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  • svgOct 25, 2018News

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    [dropcap]C[/dropcap]attails, which is a feline-themed simulation RPG game available on Steam, will soon be playable on Nintendo Switch, it has been confirmed.

    Developed and published by Falcon Entertainment for PC, Mac and Linux on December 1st 2017, the game has garnered very ‘paws-itive’ feedback since its release. Through the eyes of a cat, Cattails allows players to hunt for food, interact with other cats, gather herbs and explore an expansive world.

    Features:

    • Join one of three unique cat colonies and become friends or enemies with its residents
    • Hunt for mice, squirrels, rabbits, and more anywhere throughout the open world
    • Find new treasures in the wild as the seasons change
    • Date and marry one of twelve eligible cats
    • Raise a litter of kittens and bring them with you on your adventures
    • Dig for riches in dangerous caves
    • Fight in battles to secure your colony’s land claims
    • Hundreds of unique ways to customize your cat’s coat & eye colors and accessorize
    • Upgrade and customize your personal den
    • Fun seasonal festivals where you can compete to win prizes
    • Create your own colony of cats and customize it to your liking

    Kotaku have said that “Cattails looks like Stardew Valley, except cats.” and IGN have said that Cattails is “an adorably silly game, but one that’s also a lot of fun.”

    Tyler Thompson, the founder of Falcon Entertainment, has made the following statement:

    “We are extremely excited to bring our first game to the Nintendo Switch system. We hope that players, new and old, will share in our enthusiasm for introducing Cattails to a whole new audience of console gamers.”

    The game is scheduled to be released for Switch in just over a month on November 29th. Whilst the price of the Switch version has not yet been announced, the game currently costs $14.99 USD to purr-chase on Steam.

    In the meantime, why don’t mew check out the paw-some cat games already available on Switch.

     

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  • svgOct 23, 2018News

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    [dropcap]I[/dropcap]t’s no secret that pixel-art-stylized games are popular right now (we even recently wrote an article about our favourites). Pixel-art-stylized video game fans will be pleased to hear that there is another game in development. Developer’s Aloft Studios are currently working on a Zelda-inspired game entitled Hazelnut Bastille, which they hope will bring some retro vibes and SNES magic to the Nintendo Switch console.

    Hazelnut Bastille is an upcoming Zelda-esque 16-bit JRPG Metroidvania game that has been confirmed for PC, Mac, Linux, and more recently, Nintendo Switch. The game has been compared to Chrono Trigger and Golden Sun. It currently has a tentative mid to late 2020 release window.

    Aloft Studios is a small indie game studio who have emphasised that quality is of utmost importance to them.

    Additionally, composer Horoki Kikuta (who is known for his work on Secret of Mana) has joined the Hazelnut Bastille team as a celebrity guest composer.

    Aloft Studios have given the following information about the game in a previous interview with Nintendo Life:

    “The timescale for this release will either be simultaneous with our PC / Mac / Linux release, or following some months after, as funding and development time ultimately allows, but we would very much like to see a release across all four of our starter platforms if it proves possible!”

    “Hazelnut Bastille, for PC, Mac, and Linux, and now Nintendo Switch, is a lush, topdown Metroidvania in a 16bit JRPG style, which seeks to continue the great lineage of superior design from the mid 90’s- the moment in time when mainstream 2D titles reached arguably their greatest level of refinement, in titles such as Super Metroid and Link to the Past. We seek to emulate this period in most ways, from graphic presentation to audio production, to general level design philosophy. Hazelnut Bastille tells the story of a young woman who travels to a foreign shore on the outskirts of her world, in order to seek out the promised gifts of mythological ancients, in hopes of retrieving something which was lost to her. On the way, her story becomes irrevocably intertwined with the lives of those living in this far off land.”

    Kickstarter for the game launches today (23/10/18).

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  • svgMay 28, 2018News

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    We recently posted about Chucklefish (publishers of Stardew Valley) collaborating with Pixpil games to deliver an exciting new game entitled Eastward. In a recent interview with Red Bull, more information about the previously elusive game has come to light. Therefore we thought we’d take this opportunity to update anyone interested.

    Eastward is an upcoming JRPG adventure game with pixel graphics, which is set in a post-apocalyptic Shanghai. The game, which focuses on a father and his daughter, is said to be very emotive and exciting. Eastward has beautiful graphics similar to Chucklefish’s farming simulation Stardew Valley and their upcoming magic school game Witchbrook (which you can read more about here). Therefore, Pixpil’s decision to partner with Chucklefish is undoubtedly a positive and prosperous one.

    Pixpil initially started out as a small team of three. As the game progressed however, the team started to grow. There are currently around a dozen people from Pixpil working on Eastward. The company’s office is located in a Shanghai shopping mall, and is surrounded by many furniture stores. Pixpil have said that the ‘small and sneaky’ location of their headquarters has influenced the game.

    Having also been compared to games such as Zelda and Earthbound, and inspired by Japanese anime, and the hustle and bustle of Shanghai, it’s safe to say the game has a wide variety of influences.

    Pixpil’s co-founder and designer, Feng Ye talks about the game’s protagonists:

    “The main characters are John and Sam,” Ye explains. “A tough, hard-working guy, and a long white fluffy-haired girl respectively, who start their journey in a mysterious underground place isolated from the rest of the world. In the outside world, the human population has shrunk to an all-time low, and strange creatures are beginning to descend on the cities. After leaving their small underground village, John and Sam are about to discover what has made the world become so dangerous and what destiny awaits them.”

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    Despite taking place in a bleak post-apocalyptic world, the upcoming JRPG still has a plethora of interesting characters to discover and engage with. For example a merchant character called William, who has an adopted robot-boy assistant, undergoing surgery to become a real boy.

    Although the game is single player, players will have the opportunity to switch between the two protagonists in order to solve puzzles. The game will feature John the most, but will still incorporate his daughter Sam in order to add variety and different characteristics. On same occasions, the pair will need to be separated in order to proceed. This mechanic adds more complexities and possibilities to the gameplay.

    The game combines 2D art with 3D effects. Eastward consists of tried and tested game art methods, as well as more modern effects, created with a variety of equipment, and a bespoke Homebrew engine. This very unique combination has resulted in beautiful graphics.

    Eastward’s visual allure is one of the key reasons that Chucklefish got involved, according to producer Rosie Ball. “From the moment we saw Eastward we absolutely fell in love with the art style, and we just wanted to find out more! After we spoke to the Pixpil team and got hands-on with the game, we were so happy to discover that it’s not just a pretty game. It’s also really interesting from a technological point of view, with what it’s doing creatively with pixel art. The Pixpil team are being very innovative with their techniques, and that’s something that really excites us at Chucklefish.”

    The developers have also made it clear however, that they want the audio in the game to be just as compelling. Due to difficulties in finding local composers familiar with their game language, Pixpil have decided to outsource audio to Joel Corelitz The Unfinished Swan, Gorogoa, Tumbleseed) and Hyperduck Soundworks (Dust:An Elysian Tail, The Adventure Pals). Pixpil are working closely alongside them to ensure the music and audio is exactly how they want it and that the soundtrack is well-matched to the game.

    It has been hinted that Eastward is ‘moving towards completion’, although no fixed date for the game’s release has been set. Pixpil have said that they are very proud of their game, and belive that their partnership with Chucklefish has been very helpful in getting the ball rolling. Currently, the game is only set to be released for PC and Mac, although developers have expressed interest in releasing the game on other platforms, such as Linux.

    Could this mean a spot beside Stardew Valley in the Nintendo eShop?

    The full interview can be read here.

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  • svgMay 25, 2018News

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    Finally!

    [dropcap]F[/dropcap]ans of The Sims will be pleased to hear that EA Games have finally announced the release of a long-awaited The Sims 4 Seasons expansion pack. Fittingly, the expansion pack (that will be released for PC and Mac on June 22nd), will be entitled The Sims 4 Seasons.

    Features of the new expansion include

    • Four different seasons. Prepare to wrap-up for winter, or swelter in the summer sun.
    • Seasonal Activities. From summer pool parties, to winter ice-skating.
    • Calendar and Holiday Celebrations. Celebrate traditional holidays as well as creating your own. Exchange gifts with friends and family, maintain traditions, and even entertain special guests.
    • Gardening Career. Green-fingered Simmers will even be able to start a career in gardening, as either a botanist or a flower arranger.

    The new addition to the beloved series is described in more depth here, in a light-hearted manner which the kooky series is notorious for.

    EA games have already made the game available for pre-order. The game can be pre-purchased here for £34.99.

    Fans have impatiently waited since 2014 for a season-themed expansion, and have only recently been graced with the pet-themed expansion pack, The Sims 4 Cats+Dogs.

    Pets and Seasons aren’t the only things we’ve had to wait for. Upon it’s release in 2014, there was an outcry over the game’s lack of pools and toddlers. This lead to a hasty patch from developers, in order to appease the aquaphiles and broody hens.

    The Sims 4 may be lacking in certain elements, but snow makes everything better right? ❄

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