paws, you will get the crossover items for Garden Paws. There’s a furniture set, a cauldron, a skull, a skull carpet, things that are generally not seen in Garden Paws. There are also stacks of books with bookcases, and a pretty decent pile of stuff like that. We will be adding one pet as a crossover item as well, a cute spooky ghost cat that you can ride. It will be a variation of something we will have in Potion Paws, just as a bonus for supporting our Kickstarter. We wanted to make this game separate from Garden Paws because there are probably a lot of aspects people will not like in terms of spooky stuff like cobwebs. We didn’t want to force scary stuff on people if they didn’t want that.
In your stream there will be very adorable sheep in Potion Paws, will there be any other animals?
Kristina: There will be sheep in the game. We just made a penguin that will be in Garden Paws and Potion Paws along with its snow habitat. So in Potion Paws there will be cows, sheep, and penguins.
What can we expect in these new parts of land that we can unlock?
Kristina: Specific zones might have pumpkin patches, fireflies and even ponds that you can harvest items from like fish skeletons and frog legs. There’s another area with a spooky tree where you have to harvest from a crow’s nest. But there are also secret areas that you can only access with a shrink or jump potion. It gives you a drive to keep unlocking zones.
What are the main focus points of Potion Paws? So far we have dungeons, crafting, potion-making.
Kristina: There will also be a cooking station where you create recipes as well. You can unlock more recipes and more of the land around you for more ingredients.
How long will the game actually be? Will there be a story or an end goal?
Kristina: It’s a bit smaller of a game than Garden Paws but we think it will still be a lot of fun. The end goal would be to unlock all of the upgrades. For example: a desert station and transformation potions. As for gameplay, we’re going to be putting our demo on Discord for free before the Kickstarter and based on how long it will take everyone, we’ll be able to know roughly how long the game lasts. It will probably give a solid few hours. We’re hoping to add enough items so that you can make a spooky house in Garden Paws and unlock new content for that game.
What kind of character do we get to play and will there be any customization?
Kristina: Not much customization because it is very time-consuming to develop but we did create a slight variation of the fox from Garden Paws that has a smaller face and bigger ears. So it will look a little more like a cat. A cross between a fox and a cat. We added the fox tail to it too which is bushy. There won’t be any skin customization or clothing as we need to go back to Garden Paws because we plan to release it on the Switch in December. There’s a chance you can play this on the Switch too. It would be a good place for it, it’s a great console.
It seems you love to play your own game. What kind of other games do you both enjoy and playing?
Dan: I play a lot of Night of the Full Moon and Dungeon Defenders. It’s tower defense game I put a lot of hours into. I love dungeon games and rogue-like games
Kristina: I play Animal Crossing and other chill farming games but also play shooters. I love the multiplayer aspect of games. Portal Knights is another good one, My Time at Portia is super fun. It’s funny because we are very different gamers Dan and I. I enjoy grinding and farming, and he likes dungeon games. Our goal was to make a game we can play together so we incorporated both things in Garden Paws.
What sort of projects do you have in mind going forward? Once you’ve released Garden Paws on the Nintendo Switch that is.
Kristina: We’re always going to be making games. I have ideas for more continuations of Garden Paws that we’ll be announcing in December.
Dan: We’re also going to be using the Steam Workshop in Garden Paws so people can make their own quests for people. I’m really excited about the Workshop.
What other things to you still have left to add in Garden Paws?
Kristina: We’ll be wrapping up the story in Garden Paws, basically signaling to the players that they are done the main story. Frank will be able to build you a Tardis-like house (bigger on the inside), we need to add fruit trees and berry bushes, as well as winter games and decorations. We need to add more levels to the dungeon where our goal is to have 100 procedural levels. You’ll see in the dungeon now that there are nine doors used to access those areas. We’re working on another island to add but we’re going to change that up from what you saw on our Twitch Stream. It’s going to be one of the treasure islands that you can explore. We’re adding more creatures too, like a dragon on that island.
Make sure to mark September 5th, 2019 on your calendar for the Kickstarter of Potion Paws, giveaways, and to celebrate with the developers and friends via an online community event! We’ll have more screenshots and information for you going forward! You can also follow and help support Potions Paws and Garden Paws by going to the Bitten Toast Games official website or their social media pages such as: Facebook, Discord, and Twitter.
Aug 17, 2019News
Level-5 is known for amazing games such as the beloved Fantasy Life series. Ni no Kuni is another game developed by Level-5 and published by Bandai Namco that will be coming to Nintendo Switch this fall! Today Level-5 has released some more screenshots from the Switch version.
Level-5 continues its mission to bring all of their major games to Nintendo Switch. Ni No Kuni is an anime adventure RPG where the player follows young Oliver on a quest to bring back his mother after a tragic incident. The charming art style and highly praised storyline make No No Kuni Switch a must play!
Ni no Kuni features new and traditional RPG elements and dozens of creatures to battle, or adore. The game will also have hundreds of locations for the players to explore. Of course, there will be quests, plenty of quests.
In anticipation of the upcoming release, some new screenshots of the Switch version have been revealed, take a looksie below!
Ni no Kuni: Wrath of the White Witch is expected to launch on Nintendo Switch on September 20th. You can already reserve your copy on Amazon today!
Aug 16, 2019News
We’ve been following Greg Lobanov’s work on this game, formerly known as Drawdog as the working title, and now we have the full title and the whole picture (pun intended)! Greg Lobanov is an indie game designer based in Vancouver, Canada, and has designed, programmed, and written many indie games. For example: Wandersong, Coin Crypt, Phantasmaburbia, and more. Chicory: A Colorful Tale launched on Kickstarter just yesterday and before we even got the chance to write this article, it surpassed its goal! With 29 more days to go, you can still make a pledge on the Kickstarter campaign here and get in on those rewards/backerkits!
Chicory: A Colorful Tale is an adventure game about a dog wielding a magic paintbrush! Use the power of art to explore, solve puzzles, help your animal friends and restore color to the world. The Brush is a one-of-a-kind artifact that can color the world. Naturally, it needs a wielder, a master artist responsible for all colors and for passing the brush down. The current wielder, Chicory, is immensely talented and beloved by all… until all the color in the land vanishes, and her with it! I guess that leaves it up to you, her number one fan, to take up the brush and fill in for her. Hmm… good luck!
The creators of Chicory have put together some really awesome in-game rewards as well as various artwork and merchandise created by the team’s very own artists; Alexis Dean-Jones and Madeline Berger. In addition, that team also includes: Lena Raine and Em Halberstadt, the composer and sound designer respectively. See the list below for the goodies you can look forward to as a backer.
We here at myPotatoGames can’t wait to help Chicory paint the whole world! Most importantly, you’ll be able to too when the game releases sometime in “202X” on Steam (PC, Mac).
Jul 27, 2019News
Errand Boy, a magical story-driven adventure game, is currently in development by Tree Interactive, an independent game development studio based in San Jose, Costa Rica. The story follows the life of an orphan boy named Watt with a lot of love to give. This adorable little monster delivers errands and spreads joy to the whole town! At Tree Interactive, they’ve been “polishing up a demo that you will hopefully soon be able to play”. Moreover, they’ve also listed the platforms for this game as PC/Steam as well as the Nintendo Switch.
We don’t know much else about the game so far and their intentions on other platforms for their release of Chapter 1 but we do know that the art-style is stunning, the music is great, and the optimistic hero of the story, Watt, is all about helping others during their time of need. See below for the description and sneak-peek trailer of Errand Boy.
Errand Boy is a story about an orphan boy looking for his place in the world. Establish relationships with other creatures and find meaning through the acceptance of responsibility. Help the town flourish through help and avoid crisis of an incoming catastrophe. Errand Boy is the first chapter of a five chapter game.
If you’re interested in Errand Boy, you’ll also want to check out this other episodic and story-driven game in our article here: Doggone – Help a Lost Dog Find Home.
Jul 24, 2019News
Dinkum, an RPG and simulation game is currently being developed by James Bendon and published by The Irregular Corporation. The release is marked as “coming soon” on Steam where you can wishlist right here. Essentially, Dinkum is a life simulator with town building elements. In Dinkum you will arrive with a group of explorers to a previously unexplored island. You will be tasked with building a home for yourself as well as helping the other explorers build their homes and businesses as well. The developer also mentions that you can attract more people to come live in your town.
Dinkum has a very unique premise as the environment is entirely Australian with Australian wildlife. This mean you’ll be dealing with a lot of crocodiles and kangaroos in the wild, and raising farm animals such as giant wombats and turkeys! There will also be several different biomes to explore such as a desert biome, a tropical biome with palm trees, banana trees and ferns, bush-land biome with swamps, etc. The term “dinkum” is even slang in Australia and New Zealand for meaning “genuine, honest, or true”.
G’Day there! Get ready to start a new fair Dinkum life and build a home on an Island inspired by the wild Australian outback. Explore tropical eucalyptus forests, survive scorching deserts, relax at cool billabongs and discover scrubland filled with adorable Aussie inspired wildlife. Collect valuable resources by hunting, mining, fishing and foraging to expand and customize your town and attract new townsfolk and businesses. Share your new home with friends and protect each other as you explore beautiful landscapes filled with dangerous predators.
If you want to know more about the game you can go to the official website here. For more unique farming simulation aspects, check out our article here: Boundless Gets a Large Update: The Harvest Era.
Jul 19, 2019News
Boundless is a subscription-free MMO maintained by optional in-app purchases. Hunt, trade, craft, build an empire with friends and become Boundless. This action/adventure RPG developed by indie studio Wonderstruck and published by Square Enix released on Steam and PS4 (PSN) back in 2018. Now there’s been a large and significant update since July 16th, 2019 so you can get back into the game online and enjoy the Harvest Era! Our bread and butter just so happens to be farming here at myPotatoGames so we highlighted that new addition below!
The developers stress that Boundless has very unique farming a variety of different angles. Even the crops themselves should be pretty interesting. For example, some of the things you’ll be able to cultivate include;
Use the new farming tools such as The Hand Tiller to prepare the soil for crops, and the two new Fertilizers which will help increase the yield of said crops. There are many modifiers in place which will affect the success and productivity of a farm, such as soil type, nearby vegetation, and proximity to water. The right combination of each of these will allow crops to grow faster and more abundantly, so green-fingered Citizens will have plenty of room for experimentation. There are also new Skills to build in farming, allowing characters to become specialists in this area of the game. Irrigation is one of those important factors, whether that be with water for above ground crops, or lava for some of the more exotic offerings.
To find out more about the Harvest Era update specifically, you can go to their updates on Steam right here. Furthermore, you can continue reading below if you are unfamiliar with this game and the general gameplay.
In a Boundless universe of connected worlds, every player’s choices will have an impact. Explorer? Builder? Hunter? Trader? Crafter? Make your own path. Open portals to travel seamlessly between diverse planets as you expand your adventure across the universe. Watch the sun rise on a volcanic world before joining friends to prospect for precious resources on a desert planet.
Starting with your first humble campfire, will you live a nomadic life in the wild, or found a new settlement with your allies from which to grow your empire? Rally citizens to expand your city, competing to become the capital of your world and claiming the title of Viceroy. Will you build a citadel, drive the economy, or craft masterpieces of technology? Join the hunt for exotic creatures, develop your homestead, or seek new horizons? Shape your citizen, forge your destiny, and sculpt your world in this epic voxel sandbox MMO built on endless possibility.
You can follow the developers on their official website here or go straight to the PlayStation Store here to purchase Boundless. If you love city-building with the voxel art-style, you’ll want to check out both articles Staxel – Great Foundation For Building Games and Minecraft Goes To Infinity And Beyond which are both playable online with some amazing new features.
Jul 11, 2019News
Role-playing games are a classic video game staple, but many don’t fit the MyPotatoGames vibe. Every once in a while, though, we are lucky enough to stumble across one that puts a unique, and more wholesome, spin on the genre. We think Skjoldur Story will do just that.
Skjoldur Story is an RPG currently in development by Snoozing Pixel, LLC. Set in a bright pastel fantasy world, the game puts the spirit of adventure right at its heart. We can’t wait to try it out.
In Skjoldur Story, your only weapon is your shield. You can use the shield to block attacks, of course, but it also absorbs the abilities of your enemies. To defeat enemies, you combine these abilities with puzzle-solving.
The game is non-linear, so you are free to advance in any direction at any pace. The only caveat being that the final tower can’t be beaten until you’ve taken care of everything else. Even dungeons can be opened in any order you want. The power stones needed to open them are found scattered throughout the entire world.
There are a number of hidden areas. Some of these areas are similar to minigames and help advance your progress. There are also various shops where you can buy items to increase your success!
The game will be available on Steam in early 2020. Make sure to go ahead and add it to your wishlist! For updates, you can check out the website, or follow the dev on Twitter.
Other upcoming RPGs we think the MyPotatoGames fam will enjoy include Town and Scrap Story. Check them out!