Sep 4, 2019News
Fields of Mistria is a 2D farming and life simulation RPG currently in early stages of development. The developers say they were inspired by titles such as Harvest Moon, Stardew Valley, and Rune Factory. Therefore, Fields of Mistria is definitely on our radar. The game will initially be for PC, but other ports are a possibility as the development of Fields of Mistria continues. See below for what we know so far!
You’ve arrived to this region ready to start a new life after learning of an unusual opportunity. The village of Mistria, tucked between forest and sea, has offered a generous plot of land to any capable adventurer willing to help rebuild and defend it after an earthquake causes widespread damage and unseals ancient monster-filled ruins nearby.
On the official website here, we get our first look at the concept art of two characters that we have the option to marry in-game; Celine and Balor. Celine loves nature, gardening, and studying plants, whilst Balor is a rogue-turned-merchant with a mysterious past! We here at myPotatoGames are excited to see what other characters the development team have in store.
Looking at the beautiful artwork by artist Matt Cummings, makes us anxious to start our adventure and discover all of these intriguing locations! Anyone else getting Claude Monet vibes from these images? Because we’re really digging the impressionism paintings here. Although the gameplay itself will be designed with a pixel art-style, we still think we’re in good hands.
You can follow Fields of Mistria on their Twitter page here as they share their progress. If you want the latest news on Story of Seasons, check out our article here: Doraemon Story Of Seasons Release Date Confirmed. If you’re looking to play other farming simulation games, check out this article: Fantastic Farming Games for Console Gamers.
Sep 2, 2019News
Having just celebrated International Dog Day, we can’t think of a better time to share what we could find out about Milo’s Quest. This title is currently in development by solo artist Juliano Ferreira de Lima, who you can follow on Twitter to keep up to date on all his wonderful projects. We can never really get enough of games that have doggies as their protagonist, and this game sure fits those boots. Those lovable little creatures make for the perfect champion in any odyssey.
Milo’s Quest is an adorably colored 2D adventure puzzle game that stars a super brave little pupper. The game revolves around exploring and solving puzzles to find keys, a classic formula that we know and love. You will also need to find “relics” which are items that will imbue you with abilities to help you stomp the ghastly ghosts that attempt to hinder your progress. There will also be boss battles dotting the path, all with the same Uber-adorable colors and graphic style as the rest of this charming indie title. The game will also feature themed levels with weather effects, as the developer mentioned that being a favorite feature of his in games that he enjoys.
For more information on this cute game and its developer, you can check out Juliano on Behance. For more awesome doggie games, you can check out our list of adorable dog games!
Sep 2, 2019Interviews
Paradise Elsewhere is a currently-in-development farming sim game that captured our hearts at first glance. The game is so cute, in fact, that we felt compelled to reach out to the developer to find out all that we can about this cutest of farming sims. Keep in mind that this game is still in development, and that all details are subject to change. Paradise Elsewhere does not currently have a set release date.
myPotatoGames headquarters is located on the island of Hawaii (also known as Big Island). Any time we find a game that that shines light on the island life (like Leilani’s Island), we just about go crazy. We never thought we’d find a game like Paradise Elsewhere, that combines island living with our favorite gaming genre, farming sims. Now, the developer of this awesome indie has been kind enough to answer a few questions about the game that we are just dying to know. There are lots of goodies and spoilers to be had by following the developer on Twitter, but we needed to know more!
With inspiration coming from such titles as our go-to favorites like Animal Crossing and Stardew Valley, Paradise Elsewhere certainly looks to be an excellent installation in this rapidly growing genre. The developer, Chris, also mentioned being influenced by some games from his past, classics like Chrono Trigger, Zelda, Harvest Moon and Secret of Mana.
There will be mining, farming, active weather and even a couple helpful cat-people ready to sell you goodies they’ve found in their travels. In Paradise Elsewhere, you will play as the survivor of boat wreck caused by terrible storm. The game starts out with you being washed ashore a mysterious island, and beginning the struggle for survival. You will get to create and customize your character to your liking, including but not limited to two body types, custom hair style/color and more.
Chris informed us that the game begins in a current day real world, but quickly turns into land of magic and wonder. The ultimate goal will be entirely up to the player. Will you concentrate solely on making a wondrous and self sustaining farm of epic glory, or will you take the time and put in the maximum effort to discover everything that lies in the shadows of this mystical island. One feature that we were especially attracted to was the inclusion/look of the tropical plants that are part of the agricultural options.
When asked what was his favorite unique aspect of the game, Chris responded ” I really want to create an immersive environment, with a feeling of being drawn into a different world filled with living critters and deep overgrown forests and magic too. Hopefully a lot of little secrets to discover”. Paradise Elsewhere is already shaping up to be an excellent addition to our favorites list here at myPotatoGames. Chris also mentioned that the game will be released initially on PC, but that he would like to bring it to console in the future.
If you would like to find out more, as well as stay on top of things regarding Paradise Elsewhere, you can follow the game on Discord. If you are truly enamored and wish to be a real part of helping this game become everything it can be, you can support the game on Patreon!
Aug 29, 2019Feature
Garden Paws has been one of our favorite simulation games played this year as you can see from our review here. You can already purchase this adorable game on Steam here or wait for the Nintendo Switch release this December. Garden Paws continues to receive huge monthly updates by developer Bitten Toast Games such as: taming many animals, making new furniture sets, farming expansions, etc. Moreover, there are currently 500 quests which deliver hours upon hours of gameplay alone. Even one particular Potato Family member has reached over 100 hours…
After enjoying everything that the game has to offer so far and seeing how there are many of you that have or will play this game, we’ve decided to make a list of things we wish we knew before starting. As most of you already know, most farming games require you to stockpile certain crops or foraged items in order to advance the game or to complete quests. Garden Paws is less stressful in those regards as you cannot miss out on anything big and out-of-season items are purchasable. However, there are a few rare drops of items you might not want to sell and things that we hope will make your life easier with our guide below. It is also as spoiler-free as we could manage.
Extra fun tip: press F11 on your keyboard to freeze time to take lovely screenshots or to view anything from above or at a distance. We’ll continue to keep you posted as more updates become available! The developers are working hard on creating an entire dungeon with enemies, bosses, and loot releasing this month!
Thanks to everyone on their Discord channel that have given us the inspiration to write this article. They are quite the fun community where we discuss and answer questions about Garden Paws. Feel free to also drop us a comment below if there’s anything you’d like to ask!
Aug 29, 2019Interviews
We here at myPotatoGames have been huge fans of Garden Paws, as you can probably tell from our Steam review here, and many post updates here. We’ve poured hours into this simulation game, so when the developers of Bitten Toast Games announced during their Twitch live-stream a few days ago that they’ve been working on another game, we were very intrigued. Dan and Kristina showed us a surprisingly spooky yet adorable game they’ve been working on alongside Garden Paws and we couldn’t be happier.
Their new game is going to be a lot simpler and shorter with a Kickstarter coming in early September and a release date on Steam before Halloween this year. Don’t worry though, they’ll still be working on the Nintendo Switch release for Garden Paws for this December! We wanted to share with the rest of you all the details of the new potion-making, dungeon-crawling, and magical game via an interview with some of the greatest game developers we know!
We’d like to thank Dan and Kristina for taking the time to answer all of our questions and we wish them all the best for their Kickstarter campaign!
What inspired you to make this particular game with a spooky theme?
Kristina: It’s something I wanted to do for a long time. I like the idea of creepy monsters dropping creepy stuff like eyeballs or tentacles. Halloween is around the corner and I love Halloween. We plan on releasing this game before then. We also wanted to push ourselves to play with particles and more special effects. We’re always trying to push ourselves to be better.
Have you decided on a title for your new game? I know you were thinking Potion Paws?
Kristina: Potions Paws is the title, I love the alliteration. Also, Spooky Paws was taken.
Do you have a date in mind for your Kickstarter campaign?
Kristina: We are aiming to start the Kickstarter September 5th, where we’ll also be releasing a free demo.
Is Potion Paws related to Garden Paws? Do they share the same universe?
Kristina: It does share the same universe as Garden Paws. Based on the art style, you can tell they share the same ‘verse. You might see a familiar character from Florens too as caravan merchant.
Dan: Some items will cross over from both games.
Kristina: We’re introducing new features to Potion Paws like expanding the world around you by purchasing land, carrying heavy items that can’t fit in your inventory and combat via potions.
You mentioned we will see a familiar character from Garden Paws, will there be new villagers to meet in Potion Paws?
Kristina: No new characters, no. The idea behind this game is that you are a hermit away from civilization, slowly purchasing more land. Being solo lets the player immerse themselves in their work.
What kind of potions will we be able to craft?
Kristina: For potions we have some basics ones but also some really silly creative ones.
Dan: Some potions make you smaller/bigger, some turn you into animals, some confuse. We’re currently taking ideas from the Twitch community because we like including people. We started a spreadsheet with all of the ideas.
Kristina: We are going to hide some puzzles into the game for new potions. Potions are going to be very useful against monsters as well. You are an apothecary but you’ll be doing some fighting.
So there will be fighting in this game?
Kristina: You can battle if you like but you can play the whole game without fighting at all, you can just sneak around them. But using potions to attack monsters will get you some extra loot. If you see items in the dungeon that you want, you have to physically carry the items out and not get spotted.
What kind of items can we get from Potion Paws for Garden Paws?
Kristina: If you buy Potion Paws, you will get the crossover items for Garden Paws. There’s a furniture set, a cauldron, a skull, a skull carpet, things that are generally not seen in Garden Paws. There are also stacks of books with bookcases, and a pretty decent pile of stuff like that. We will be adding one pet as a crossover item as well, a cute spooky ghost cat that you can ride. It will be a variation of something we will have in Potion Paws, just as a bonus for supporting our Kickstarter. We wanted to make this game separate from Garden Paws because there are probably a lot of aspects people will not like in terms of spooky stuff like cobwebs. We didn’t want to force scary stuff on people if they didn’t want that.
In your stream there will be very adorable sheep in Potion Paws, will there be any other animals?
Kristina: There will be sheep in the game. We just made a penguin that will be in Garden Paws and Potion Paws along with its snow habitat. So in Potion Paws there will be cows, sheep, and penguins.
What can we expect in these new parts of land that we can unlock?
Kristina: Specific zones might have pumpkin patches, fireflies and even ponds that you can harvest items from like fish skeletons and frog legs. There’s another area with a spooky tree where you have to harvest from a crow’s nest. But there are also secret areas that you can only access with a shrink or jump potion. It gives you a drive to keep unlocking zones.
What are the main focus points of Potion Paws? So far we have dungeons, crafting, potion-making.
Kristina: There will also be a cooking station where you create recipes as well. You can unlock more recipes and more of the land around you for more ingredients.
How long will the game actually be? Will there be a story or an end goal?
Kristina: It’s a bit smaller of a game than Garden Paws but we think it will still be a lot of fun. The end goal would be to unlock all of the upgrades. For example: a desert station and transformation potions. As for gameplay, we’re going to be putting our demo on Discord for free before the Kickstarter and based on how long it will take everyone, we’ll be able to know roughly how long the game lasts. It will probably give a solid few hours. We’re hoping to add enough items so that you can make a spooky house in Garden Paws and unlock new content for that game.
What kind of character do we get to play and will there be any customization?
Kristina: Not much customization because it is very time-consuming to develop but we did create a slight variation of the fox from Garden Paws that has a smaller face and bigger ears. So it will look a little more like a cat. A cross between a fox and a cat. We added the fox tail to it too which is bushy. There won’t be any skin customization or clothing as we need to go back to Garden Paws because we plan to release it on the Switch in December. There’s a chance you can play this on the Switch too. It would be a good place for it, it’s a great console.
It seems you love to play your own game. What kind of other games do you both enjoy and playing?
Dan: I play a lot of Night of the Full Moon and Dungeon Defenders. It’s tower defense game I put a lot of hours into. I love dungeon games and rogue-like games
Kristina: I play Animal Crossing and other chill farming games but also play shooters. I love the multiplayer aspect of games. Portal Knights is another good one, My Time at Portia is super fun. It’s funny because we are very different gamers Dan and I. I enjoy grinding and farming, and he likes dungeon games. Our goal was to make a game we can play together so we incorporated both things in Garden Paws.
What sort of projects do you have in mind going forward? Once you’ve released Garden Paws on the Nintendo Switch that is.
Kristina: We’re always going to be making games. I have ideas for more continuations of Garden Paws that we’ll be announcing in December.
Dan: We’re also going to be using the Steam Workshop in Garden Paws so people can make their own quests for people. I’m really excited about the Workshop.
What other things to you still have left to add in Garden Paws?
Kristina: We’ll be wrapping up the story in Garden Paws, basically signaling to the players that they are done the main story. Frank will be able to build you a Tardis-like house (bigger on the inside), we need to add fruit trees and berry bushes, as well as winter games and decorations. We need to add more levels to the dungeon where our goal is to have 100 procedural levels. You’ll see in the dungeon now that there are nine doors used to access those areas. We’re working on another island to add but we’re going to change that up from what you saw on our Twitch Stream. It’s going to be one of the treasure islands that you can explore. We’re adding more creatures too, like a dragon on that island.
Make sure to mark September 5th, 2019 on your calendar for the Kickstarter of Potion Paws, giveaways, and to celebrate with the developers and friends via an online community event! We’ll have more screenshots and information for you going forward! You can also follow and help support Potions Paws and Garden Paws by going to the Bitten Toast Games official website or their social media pages such as: Facebook, Discord, and Twitter.
Aug 28, 2019News
Growbot, a colorful point-and-click indie game about a robot named Nara saving her home, is inspired by classic adventure games like Loom, and modern adventures like Machinarium. Growbot is in development by Wabisabi Play for Windows, Mac and iOS, and releasing sometime in 2020. Furthermore, you can wishlist it now on Steam right here!
Growbot is a 2D point-and-click adventure about a robot saving her home from a dark crystalline force. Set upon a beautiful biopunk space station, you play as Nara, a growbot in training to become a captain. When your station home is attacked by rapidly growing crystals, it’s down to you to save it.
You meet this adorably anxious little water dragon when you enter the underwater floor. He requests your help to free his friends, whom are trapped within a broken down maze.
This is Mavis the psychic squid with her favorite toy frog! Mavis believes she has prophetic dreams, wherein she converses with peeps from galaxies close and far. Sometimes these dreams seep into her waking reality and cause a bit of confusion, but it’s nothing her unthinking hat can’t tackle.
These little skittish Colour Brites can be found and collected along the way in the game and returned to the Coral Reef.
You’ll have to help these Light Sprites reach their destinations to collect the remaining Colour Brites. Learn more about your new home’s ecosystem of alien flowers and strange creatures right here and help return the color and its inhabitants to the Coral Reef.
For another point-and-click game with a robot, check out our article here: ENCODYA – A Futuristic Dystopian Adventure Now on Kickstarter.
Aug 27, 2019News
A Sister’s Journey is an indie game developed by Florian Lackner who is the sole developer on this upcoming title. The player takes on the role of Violet who is on a journey to find her lost sister. The path to finding her proofs to be dangerous and players will have to make their way through this beautiful yet mysterious world.
The main focus in A Sisters Journey lies on exploration, puzzle solving and of course on platforming. Besides all the features you come to expect from a platformer game, Florian also mentioned that there will be a lot of secrets to uncover on the journey to finding Violets sister. There is a heavy focus on puzzles that players will have to solve in order to advance.
Platformers can often be hectic and challenging at times, A Sisters Journey marks no exception. The tricky part of these sorta games are often what prevents some players who tend to prefer a slower paced gameplay, from being able to enjoy the beautiful and atmospheric look and feel of these beautifully crafted games, much like Celeste a beautiful game with very challenging mechanics.
According to the Kickstarter page there will be a Guidance Mode specifically designed for players who enjoy a more relaxed and laid back gaming experience – something we are personally extremely excited about. This mode will focus on the story line and lets players enjoy and play the game in a different way. Florian says “By enabling (the Guidance Mode), you will probably have a much easier time, by giving you more survivability, movability and more help in general on your journey, to beat difficult stages and defeat bosses more easily,”
A Sisters Journey is currently seeking funding on Kickstarter, if you are intrigued by the game and want to support Florian on his mission to create his project and bring this game to life – head over here.
If you are looking for more pixel art games, make sure you check out Witchbrook created by Chucklefish – the company that used to publish Stardew Valley. Or take a look at Little Witch in the Woods!
Aug 19, 2019News
We’ve been keeping an eye out for Cat Quest II ever since Gentlebros, the developers, have been teasing an announcement “coming soon” and we assumed it would be during Gamescom 2019. Not long after we’ve posted Nintendo’s Indie World indie games list, showing Cat Quest II coming this fall to the Switch, an announcement on Twitter was made! The game releases later this year in the fall on Nintendo Switch, PlayStation 4 and Xbox One, and on September 24th, 2019 on PC (Steam here)!
Cat Quest II is a fast-paced open-world action RPG where you play as both a cat and a dog cooperatively. Explore a massive world filled with monsters, dungeons and quests, as you strive to bring peace back to your kingdoms during a time of war! See below for the newly released announcement trailer! This sequel returns to the world of Felingard to expand on the original with more explosive spells, expanded weapon options, an exciting new character switch mechanic, and local co-op!
Opening Night Live will be announcing some more great games soon so stay tuned with us here at myPotatoGames! We’d also like to hear from you on what your favorite announcements have been so far and what games you are the most excited to play!