Ooblets More Details on Farming Revealed - myPotatoGames

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Ooblets More Details on Farming Revealed

svgFeb 26, 2017NewsMax

Ooblets the cute game that makes fans of Animal Crossing, Harvest Moon and Pokemon’s hearts jump up high. The developers have gone into more detail on how farming in the game will work. We have talked about how to grow your own Ooblets in a previous post here.

Farming is a big part of Ooblets and to make it more interesting the team came up with some ideas to make it even more fun and significant. The developer states ” To provide a bit more farming gameplay, we added the concept of weeds that can slow down plant growth and potentially destroy your crops if you let them get out of hand. Weeds will randomly sprout around your farm and will each spawn more weeds nearby if left unchecked. ”

Adventuring and Exploring is also a key element to Ooblets, the team has been working hard on making the world more appealing, but also more linear so exploring does not become a chore. The Ooblets team mentioned they changed the structure of the game to be a bit more linear in the adventuring department. This is accomplished by organizing the regions into trails you travel through to get to each next region. Beyond that they have also nearly finished with the first trail, which we’re tentatively calling the “Leaving Badgetown Trail”. At the end of this trail, you’ll have to battle your first real Ooblet master to gain access to Mamoonia.

One of the biggest technical challenges the Ooblets team faced, was to get character customization right. As seen bellow they have done a great job, and you will be able to fully customize your character from head to toe!

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As the game is set to be released for Computer as well as Xbox One ( more platforms may be supported in the future ) the developer goes into greater detail on how the different controls will work for the game. Part of the difficulty in controller support or keyboard-only controls is that some interactions become difficult without a mouse. The big one we ran into was farming, where being able to select the tile you want is kind of important. Since Ooblets uses variable character rotation, we needed to come up with a system that would not make planting a seed or tilling a needle-threading experience. They claim to have  solved this by shifting the camera to be more top-down and the character controls more tile-based when you’re in your farm. Your character now rotates to precise tile directions so you can easily select the thing you want to.

Max

myPotatoGames was founded out of our huge love for Animal Crossing, besides spending a lot of time taking care of my virtual village I enjoy painting, creating things or looking up funny and cute dog pictures on the internet. My preferred office location is somewhere on a remote island, in the middle of the South Pacific.

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    Ooblets More Details on Farming Revealed