PC game Archives - Page 5 of 15 - myPotatoGames
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  • svgNov 6, 2019Indie Highlight

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    This 3D cooperative (1-4 players) physics-based puzzler is about using your adorably tiny hands to connect with your friends and create new shapes. When playing it in single-player mode, you can swap between pieces. Grabimals, developed by SAD & SON, will be releasing sometime in 2020 for PC and Nintendo Switch.

    As you can see from the images below, there are 6 different puzzle types you may encounter while playing. There’s the Gap where you’ll need to become a bridge, the Build where you form an object like a chair, the Ride where the example is trying to stay on a mechanical bull, the Shadow where you’ll be recreating shapes via your shadows, the Catch where you grab and hold objects, and Play which looks like a fun Jenga party!

    About Grabimals

    Grabimals merges the concept of building and playing into a brand new experience where players control a party of unique creatures and connect them together to solve a wide variety of puzzles.

    Photo Gallery

    For more information about the game, you can go to the official website here. If you’re looking for more local co-op puzzle games, check these out here: Pile Up! Piled Onto Steam With a New Official Trailer, Play Boxboy! + Boxgirl! Now, Snipperclips – A Cut Above the Rest, All Heave Ho Indie Cameo Characters.

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  • svgNov 5, 2019News

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    Friendly Fire, the developers behind games such as Fe, Stick It to The Man, Ghost Giant and Flipping Death, are working on a new title! Become the leader of an adorable group of robbers (Robin-Hood style), and don’t get caught in this stealth and strategy game. See below for what we know so far about Plunder Pack and its most recent reveal trailer.

    About Plunder Pack

    A rag-tag group of animals makes it their mission to steal from the rich to give to the poor – and it’s up to you to plan the heist! Become the leader of the Plunder Pack, research your targets, build gadgets, and make sure your team makes it home safe in this stealth-strategy game. Maybe you’ll find both friendship and betrayal along the way.

    The Members of the Plunder Pack

    Jitters: is an anxious weasel thief! They’re fast, agile, and really hate crawling through tight ventilation shafts. But will do so anyway if it helps to expose conspiracies and help their friends.

    Floppers: one of the members of the Plunder Pack. She’s a happy hippo who will use her strength to protect her friends and family. Sometimes that includes running off with a heavy safe.

    Jasper: the gloomy ant-eater burglar! He knows all about security systems, picking locks and breaking into computers.

    Plunder Pack is expected to release for PC, consoles, and mobile devices in early 2021. For more information, check out the official website here.

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  • svgNov 2, 2019Quick Bits

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    Coffee Talk is a casual talking simulation game developed by Toge Productions. This game caught my eye in early development due to your customers being fantasy characters! Now, not only do we know that Coffee Talk will be releasing January 29th, 2020, but that it will also release simultaneously on PC, Switch, PS4, and Xbox One! Anyone else excited about serving coffee and listening to the stories of elves, orcs, mermaids and the like?

    You can wishlist Coffee Talk on Steam here or for an amazing physical copy for the PS4 and Switch version in Japanese, go here. That package consists of the game, 2 soundtrack CDs, and a mini artbook! The developers assure us that “Even though it’s only available in the Japanese version, the game will still feature the same language options as the digital version (EN, JP, KR, CN, RU, and many more). The artbook also has some developer commentaries in English and Japanese.”

    Let’s not forget that the Nintendo Switch is region-free. Meaning, you can pop in a Japanese disc into your Switch, and even select the language you want as mentioned above! Sounds like the physical Switch version will be accessible to all!

    You can already download Coffee Talk’s updated demo on Steam now, or wait for a possible upcoming Switch demo.

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  • svgNov 1, 2019Feature

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    Rolling Hills, a village-sim game created by indie developer Catch & Release, has come a long way and gone through some changes since their previous updates that I covered. To date they’ve revamped their sushi-making interface and added Customer I.D. cards. Their most recent October Patreon post even shows us the latest on the town’s design. With that, I wanted to take a step back and take a look at everything we know about Rolling Hills so far!

    In Rolling Hills, your restaurant will be placing dishes on a conveyor belt for your customers. This way, you can load up the belt with tasty dishes, then run outside to take care of other things. This includes: purchasing ingredients, gardening, fishing, interacting with other characters, and beautify the town, all while receiving updates on what’s happening in the restaurant. This doesn’t mean you can neglect your restaurant entirely however, check back to clean dishes, arrange your furniture, and get to know your customers to cater to their needs!

    Create and Customize Your Character

    Not only can you now customize your character’s skin color, hair type, and hair color, but now you can also change the appearance of your shoes and apron! Throughout the game you’ll have opportunities to collect cute aprons that you can add to your wardrobe. The developers add: “We think this is a super cool way to customize your character’s outfit while still making sure they remain on theme as a sushi chef.”

    Shop for Ingredients

    Take a look at one of the shop’s interior in Rolling Hills! At the Fresh Market you can purchase ingredients and condiments for use in your restaurant. The store’s inventory changes often so you have to make creative decisions about what to serve your customers with what you have! Prices fluctuate both randomly and based upon what you buy. Meaning, you can’t over-saturate the market and need to keep experimenting with alternative ingredients.

    Roam the Town and Make New Friends

    The adorable animals in this unique town are unseen mountain spirits known as muses that grant people the courage to follow their dreams. Your restaurant happens to be in the exact location where their shrine was a thousand years ago, so they mistake the first dish you serve as an offering to them. Help the human characters to reach those dreams by giving them your magically imbued sushi chock-full of bravery!

    Make Your Own Sushi in Your Own Restaurant

    There’s a lot more description and organization now in creating a new sushi dish. All the individual ingredients are listed as well as the overall quality and price. Your customers have unique personalities and will want very specifics things but also be on a budget.

    Serve and Satisfy Customers

    Whether a customer adores or despises a dish, it’s important to know why. These simple messages are very helpful if you pay attention! With receipts during check-out, you can take another look at which dishes the customers ate and the resulting bonuses received for their favorite dishes, serving them in a timely manner, and their mood based on certain factors like the environment.

    One of the things that the developers are working on going forward is exactly how you can make a difference to the score. You can already pick up trash and place it in the recycling bin which will improve the town. Therefore, maybe there will be more mechanics added like this, such as watering flowers. Stay tuned as we learn more about Rolling Hills’ progress and what platforms we can expect (for now it’s probably Steam).

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  • svgOct 29, 2019Feature

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    Hokko Life, created by sole developer Robert Tatnell, is one of my most anticipated indie games! Not only is Hokko Life a cute villager-life simulation game like Animal Crossing, it also brings a few new unique features to the table. Pun intended! The customization for Hokko Life goes quite in-depth with the capability to choose your character’s skin tone, to shaping and sizing your own furniture!

    The game is still in early development, and since my interview with the creator and my other updates, we wanted to summarize everything we know so far! Although there is no release date or confirmed platforms other than PC/Mac as of now, let’s take a look at some older and newer screenshots which show quite an amazing progress!

    Furniture and House Customization

    All items you create for either inside your home, or that of a villagers’, as well as outside, you will be able to scale the size, move, and rotate! The UI has gone through many improvements including pre-set shapes that are now nice and organized under menus. Under these categories you’ll also find materials such as wood and metals to decorate with. So far you can use that painting tool to make T-Shirts, wallpaper, and flooring! The developer intends to add a option to cake decorating eventually.

    Animal Character Personalities and Interaction

    There’s a train station in town and at various times during the day characters will hop off the train. After you’ve met a visitor a few times, helped them out with tasks, and become friends with them, you’ll open up the option to ask them to move to town! When interacting with those villagers, there will be tons of new variety in the player and character conversations. Greetings will change depending on time of day and the weather. You can also wave at the villagers which puts them in a happy mood! Villagers will have visible reactions now; laughing, crying, getting angry, which can be triggered in dialogue.

    Shopping and Accessorizing

    The interior of the shops have their entire inventory laid out and on display. You can walk up to each item and interact with them before buying. The contents of the shops change every day, so you can look forward to checking what’s new as often as possible. Shopkeepers will have set hours and will otherwise have the store locked. The fashion store specifically recently got a make-over, both internal and external.

    When creating your character, you can change hair color, eye color, skin color, and more! For now we get to see the most recently-added blue mohawks, buns, and buzzcuts! You can buy clothing at the above-mentioned fashion store such as hats, pants, tops, even headphones. Clothing is non-gender-specific, so you’re free to wear whatever you want too.

    Activities: Farming, Fishing, Chopping Trees

    The world is set up as different areas, each with their own activities and feel. There’s a dedicated town center for all your shopping needs, a lovely beach for night time strolls, some pleasant riverside walks, etc. Other core activities include farming with crops such as cabbages and radishes! Moreover, since a weather mechanic was added, rain can now water these crops. There are also the mines and forests areas that are randomly generated each day, full of lovely resources! Stuff your backpack full of these resources so you can later craft some items with them. I’m particularly excited with the adorable 3D fishing mini-game. It reminds me of Mario Party where you can scoop up some fish. There are even treasure chests added in the water that you can pick up too!

    You can follow along what Robert’s working on next with his Devlog right here on his website! Of course, I’ll also be watching out for his monthly updates and will keep you posted on this adorable town-builder.

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  • svgOct 25, 2019Quick Bits

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    Book of Travels, created by Might and Delight, is a relaxing game where you can create your own character and backstory, as well as create your own story. There are no main goals or sidequests, and you don’t have to save the world. Just enjoy walking through beautifully hand-painted and calm pastoral environments alone or with a small group of friends. The game will be available sometime in 2020 for PC, Mac and Linux. You can even wishlist it now on Steam here. The developers say it will cost $30.00 on Steam “and wherever you buy Book of Travels, there will be no subscription fee.” They also plan to continue to evolve the world, its lore and its backstory, adding events and levels for years to come.

    This unique RPG will focus on exploration and discovery in your own creative way. Players that choose to forge relationships and travel with companions will only have access to emotes and symbols. Through wordless communication, the developers hope the players will find unique ways to say a lot with very little. To take part in this fairytale world, you can back it on Kickstarter here and receive in-game items, and art as rewards.

    For another game about exploring lush natural beauty like Book of Travels, check out my article here: Eastshade Coming to PS4 & Xbox One Vey Soon.

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  • svgOct 23, 2019News

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    Letters, developed by 5am Games, a team of 3 members based in Zurich, Switzerland, is a puzzle-adventure game about friendship and using your words to make a difference. Solve riddles by literally moving around words through your character’s pen pal letters all while enjoying the cute graphics, the short but sweet gameplay, and an uplifting soundtrack! The game is currently in mid-production with the goal of releasing Letters in the first half of 2021. For now, Letters will be releasing on PC and Mac, with a later possibility of mobile and Nintendo Switch versions.

    As of today, October 23rd, 2019, the developers have launched their Kickstarter campaign which you can find here. Their rewards not only include a digital copy of the game but also, digital wallpapers, the digital soundtrack, physical sticker sheets, postcards, enamel pins and t-shirts, and more!

    About Letters

    Follow the life of Sarah by moving through pen pal letters and chat messages she sends to her friends. In a world made from paper and computers, words matter. So use their power to change drawings that block your way and interact with images of Sarah’s friends and family. Pick up words from the text and throw it at a drawing or image to change it.

    Like in real life, finding the right words is hard. That’s why in Letters you can create new words by breaking apart the existing ones. Think out of the box and play with words in a new and fun way.

    Follow Sarah’s life from childhood until she’s a young woman and make decisions for her along the way. Choose your words wisely cause you never know how they will affect Sarah’s life.

    Key Features

    • innovative word-based riddle mechanic, you’ve never seen before
    • relatable coming of age story, inspired by real-life
    • branching storyline where you can discover new possibilities with every playthrough
    • beautifully hand-drawn visuals & pixel art evolving with Sarah’s age
    • comfy, playful & casual game that focuses on narration and having fun with words
    • good for practicing English skills in a fun way

    Letters is inspired by the branching storyline of Life is Strange, the personal feel of A Normal Lost Phone, the nostalgia of Emily is Away Too and the creators’ own experiences growing up. Furthermore, the game also has elements from traditional word-games like Scrabble. If that piques you’re interest, try out the free demo either on Steam or itch.io now! You can also view my demo playthrough below.

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  • svgOct 22, 2019News

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    Catadel, developed by Bad Optics Games, is a cute town-building game in early development with cats, for cats, by cats. Wait. In-game, not in real-life. Manage your cat citizens’ wants, needs, and quirky personalities as you help them build a settlement in the wilderness. For more information about the basics of the game, check out my previous article here. Catadel is still set to release sometime in 2020 for PC and Mac, and giving us regular updates such as the new traits and moods feature!

    Cat Traits

    The developers are almost done working on 35 personality traits for your kitty characters that will affect a variety of things from mood and interaction, to preferences in sleeping location. Here are some examples:

    • Optimistic cats have a permanent mood boost.
    • Sleepy cats will get sleepy more often.
    • Tree cats don’t like sleeping on the first floor of houses.

    You’ll be able to select your own traits in the cat customizer for personalized cats. 

    Cat Moods

    Cat moods affect whether they will listen to you or not. You’ll now see their mood on their info bar. Moods are affected through buffs and debuffs, so you can look at a cat’s buff bar to see what’s causing their mood changes. Cats will work faster when in a good mood and will work slower (and even become uncontrollable!) when in lower moods.

    Another newly implement contributor to cat moods is their level of dirtiness! Cats will get dirty as they perform work. There’s now an action for each cat to groom itself clean. But beware of hairballs! How adorably cat-aware is this!

    For the full update on version V0.8 for the closed Alpha, you can check out the official website blog here.

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