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  • svgJun 10, 2018News

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    Ooblets at E3 2018

    [dropcap]O[/dropcap]oblets have announced that they will be taking part in E3 this year. PC Gamer will therefore be revealing some exclusive secrets about Ooblets on their PC Gaming Show on Twitch. The stream will take place tomorrow (Monday 11th June) at 3pm PT, at Twitch.tv/pcgamer.

    Brand new pins at The Yetee

    To celebrate their participation in E3, the developers have added 3 more Ooblets pins to their merchandise collection. The pins can be purchased alongside pre-existing Ooblets merchandise at The Yetee.

    Ooblets Discord emojis

    Those who follow Ooblets on Twitter and Discord may already be aware of this, but some awesome Ooblets emojis are now available to use on Discord. You can follow Ooblets on Discord (if you haven’t already) here.

    May Devlog

    In their May Devlog (which can be read here), the developers talk about their engagement with E3, and how more information about the game’s progress will be revealed there. In the meantime however, they talk about updates such as:

    • New animations
    • Added dialogue
    • The ability for characters to visually hold items
    • More male hairstyles
    • Region design testing

    They have stated that next on their to-do list is:

    1. To finish Badgetown
    2. To complete the friendship system
    3. To try and get the game ready for early testing

     

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  • svgJun 2, 2018News

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    So we recently posted about the exciting revelation of Mineko’s Night Market coming to Nintendo Switch. (For those unfamiliar with the upcoming game, click here to be enlightened). We also posted about the possibility of merchandise for the game. This possibility has been confirmed!

    Although merchandise is not yet available on Etsy as we initially thought, there is still hope that homemade items could be available for purchase in the future. For now though, Meowza games have joined with The Yetee (who also sell Ooblets merch) to bring fans some cat-themed goodies.

    Items available to purchase include
    • Mineko and Abe pins ($10 each)

    • A Mineko and the cats t-shirt ($20)

    Mineko and the Cats

    • A Mineko’s Night Market poster ($25)

    The collection can be browsed here.

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  • svgMay 28, 2018News

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    We recently posted about Chucklefish (publishers of Stardew Valley) collaborating with Pixpil games to deliver an exciting new game entitled Eastward. In a recent interview with Red Bull, more information about the previously elusive game has come to light. Therefore we thought we’d take this opportunity to update anyone interested.

    Eastward is an upcoming JRPG adventure game with pixel graphics, which is set in a post-apocalyptic Shanghai. The game, which focuses on a father and his daughter, is said to be very emotive and exciting. Eastward has beautiful graphics similar to Chucklefish’s farming simulation Stardew Valley and their upcoming magic school game Witchbrook (which you can read more about here). Therefore, Pixpil’s decision to partner with Chucklefish is undoubtedly a positive and prosperous one.

    Pixpil initially started out as a small team of three. As the game progressed however, the team started to grow. There are currently around a dozen people from Pixpil working on Eastward. The company’s office is located in a Shanghai shopping mall, and is surrounded by many furniture stores. Pixpil have said that the ‘small and sneaky’ location of their headquarters has influenced the game.

    Having also been compared to games such as Zelda and Earthbound, and inspired by Japanese anime, and the hustle and bustle of Shanghai, it’s safe to say the game has a wide variety of influences.

    Pixpil’s co-founder and designer, Feng Ye talks about the game’s protagonists:

    “The main characters are John and Sam,” Ye explains. “A tough, hard-working guy, and a long white fluffy-haired girl respectively, who start their journey in a mysterious underground place isolated from the rest of the world. In the outside world, the human population has shrunk to an all-time low, and strange creatures are beginning to descend on the cities. After leaving their small underground village, John and Sam are about to discover what has made the world become so dangerous and what destiny awaits them.”

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    Despite taking place in a bleak post-apocalyptic world, the upcoming JRPG still has a plethora of interesting characters to discover and engage with. For example a merchant character called William, who has an adopted robot-boy assistant, undergoing surgery to become a real boy.

    Although the game is single player, players will have the opportunity to switch between the two protagonists in order to solve puzzles. The game will feature John the most, but will still incorporate his daughter Sam in order to add variety and different characteristics. On same occasions, the pair will need to be separated in order to proceed. This mechanic adds more complexities and possibilities to the gameplay.

    The game combines 2D art with 3D effects. Eastward consists of tried and tested game art methods, as well as more modern effects, created with a variety of equipment, and a bespoke Homebrew engine. This very unique combination has resulted in beautiful graphics.

    Eastward’s visual allure is one of the key reasons that Chucklefish got involved, according to producer Rosie Ball. “From the moment we saw Eastward we absolutely fell in love with the art style, and we just wanted to find out more! After we spoke to the Pixpil team and got hands-on with the game, we were so happy to discover that it’s not just a pretty game. It’s also really interesting from a technological point of view, with what it’s doing creatively with pixel art. The Pixpil team are being very innovative with their techniques, and that’s something that really excites us at Chucklefish.”

    The developers have also made it clear however, that they want the audio in the game to be just as compelling. Due to difficulties in finding local composers familiar with their game language, Pixpil have decided to outsource audio to Joel Corelitz The Unfinished Swan, Gorogoa, Tumbleseed) and Hyperduck Soundworks (Dust:An Elysian Tail, The Adventure Pals). Pixpil are working closely alongside them to ensure the music and audio is exactly how they want it and that the soundtrack is well-matched to the game.

    It has been hinted that Eastward is ‘moving towards completion’, although no fixed date for the game’s release has been set. Pixpil have said that they are very proud of their game, and belive that their partnership with Chucklefish has been very helpful in getting the ball rolling. Currently, the game is only set to be released for PC and Mac, although developers have expressed interest in releasing the game on other platforms, such as Linux.

    Could this mean a spot beside Stardew Valley in the Nintendo eShop?

    The full interview can be read here.

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  • svgMay 25, 2018News

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    Finally!

    [dropcap]F[/dropcap]ans of The Sims will be pleased to hear that EA Games have finally announced the release of a long-awaited The Sims 4 Seasons expansion pack. Fittingly, the expansion pack (that will be released for PC and Mac on June 22nd), will be entitled The Sims 4 Seasons.

    Features of the new expansion include

    • Four different seasons. Prepare to wrap-up for winter, or swelter in the summer sun.
    • Seasonal Activities. From summer pool parties, to winter ice-skating.
    • Calendar and Holiday Celebrations. Celebrate traditional holidays as well as creating your own. Exchange gifts with friends and family, maintain traditions, and even entertain special guests.
    • Gardening Career. Green-fingered Simmers will even be able to start a career in gardening, as either a botanist or a flower arranger.

    The new addition to the beloved series is described in more depth here, in a light-hearted manner which the kooky series is notorious for.

    EA games have already made the game available for pre-order. The game can be pre-purchased here for £34.99.

    Fans have impatiently waited since 2014 for a season-themed expansion, and have only recently been graced with the pet-themed expansion pack, The Sims 4 Cats+Dogs.

    Pets and Seasons aren’t the only things we’ve had to wait for. Upon it’s release in 2014, there was an outcry over the game’s lack of pools and toddlers. This lead to a hasty patch from developers, in order to appease the aquaphiles and broody hens.

    The Sims 4 may be lacking in certain elements, but snow makes everything better right? ❄

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  • svgMay 24, 2018News

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    About

    [dropcap]R[/dropcap]aft is a multiplayer survival adventure game. The early access version of the game was released on Steam on May 23rd 2018. The game was developed by Redbeet Interactive, and published by Axolot Games.

    (Below is an axolotl Kirby meme for your enjoyment)

    https://www.youtube.com/watch?v=iQC7NWoO538

    You’re welcome.

    The developers have said that they released an early access version of Raft due to an overwhelmingly positive response to the game’s prototype.

    The aim of the game is to survive at sea as you adventure across a vast and perilous ocean. You can either play by yourself, or with others, due to the game’s online co-op feature.

    You start the game by awakening on a tiny raft in the middle of the ocean with only a plastic hook to your name. Survive by collecting any debris you come across with your hook, scavenging the reefs below and the islands above, expanding your raft in an attempt to make life easier, and facing whatever dangers the ocean may bring.

    Features

    ● Multiplayer – Survive with friends by using the game’s online co-op.
    ● Hook – Utilise your trusty hook in order to obtain debris necessary for survival.
    ● Crafting – Craft survival equipment, weapons, crop plots, plus more!
    ● Building – Transform your raft from a basic wreckage to a floating masterpiece.
    ● Researching – Using the research table, discover a plethora of new things to craft.
    ● Navigating – Navigate your floating home towards exciting new places.
    ● Diving – Anchor your raft and explore the reefs below, in order to scavenge more resources.
    ● Fighting – Defend your raft against any threats the ocean may bring.

    The Early Access version can be purchased for a reasonable £14.99, which going by the game’s reviews, is good value for money. You can buy the game here.

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  • svgMay 20, 2018News

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    [dropcap]L[/dropcap]ittle Witch Academia and Harry Potter fans; Hold onto your broomsticks! The enchanting, Ghibli-esque world of Little Witch Academia now has its own video game!

    Little Witch Academia: Chamber of Time is an action adventure RPG game. The game was initially released in Japan for PS4 on the 30th November 2017. In early 2018, it was announced that the release of the game’s PC version would coincide with it’s PS4 release in the west.

    The game was finally published worldwide on Steam and PS4 by BANDAI NAMCO Entertainment on May 15th 2018. The game costs $49.99 to download on the PlayStation Store and $39.99 on Steam.

    Chamber of Time is an addition to the popular Little Witch Academia franchise ‘witch’ contains films, manga and a TV series’. The franchise has become cult viewing all over the world, especially since the films and TV series became available on Netflix.

    For those unfamiliar with Little Witch Academia, entries to the series take place at Luna Nova Academy, a school for witches in training. The protagonist of the franchise is Akko, an optimistic and energetic (albeit slightly impulsive) Japanese girl who comes from a non-magical background. In my opinion, this is similar to the various Harry Potter characters that come from a Muggle family.

    Chamber of Time offers players the ability to uncover the various mysteries of Luna Nova Academy. The game features the lovable protagonist Akko, as well as a variety of her friends. Players can explore dungeons, cast spells and use various magic to discover the seven wonders, as well as to resolve the mysterious time-shit that has occurred.

    The game features exclusive cut-scenes made directly by the franchise’s anime studio, Studio Trigger.

    With elements of RPG, this side-scrolling action game offers fans the ability to level-up character as well as finding ‘drops’ whilst exploring, which help to enhance in-game builds.

    Ultimately, the game adheres to the humorous and endearing Little Witch Academia storyline that we all know and love, as well as offering a unique and interactive perspective of the world through a fun video game.

    Does the concept of magic school games excite you? Why not check out the two upcoming magic school games Ikenfell and Witchbrook (formerly known as Spellbound) here.

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  • svgMay 16, 2018News

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    For those with their head in the ‘clouds’, who have not yet played or heard of Yonder: The Cloud Catcher Chronicles, it is an aesthetic open-world adventure game. It was initially released for PC and PS4 on July 18th 2017. It will be released for Switch on 17th May 2018. The game can be purchased as a physical copy, or alternatively can be downloaded from the Nintendo eShop for a reasonable $26.99.

    To any UK gamers, the game currently has a 10% discount and can be obtained for a reasonable £20.69 if pre-ordered today. You can pre-order it here. For players outside the UK, you can get the game on Amazon here.

    Upon its release for PC last year, Yonder was praised for its beautiful graphics and amalgamation of different elements from popular game series’.  It has been compared to Zelda, Harvest Moon, and Animal Crossing, as well as many other games.

    Straight away I was able to see Zelda’s influence upon the game, with the beginning being suspiciously reminiscent of both Wind Waker and Breath of the Wild. (My boyfriend’s exact words upon watching my gameplay were “Oh look it’s Breath of The Wild!”). ????

    A̶f̶t̶e̶r̶ ̶s̶p̶e̶n̶d̶i̶n̶g̶ ̶a̶n̶ ̶h̶o̶u̶r̶ ̶o̶n̶ ̶c̶h̶a̶r̶a̶c̶t̶e̶r̶ ̶c̶u̶s̶t̶o̶m̶i̶s̶a̶t̶i̶o̶n̶  you begin the game on a ship set sail for Gemea, a mysterious island full of Sprites, animals and Murk (that darn Murk!). Unfortunately, due to a disastrous combination of stormy weather and incompetent crew members, you arrive at Gemea via shipwreck (you had one job guys!????). Armed with a handy compass to (literally) light the way, you set off to explore the first part of Gemea. The Grasslands.

    Similar to the game RiME, death in Yonder is apparently impossible. Jumping into deep water or off of cliff edges results in your character either re-spawning or whipping out an umbrella to float to safety?! So in this sense, in combination with no time constraints, no combat, and free reign to explore Gemea (aside from a few essential quests for story progression), the game is very relaxing and family-friendly.

    Likes and Dislikes

    Things I liked about the game ???? 

    • The satisfaction one gets when mining rocks and chopping down trees (Side note: I enjoy spending days aggressively smashing rocks and branches on my farm on Stardew Valley). The slight vibration of the joy-cons when doing manual labour in Yonder enhances this satisfaction (yes, I’m a weirdo).
    • The cute creatures, luscious landscapes, captivating compositions, and quirky quests were four of the most appealing aspects of the game for me.

    • Additionally, I liked that there wasn’t any time constraints and that the game-play was very self-directed. This means that players can forge their own path through the game, at their own pace.
    • As a cat-lover ????, I was very happy to discover that the game had a cat quest! Whilst finding all of the (55) cats in the game requires dedication, the side quest is definitely a cute addition.

    Things I disliked about the game ????

    • Maybe I’m just incompetent, but I spent about an hour looking for my missing crew members. After giving up the search ????????‍♀️, I decided to instead clear up my farm and return to the village. It was only then that I realised that this mission could not be completed until later on. Therefore an uncertainty/ambiguity of how and when to complete some missions was an aspect I wasn’t keen on.
    • Additionally, each area of the game is very vast. Whilst this does offer players more adventure and opportunity to explore, it is easy to become overwhelmed and lost at first.

    (Side note: Is it just me who thinks the cats look kinda creepy? With their vacant eyes and ability to stand like a human..)

    • The faintness of the collectable cats meows, as well as them being small in size, makes them difficult to find in my opinion. It took me a whole (in-game) day to locate and rescue one from some rocks in Radiant Sands. I was tempted to leave it there, but the cat’s meows sounded so sad and pitiful. Anyone would think you’d committed the heinous crime of feeding it 5 mins late!

    Additionally, some cats can only be discovered during certain seasons. Therefore after collecting all 55, I reckon players should be rewarded with more than just a stinkin’ trophy. Maybe a cat (or six) of our own, because who needs 55 cats anyway..?! ????

    Image result for yonder yarn ball cats

    • To be fair, it is pretty cute to be able to see 55 kitties playing in a giant ball of yarn after completing the quest. 100000% worth it. Maybe.
    • A final dislike was having to clean up creature poop. Definitely one of the less enchanting elements in the game.. ????
    Main Features

    Music and Cinematics ????

    The game’s music and cinematics play a big part in making the game appealing. Beautiful mini cut scenes (such as when a player discovers a new area) as well as enchanting music, creates a soothing gaming experience and contributes to the game’s ‘Breath of The Wild’ feel. Even the little things have been thought of by developers. For example, the presence of pauses between music in order to lessen the likelihood of the player getting bored of the Soundtrack.

    Relaxing, not taxing ????

    Despite the murk casting a shadow over their homeland, the people of Gemea (mostly) remain welcoming, humble and charismatic.

    This guy being an exception… With combat absent, the gameplay is calm, relaxing, and gentle, and focuses more on the player’s journey, as opposed to fixating on the destination.

    Snow White’s 26 Sprites? ????

    Finding Sprites is essential in Yonder in order to clear areas of Murk. Sprites can be found in many different locations, and each have their own unique personalities. They can range from forgetful, to grumpy, which kind of reminded me of Snow White and the Seven Dwarfs.

    Although it can definitely be said that Gemea’s flittering inhabitants are a little more sprite-ly (heh) and helpful than their Disney counterparts.

    Controls ????

    The controls in the game are pretty straightforward, although players are given tutorials nonetheless.

    Having Joy-Cons with joysticks makes the game more enjoyable and accessible for me personally. (Confession: I’m terrible at using WASD in PC games and will set the arrow keys as direction controls wherever possible). It is easy to use the compass (a useful tool) in the game by simply pressing the up arrow button (△) on the blue (left) Joy-Con.

    I played the majority of the game in handheld mode, although graphics can definitely be appreciated more when the game is played on a larger screen.

    Graphics ????

    The graphics are hands-down the best aspect of the game for me. From twinkling sunsets over water, to luscious green breezy meadows, the varying utopia-esque landscapes are best described as eye-candy.

    The attractive art-style is not dissimilar to My Time At Portia (MTAP). Both Yonder and MTAP are beautiful open-world RPG simulation games. They both allow players to craft items, manage a farm, and engage with a plethora of charismatic characters. They have also both earned a respectable 9/10 rating on Steam.

    Bartering ????

    Unlike many other games, Yonder utilises a bartering system. As opposed to just obtaining some of a currency and buying things, you barter with tradespeople instead. This is actually pretty useful as currency in games can sometimes be hard to accumulate.

    Crafting ????

    Some things can’t be purchased through bartering and will have to be crafted instead. An example being the Toy Cat (*whistles nonchalantly*). There are 8 different crafting classes (Guilds) in the game. Your character starts out as a Wayfarer, but can join different Guilds and become a:

    • – Chef
    • – Carpenter
    • – Constructor
    • – Tinker
    • – Brewer
    • – Tailor
    • – Master Craftsman

    Each class offers their own unique crafting recipes (not dissimilar to Level 5’s game Fantasy Life).

    Farming ????

    The game offers both crop and animal farming. Players can befriend exotic creatures such as the Groffle (by bribing them with their favourite foods). The creature will then follow the player. If lead to a farm with an animal pen, it can then be adopted.

    You can also hire many characters in the game as farmhands (again, by bribing them with food). Farmhands will undertake a variety of tasks, and essentially help to keep your farm clean, tidy and running smoothly. Thus, maintaining its rating whilst you are away.

    Exploration ????

    There are eight different regions to explore in Yonder.

    The Grasslands ???? – Grassy plains located in the center of Gemea 

    Crestfall Coast ???? – A coastal, temperate, tropical region 

    Dapplewood Forest ???? – A forest region crossed with creeks

    Hearthwind Vale ???? – A region full of plateaus, valleys and swamps 

    Numino Peak ???? – A snow-covered mountain region

    Radiant Sands ???? – A desert region

    Sunderwind Wilds ???? – A prairie region

    The Shivering Plains ❄ – A cold, snow-covered region 

    The different regions have their own unique climates, landscapes, characters, quests, guilds, wildlife and more.

    Conclusion

    Overall, I found Yonder to be an enigmatic game with lots of different features to keep players entertained. The variety of (sometimes kooky) quests, plethora of beautiful landscapes to explore, and the ability to farm, craft, mine etc, makes boredom unlikely, even for those with the shortest of attention spans.????

    Whilst the vast landscapes may be overwhelming at first, you will become well acquainted with them over time. Having a large open-world isn’t necessarily a bad thing as it helps to make the game a little more challenging, as your compass doesn’t guide your character everywhere.

    Put simply, if you are a fan of My Time At Portia, Stardew Valley or Fantasy Life, I would definitely recommend purchasing this game for Switch.

    Yonder: The Cloud Catcher Chronicles will release on Nintendo Switch eShop May 17th, a physical version is set to release on June 12th, you can-pre-order it here.

    Big thanks to Prideful Sloth for providing the review copy of Yonder: The Cloud Catcher Chronicles on Nintendo Switch. 

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  • svgApr 28, 2018News

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    A few months ago for my Games and Digital writing module at university, I found myself sifting through hundreds of game art images to add to a Pinterest board which demonstrated the aesthetic of a hypothetical video game. As well as discovering lots of amazing concept art on Deviant Art, I stumbled across two games currently in development that I never knew existed. The first game was HK Project, a neat cyberpunk themed game where you explore a futuristic Hong Kong as a cat. The second was Eastward. I was captivated by the beautiful art style of Eastward, and really wanted to share my discovery with readers of My Potato Games. My only issue was that no matter how hard I searched, I couldn’t find a lot of information about the game. Aside from a website post by game developers Pixpil Games dating back to 2015, and a greenlight page for the game on Steam (which was last updated in 2016), the game remained rather elusive. I pondered over whether the project was even still active, and decided to put the game out of my mind.

    I thought nothing more of the game. That is until I logged into Twitter two days ago. To my greatest surprise, Chucklefish had announced that they were partnering with Pixpil Games to complete Eastward! Since then, a lot more information regarding the game has become available. We have high hopes for Eastward, as Chucklefish are the masterminds behind popular farming sim Stardew Valley, as well as the highly anticipated magic school game, Witchbrook, which you can read more about here.

    Chucklefish’s blog contains the following information about Eastward:

    Eastward is an adventure game combining RPG elements, with a visual style inspired by 90s Japanese animation. The game was built around pixel artist Hong Moran’s original intricate post-apocalyptic pixel designs, and the team’s joint love of the Mother and The Legend of Zelda series, inspiring them to create a narrative-driven RPG with a soft sci-fi storyline.In the not-too-distant future, the world around is falling to ruin, as the human population shrinks to an all-time low. You play as a hardworking digger named John, who discovers a mysterious young girl in a secret facility underneath his digging site. After being exiled from his village, John must guide this girl through dangerous decaying cities, inhabited by hordes of monsters and a quirky cast of characters!

    Eastward’s emotional story and beautifully rich and vibrant world has been brought to life using a combination of 3D lighting and retro-pixel style artwork, powered by a game engine of Pixpil’s own making. Development on the game started in 2015 with only 3 studio members, and since then has grown to match the game’s ambition, also bringing on board the talents of soundtrack composer Joel Corelitz (Hohokum, The Unfinished Swan & The Tomorrow Children, Gorogoa) and sound design from Irish studio, Hyperduck Soundworks.

    Additionally, the game has a swanky new trailer!

    Chucklefish have said that updates will be given on the game’s progress in due course. To stay updated, you can follow @Eastwardgame, @Pixpilgames, and @ChucklefishLTD and of course @myPotatoGames on Twitter.

    For more games from Chucklefish, check out their upcoming magic school game, Spellbound aka Witchbrook here.

     

     

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