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  • svgMay 10, 2019News

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    Locomotion is a railway puzzle and adventure game developed by Polyfox, a small indie studio in the UK. Help the conductor to find their gold, stolen by an alien, by guiding a train to different worlds and overcoming challenging puzzles along the way. Haul wagons and flick switches through fifty-one levels such as home on the range to the final frontier. You can play Locomotion today, May 10th, 2019, over on Steam here!

    Different themed worlds have different trains

    Get your steamy choo-choo-train on the right tracks by changing the directions with signs, turntables, and lifts in this western-themed world seen below, and don’t forget to grab your gold along the way! The unique ways to chug along will change depending on the world you’re in (i.e. teleportation in the sci-fi level).

    Control where your train goes by changing the tracks

    Key Features

    • Explore a captivating cartoon world.
    • Solve challenging puzzles using over a dozen mechanics. Use a magnet to haul a wagon onto a switch, turning a turntable holding a fan that blows you to the next level.
    • Unravel a story of loss, vengeance, and unidentified flying objects.

    Enjoy solving puzzles? Do it with friends as cardboard boxes in Pile Up! You can also guide your fast food via conveyor belts and with the help of robotic machines in this kitchen puzzle game called Automachef!

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  • svgMay 1, 2019News

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    Automachef is an indie puzzle game in which you will have to build automatic kitchens for a robotic fast food tycoon who believes he’s a human. Automachef will be releasing for PC and Nintendo Switch in Q3 2019. This game is developed by Hermes Interactive and published by Team17 (My Time at Portia and Overcooked). Prepare yourself to become a masterful kitchen manager and wishlist it on Steam!

    Robert Person is the name of the robot…we mean human…that will guide you and offer you help throughout the levels. You can choose from dozens of different machines to build your automatic kitchen in exactly the way you want. For example, conveyor belts, robotic arms, splitters, computers, gates and much more! Automachef features computers you can program in assembly code, or using a simple visual editor, to make other machines, such as robotic arms or ingredients dispensers.

    Our very trusty “human” friend Robert Person

    The game features 30 campaign levels, 10 bonus levels, three exciting game modes, dozens of different recipes to prepare (i.e. cheeseburgers, salads, hot dogs), special events, disasters, and more! The three modes in Automachef are: the Campaign Mode, building a business in Contracts Mode and practicing your builds or playing freely in Test Site Mode. Furthermore, if you have created the perfect production line, you can save your plans as blueprints to use in future kitchens!

    Filling out orders with your production line

    Key Features

    • Plan. Position. Program: Design and build automated restaurants, then program them to run like well-oiled machines! Do you have a can-do attitude and the know-how to conquer the world of automated restaurants?
    • Challenging Puzzles: Fine tune your mind as you tackle intricate spatial, resource management and scenario puzzles! Not enough hot dogs? You’ll sort it! Kitchens on fire? No problem for a smart human like you!
    • Multiple Brain-Tickling Modes: Take on the campaign levels, traverse your way through the business world in contracts mode, or just go nuts and bolts in the sandbox test mode and play until you get your fill.
    • Endless Charm and Quirky Humor: All delivered in an abundance by our helplessly misguided (robot) human protagonist – Robert Person. Who is definitely a human. Don’t ask questions.
    • Mod Support (Steam): Think you could bring some more pizzazz to the table? GREAT! Step on up to the plate and create your own ingredients, recipes and scenario levels via Steam Workshop!

    Do you love cooking games and want to play more? Check out our most recent news on Cook Serve Delicious! 2 right here.

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  • svgApr 29, 2019News

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    LUNA The Shadow Dust is a point-and-click adventure and puzzle game developed by Lantern Studio, a small indie game design team of four. Unique features of LUNA include: wordless storytelling, beautiful cinematics, and a breathtaking original soundtrack. The game will release this summer of 2019 for PC, Steam, and mobile (iOS and Android).

    Play as a young boy with his creature companion and solve puzzles to learn of the mysteries of the ancient tower that stands at the edge of world. Help the character bring back his lost memories and find out the darkest secret beyond the tower.

    In addition to solving the puzzles inside the tower, you can also experience the world outside it with approximately 25 different locations. Moreover, players can jump and climb in the environments, and also interact with many different objects.

    Key Feature

    • Traditional frame by frame character animation
      12 frames per second, 3 layers per frame. Over 250 animations and 20 minutes of cinematics. A nostalgic and time-consuming process – but really worth the challenge for a small indie team of four.
    • Single player mode with dual character control
      Solve puzzles from different perspectives. Discover a story of true courage with two playable characters drawn together through an inseparable bond.
    • Think outside of the box
      Spark your imagination and solve a wide variety of puzzles, presented in gorgeous hand-drawn environments. Puzzles work standalone, requiring no ‘hidden items’ or player backtracking.
    • LESS reading, MORE cinematics
      We replaced a dialogue system with a series of beautifully hand-animated cinematics telling a mysterious story.
    • Engaging Original Soundtrack
      Our composer created an original soundtrack, designed to immerse the player in the emotional highs and lows of the story, kindling goose-bumps along the journey.

    Furthermore, the developers have announced in their blog of March that there will be a new demo coming soon. For more information you can go to the official website here. Afterward, check out another point-and-click game, Trüberbrook with us here. That game also has a unique visual-style; built by miniatures and then rendered digitally.

    Photo Gallery

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  • svgApr 23, 2019News

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    Deponia is a dumpster diving point and click adventure game. This game has been out since 2012 on Steam and has received very positive reviews. As of April 24th, 2019, you can now own this game on your own Nintendo Switch!

    Deponia is a story about a young man, Rufus, who lives his life in mountains of trash in the garbage dump. One day, Rufus finds a lovely women who fell from the city in the sky, known as Goal. Rufus comes up with a scheme on how he will be able to stay with this woman and live with her in the heavens and leave behind his dumpster life.

    This is a point-and-click game that will take the user on a journey through this whacky world. There are hours of dialogue and challenging puzzles to solve.

    Deponia is available on the Nintendo Store as of April 24th and is $39.99. For more new games coming out on the Switch, check out Cafeteria Nipponica!

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  • svgApr 15, 2019News

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    My Time At Portia has officially been released on PS4, Xbox, and Nintendo Switch! In this article, we are going to look at the key differences between the PC and Console versions as of the initial launch. Even though the two versions are very similar, there are some very noticeable differences on the console.

    This review is based on an early Playstation 4 Version of My Time At Portia.

    My Time at portia console

    No Voice Acting

    When I first sat down with My Time At Portia for PS4, I noticed a HUGE difference between the two games – NO voice acting. When you go into the character creation on PC, there is an option to choose your voice/accent but on console there is none. None of the characters have voices in the console version which is an interesting change.

    Having played the game for over 40 hours on PC, I ended up reading everything in the voices I know and love. Even though I noticed no voice acting, I honestly preferred it. In the PC version, the voice acting isn’t complete and whenever a text box isn’t voiced, I feel like it takes me out of the game. With not having to worry about switching between the two and just sticking with no voices, I felt like this was a very good decision made my the developers.

    My in-game husband Arlo has an Australian accent on PC but is now a silent, mysterious type.

    Even More Breathtaking Graphics

    In the PC version of My Time At Portia, there is major fog filter. I personally ended up modding the game to get rid of this fog which made the game a lot more crisp, colorful, and beautiful. The great thing about the console version of My Time At Portia is that there is LESS FOG! When I started up the game, I noticed that the colors on PS4 are way more vibrant than the PC.

    Controls

    As with any game switching from PC to console, there are major differences in the controls. Even though the controls were confusing at first, I quickly became familiar with them.

    As of right now you are not able to change the key bindings on the controller. Jumping being “Circle” takes a little time to get used to as it doesn’t feel natural. It would be nice to change some of the keys as they were a little different than what I’m used to in games.

    All the controls are conveniently labeled.

    Long Loading Times

    Unlike the PC version, the game on console has extremely long loading times whenever you enter/leave a building. These loading times can take you out of the game. However, as of last week the developers announced improved loading times on Nintendo Switch which may help. Hopefully they will be announcing the same for PS4 in the future.

    Pre Order Bonus

    As of right now, the PC version doesn’t come with the Housewarming gift set that came as a pre-order bonus for the console versions. The developers have mentioned adding something similar into the game so everyone can have access to the items in the future but there is no further information as of now.

    My Time at portia pre order bonus

    Final Thoughts

    Overall, I was very impressed with the PC to console port of My Time At Portia. They made some really great decisions on eliminating voice acting and lightening the fog filter. These few differences have made such a big impact in the game that I would highly recommend switching to the console version.

    My Time At Portia is available to purchase on the PS4, Xbox, and Nintendo Switch e-shops. It is also available for purchase on Steam for those that want to stick with the PC version. Have fun exploring the beautiful world of Portia and Happy Gaming!

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  • svgApr 11, 2019News

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    Staxel, a farming and building simulation game developed by an indie studio called Studio Plukit, has just been fully released today (April 11th, 2019) on Steam and Humble Bundle. If you’re a fan of Minecraft, you’ll definitely enjoy these pixelated blocked-shaped graphics! You can check out our earlier coverage of the preview of the game here. Now, let’s look at what has changed since the completion of the game.

    Magic Crafting

    A new Magic Crafting System has been added to upgrade your tools and help you with the progressing of certain quests. Watch out for Star Bits, an important new crafting item, that will be falling from the night sky!

    New Pets, New Friends

    You can now speak to Mayor Maximilian to find out if any new villagers are waiting to move into town. You can befriend those villagers through daily chat, by giving them gifts, and by completing quests for them. Become best friends with the villagers and you can choose to have them move in on the farm and become your roommate! Speaking of friends, you can send mail and in-game currency to people online in multiplayer mode.

    You’ll now be able to get this new dog at random as your starter pet at the beginning of the game, or at random by buying a dog house. Rabbits, a wholly new added species, are found at the pet store, or via a village amenity you’ll unlock by befriending a certain animal-loving villager.

    Museum

    As you find ancient relics and paintings, you can display your collections in the all-new Museum. This museum can be unlocked via a quest with a particular blue villager. The Museum is yours to build and fill with wonderful art!

    The Museum

    Festivals, Calendar Extension, and New Lands

    Festivals are celebrated throughout the in-game year of Staxel. From hunting down rogue prank-playing fairies, to exploring vast new caverns full of loot, there’s a lot more to do besides farming in Staxel!

    Throughout the game you’ll find new lands to visit, such as crystal caverns and floating mushrooms in the sky. Check out the new Portal Festival for these new worlds to explore.

    Staxel in-game days are now longer so you can have more time to accomplish all of this adventuring! Each calendar season is now 30 days, instead of 16, to give you more time to experience the best that each season has to offer. Make sure to check your calendar to review the current season’s events.

    The crystal cavern

    Arcade

    You need to befriend a certain game-loving villager so you can take part in some fun and challenging minigames in the Arcade. Enter a digital world and gather the 4 magic items of the Demon King’s maze as you try to escape. The developer assures us that there will be a lot of jumping and platforming involved.

    Inside one of the challenges of the Arcade.

    As for other updates, some tools, fishing, and the recipe book have been tweaked, special merchants added, status buffs and debuffs, a picture-taking mode, among other minor changes. Follow the developers blog for more information! For more farming games, check out our latest news on Ooblets here.

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  • svgApr 10, 2019Event

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    Éloïse Laroche, the sole developer behind this adorable title, has recently announced that she will be releasing her game on Steam Early Access this August, and can already be added to your wishlist. To get caught up with Alchemy Story, read our article about it here. Now let’s dive in to her Devlog post for the month of March 2019.

    Day & Night Cycle

    A welcome addition to the game is that of the transition from day to night. There are now wonderfully detailed animations of the sun in the morning sky and the stars at night.

    The Fairykeeper

    Jasmine Lightwing has a relationship with the fairies and will help us with gaining their trust as well! This means new areas to explore.

    Forest & Lumber

    You now have the ability to cut down trees and to collect the lumber. This and other upcoming features of things you will be able to do in the forest are as follows:

    • Axe upgrades. These will allow you to cut down trees faster and lose less energy.
    • Energy potions. You’ll be able to regain your energy without leaving the forest.
    • Special levels. You’ll encounter unique forest levels.
    • Hot air balloon. This will allow you to fast travel to a specific level.

    The Garden

    Another exciting update is that of the new garden features. Walk over to your crops and see their names as well as how many days are left until they are ready to harvest. This will make farming so much easier! Charlotte will have garden bed expansions for sale in her shop.

    Moreover, some other character animations for Arabella and technical updates have been added such as the ability to zoom in and out with the camera. You can check out the details of the Devlog on the Patreon page here. If Alchemy Story piques your interest, stay tuned on our website for an upcoming review of the game!

    [su_service title=”Can’t wait for Alchemy Story?” icon=”icon: star” icon_color=”#8300ff” size=”32″ class=””][/su_service]

    Neither could we. So we reached out to see if we could get our hands on a few copies for fans (and maybe one for us)! Thanks to the generosity of Éloïse Laroche, we now three copies to share with our followers, and we couldn’t be happier to do so!

    For a chance to claim a code for yourself, simply comment on this post that you would like to join, and earn 25 Tater-tots (basically just perusing mypotatogames.com content) between now and this coming Monday the 15th! For a chance to win a code for you and a friend, tag a friend in the comment section (on either the Facebook post or Twitter post) that you think would love this game!

    All participants must comment in the section below before tagging a friend. Two separate winners will be chosen for the three codes. The codes we have are only for PC. The winners will be chosen at random sometime shortly after the giveaway ends! We thank all of you for your continued support of our site, and for supporting the games we love to talk about!

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  • svgApr 3, 2019Reviews

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    ToeJam & Earl was originally released in 1991 for the Sega Genesis. Fans of the series were excited to hear when HumaNature Studios announced back in February of 2015 that they were making an updated version of the game. Four years after the game’s announcement on March 1st, 2019 the game was released for PC, PS4, and Nintendo Switch.

    Story

    The game follows a simple story line. Aliens fly in a spaceship while listening to music, someone pushes a button they shouldn’t, and then they crash land on earth. Once they warped earth into an unrecognizable land, they aliens try and fix things and get back into space.

    Due to this game being very simple and seems to be geared towards a younger audience, this short and simple story line is perfect.

    Gameplay

    Back in the 90’s, games were a lot more simple yet still enjoyable! Either coop (local and online), or by yourself, you explore the funk-inized styled earth. You collect presents along the way which give you items that’ll help on your adventure. Dodging weird and strange humans to make it to the next portal. After you go through the portal, you go to the next level. Rinse and repeat. This game is perfect for a lazy gaming day or for younger kids.

    I never felt frustrated while playing this game even when a present/item I used ended up torpedoing me down 5 levels and me having to run back. It was actually rather funny. This game will cause you to burst out laughing at all of the chaos it can cause!

    You can play local coop with 2 people or online with up to 4!

    Sound & Music

    The sound and music in this game is a mix between old skool and just plain funky. It fits the theme of the game very well and I constantly found myself rocking out with it and just enjoying it. The sounds are silly and enjoyable and give me major nostalgia. Yes, the sounds can sometimes be a little “tinny” and low quality but I believe that’s on purpose.

    Final Thoughts

    If you played the original ToeJam & Earl, you will absolutely love this game. Younger kids will also be a fan of this game for its simplicity and silliness. Grab a can of Surge or Crystal Pepsi and enjoy your flashback to the 90’s! Happy Gaming!

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