Walking Simulation Archives - myPotatoGames
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  • svgApr 10, 2024Indie Highlight

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    If you’re looking for a cozy walking simulator with very short gameplay, look no further! Cozy Trip is a beautifully crafted indie game by developer Morning Shift Studios where you simply enjoy the exploration. Relax as you wander around a small town bordered by a forest. Take in the sites of the quaint little town and the charming forest. Uncover hidden treasures in a low-stakes scavenger hunt. And enjoy the lovely soundtrack that compliments the cozy gameplay as you get to know your surroundings. 

    Release Date

    Cozy Trip is available now on Steam.

    There are plenty of walking sims or other exploration games out there, so if that’s what you enjoy, here’s a short list of more: Lake, Submerged: Hidden Depths, Wilderless.

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  • svgJan 10, 2024Reviews

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    The year is 1986 and you play as Meredith Weiss as she takes a step back from her busy tech career to deliver mail in her hometown. Lake follows Meredith as she returns to her lovely home town of Providence Oaks, Oregon, a sleepy lake-side town with just a few residents. You’re filling in for your dad for the next two weeks as you explore the town and get to know the residents. Some are friendly new faces, and some are familiar pals you grew up with. Deliver mail during the day, then spend your after work hours keeping to yourself or hanging out with friends. There are no wrong or right answers in this game, but they all shape your experience! 

    Gameplay

    I found Lake to be somewhat frustrating at first. You walk SO slowly, and there’s not a ton to do besides deliver mail and talk to people. Then I realized, that’s the point. In a world full of high adrenaline platformers and fighting games, this one forces you to slow down and enjoy the simple things in the world around you. There are no cell phones or modern computers to distract you. You deliver mail in a gorgeous town, build relationships with the townspeople, and just take in the scenery. Plus, driving around is fun, and the autopilot feature allows for some great sightseeing. 

    This is an ideal walking simulator, really. The mountains in the distance paired with the lovely wooded areas of town, and the idyllic small-town are so peaceful and perfect to just stroll through. The sun shining adds a relaxing atmosphere to the unhurried little town. Plus, there’s no timer or clock to compete with. Lake doesn’t have you on a schedule to deliver to each house by a certain time or within a certain limit. You can just get to it when you get to it, so take the scenic route around the lake! When you’ve finished your mail route and any side tasks you want to complete, you can return to the post office to end the day. Then, you’ll have the chance to hang out with friends or chill out at home. Rinse and repeat. 

    Graphics and Audio

    The graphics in the game aren’t top tier, mind-blowing by any means. However, the scenery is still beautiful. Providence Oaks is adorable, and driving through some of the tree-lined roads is highly cathartic. Lake’s homes and their yards border on perfection, which makes them a little too cookie-cutter, but they’re well designed. The character’s facial features seem a little plastic as only the eyes and mouth move, but they’re always well dressed. The clothing choices often scream ‘80s, which helps with setting the time period. Otherwise, there isn’t a ton that makes the game feel like it’s in the ‘80s besides some of the movie posters at the rental store. 

    As for the audio, Lake’s mail truck is equipped with a radio that plays country-pop songs. Thankfully, you can toggle the radio on and off, because the songs are far from my idea of enjoyable. They often were too loud for my tastes, too. I would have much preferred some ambient muzak or lo-fi jams, but these songs are fairly on-brand for the time. They felt overpowering, though. The music didn’t fade into the background and mix with the scenery to create the perfect relaxing experience. 

    Final Thoughts

    Overall, I really enjoyed Lake. It was relaxing and set in a gorgeous area. I know many people had issues with glitches early on, but I’m guessing they’ve been patched out by now as I had no issues. Engaging in a short story delivered through character interactions made it easy to learn who people were while getting some backstory on Meredith, too. Plus, no timer or clock lets me chill out and explore and get things done at my own pace. It really allowed me to just take in the scenery. 

    If you enjoy walking simulators with little to do gameplay-wise, and enjoy slower games, this is for you! 

    I give it:

    You can find Lake on Steam, Xbox, and PlayStation.

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  • svgJan 10, 2024Indie Highlight

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    Neva is the moving tale of a young woman named Alba. Play as Alba as she sets out on an emotional journey about identity and growth. With her wolf companion by her side, she’s searching for a new home. The world is being overcome by dark forces, and those forces also threaten to overwhelm the pair at every step. Determined to defeat the darkness, you and the wolf cub will explore a dying world in search of a new home. As your journey goes on, the cub will grow from a rebellious cub, to an adult who seeks to forge his own adult image, challenging the relationship he has with you. Although you love your wolf companion, his growing up strains your friendship. It will take love and compassion to overcome all obstacles.

    Armed with courage, steadfastness, and fortitude, will you make it to a new home safely and together?

    Release Date

    You can find Neva on Steam where you can add it to your Wishlist. There is currently no release date, though. It’s also been announced for Xbox, PlayStation, and Switch. 

    Mirth Island is another heartfelt adventure.

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  • svgDec 13, 2023Snack Size News

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    Are you looking for a simple, but gorgeous exploration game with no combat? Then Submerged: Hidden Depths is perfect for you! This game is a self-described third-person “relaxploration” adventure where you simply explore a the ruins of a world. You take on the roles of Miku and Taku. Miku is cursed with a mysterious power that she’s determined to use for good, and Taku simply doesn’t want it to tear them apart. 

    Submerged: Hidden Depths will take you on a relaxing, low-stakes journey through the submerged ruins of a drowned city. There, you’ll discover the crumbling remnants of skyscrapers and streets as you search for the secrets of what happened. You’ll encounter obstacles along the way, and will need to solve puzzles to overcome them. You’ll simultaneously learn the story of the brother and sister pair as you explore the ruined city, too. Plus, you can collect items and upgrade your trusty boat! 

    Ready for your laid-back adventure?

    Release Date

    You can find the game on Steam, Epic Games, PlayStation, and Xbox now. And while Submerged: Hidden Depths is a sequel, it’s not necessary to have played the first game. However, you can find the first game, Submerged, on Steam, too!

    Eastshade is another beautiful walking simulator.

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  • svgOct 30, 2019Reviews

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    Eastshade is a first-person open-world walking simulation game where you travel a serene fantasy world as a painter with the simple goal of capturing specific areas of the island as per your mother’s last wishes. If you’ve ever wondered from other RPGs, like Skyrim, what it would be like to be one of those vendors you purchase goods from and not having to save the world, well wonder no more. Relax and play this game at your own pace and meet the interesting inhabitants of Eastshade. They might even ask you for painting commissions!

    Eastshade has been available on Steam since last year but as of October 21st, 2019, you can purchase the game on consoles! I’d like to thank Eastshade Studios for giving me a PS4 digital copy of the game in order to share this review with our community!

    Exploring Eastshade and Painting

    You start off on a ship set for Eastshade as you mother boasts about the beauty of this place you’ve never been to. Your boat sinks but you make it to shore along with the other crew members. From there, you are free to go anywhere you please! There are helpful paths leading to points of interest but if you stray from those, you can forage for herbs, roots, feathers, and other items you’ll need for crafting. The first thing you’ll want to learn is how to craft a canvas so you can start painting right away. The mechanic for painting isn’t you actually using an in-game paintbrush to draw something; it’s you framing scenery as if you were going to take a picture with your camera. Then your character automatically paints exactly what you’ve selected.

    Painting Requires Inspiration

    I suggest reading every single book you come across as they not only give you inspiration, they give you helpful hints. Inspiration is a sort of stamina bar you’ll need to fill in order to be able to paint anything. This is probably the most important thing you need to keep an eye on. The only way to gain more Inspiration is by discovering new locations, drinking teas, completing side-quests, and sitting in hot-springs for the first time. This became a little stressful for me since I wanted to paint everything in sight, however, if you meet someone not too far from Lyndow, you can listen to them sing a bard song for an infinite amount of Inspiration.

    Modes of Transporation and Favors

    I really loved talking to everyone I met as they all have stories to tell and favors to ask. This will open up side-quests for you to complete and some of them will let you decide on the outcome. You can even learn recipes either from townsfollk, or books, in order make teas with varying effects, for example. One of the teas will allow you to fast-travel to select areas you’ve already visited on your map. Not that traveling takes too much time in order to see everything, and who wouldn’t want to take in the sights anyway, but it’s pretty convenient to have modes of transportation. You can make yourself a raft, buy a bike, ask villagers with wagons to bring you to the two major towns, etc.

    It’s Freezing Out at Night

    Speaking of towns, I recommend heading to Nava as soon as possible. Once there, you can buy, what I find to be, the most useful item in the entire game; a coat. After 6:00 p.m., Eastshade gets too cold for you to be outside so you either have to go inside someone’s house, an inn, drink a specific tea, or build a campfire or tent if you have the schematics.

    If you fail to do either one of those things, your character will freeze and automatically return to the last inn you stayed at overnight (probably Lyndow). When I got the coat in Nava, I was so relieved that I could just journey around outside whenever I wanted. Some quests even need you to stay out until after midnight, which are so much easier to complete if you aren’t on borrowed time. One time, I stayed in someone’s house for several real-life minutes waiting for the morning to come as I didn’t have any items with me.

    Shopping With Glowstones and Commissions

    Don’t worry about spending your precious Glowstones on a room at the inn because it is very cheap and you only have to pay once! After that you can keep using the room to sleep if you need to speed-up time. Glowstones are hard to come by at first and require you to sell paintings to certain folks. There are three Shadefolk that will buy items off of you for a small amount of Glowstones as well, in case you’re in a pinch.

    In Nava, there is so much shopping to do, like that coat, so you’ll want to save up. You can even buy canvases as there’s a finite amount of those particular crafting materials. While you’re there, become an employed artist and start submitting paintings via requests for more Glowstones! I only wish there were more commissions as I loved finding specific things all around Eastshade but still having the freedom to decide exactly how to paint them. For example, you can decide on distance and angles. Weather and time-of-day will also affect the hues and lighting in your paintings. There are some teas you can drink to change the filter of your graphics which is also very fun to use. There’s a lot of weird tea-drinking in this game.

    The Lore and World of Eastshade

    The day-night cycle in Eastshade is relatively the same as ours but with the difference of the daily solar eclipses at noon and the daily lunar eclipses at midnight. The skies can go from blue to red, to blue again, and then to a golden color. I could have sworn that Eastshade’s moon looks to be like the planet Earth so I did a little digging on the developers’ intentions and found the following:

    “The moon in Eastshade appears habitable, and since its about the same size as the planet you’re standing on, you orbit it as much as it orbits you! In other words, both planets are moons to one another. This means Eastshade’s moon remains in the same place in the sky all the time, which creates daily solar and lunar eclipses. At midday it blocks you from the sun, and at midnight you block it from the sun. Tidally locked, you orbit around each other in a double planet dance all the way around the sun. Is there another world of intelligent life just across the cosmic pond? The residents of Eastshade can’t know. All they can do is look up and wonder…”

    Learning About Early Settlers

    This whole new world that was built is so fascinating that it is too bad that there isn’t more lore to learn about. My favorite quest would be the one at Sinkwood Inn since you get to play as a detective and solve a theft. It’s nothing too complex but rooting through people’s personal belongings and learning a tiny bit about politics and things going on in Eastshade, was a blast! That quest really got me excited about the ancient ruins they described, only, you can’t even go inside. I guess the point isn’t to be a treasure hunter but learning more about the history of certain areas and these so-called First Folk would have been awesome.

    The Shadefolk and Their Music

    There are different types of anthropomorphic animals in Eastshade such as deer-folk, bear-folk, owl-folk, and ape-folk. Their garbs and homes are quite primitive and adds to the “relaxing pastoral” feel of the game. I’m very impressed that most characters are fully-voiced, and very good at that. That one song that someone sings, as mentioned above, is absolutely beautiful. The background music is so peaceful too that I would definitely get the soundtrack and listen to it on its own.

    Eastshade’s Scenery

    The detail to everything astounds me and there isn’t a single thing that isn’t great to look at. Even this boulder, that’s a nice boulder…The only thing I would change about the visuals are the menus. Compared to everything else, they are so drab in their black-and-white. It can make it difficult to see the item in your inventory you are looking for. Even the quests are white if you haven’t completed them and ever-so-slightly greyed-out if you have. Perhaps even simply adding current and completed quests in different menus would have been helpful.

    Completing Your Journey and Returning Home

    When all is said and done, and you have fufilled your mother’s wishes with the four mementos, you leave Eastshade and return home. You actually get to walk around your house afterward and read letters sent to you from the Shadefolk you met and helped out. This had me tearing up a little and made it even harder to say goodbye to the game. Even my paintings that were still in my inventory were hung up on my walls! I painted mostly cats, because they are so cute. With the amount of cats lying around Eastshade, there should be an achievement to paint them all. That is something I would definitely do. The only other thing I would have wanted is to see in my home a portrait of myself or my mother just to know what race I am.

    I highly recommend playing this game for yourselves and discovering hidden areas, solving a puzzle or two, and painting to your heart’s content! If you’re interested in purchasing the game on PS4 as well, click here for the link.

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  • svgAug 17, 2019News

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    Games that defy genre are increasing. Eastshade belongs to the wave of games that make you question their classification. Published earlier this year, Eastshade is amazingly beautiful. And if it must be placed in a genre, then it’s probably a walking simulator.

    You play as a wandering artist. Explore the world extensively, and even stop to paint pictures of anything that catches your eye. You can paint for yourself, and you can even take commissions and paint what is requested of you. (Though the painting mechanic is more like taking pictures.) Eastshade feels like it’s much more than just a walking simulator.

    Eastshade is full of NPCs who are full of their own interests. They can give you quests. They even have branching dialogue chains, so what they say is dependent on how you speak to them. What’s more is that the game remembers your previous actions. Characters you meet will respond to you based on the actions you have been taking all along. Quests will be available depending on what you have unlocked, so the potential for more than one play through the game is high.

    Key Features

    • A peaceful open-world exploration-adventure full of character.
    • Compose paintings anywhere in the world and offer them to the locals to unlock secrets and gain items.
    • Acquire crafting materials and schematics to surmount obstacles and solve quests.
    • Make friends along the way through fully-voiced dynamic conversations and unlockable topics.

    Your actions will impact the world around you in Eastshade. You gather materials and help people in need. You can even create solutions that will allow you to explore the world more fully. Some areas of the world are unexplored because of natural impasses, but you will be able to find ways to surmount them. (And boldly go where no one has gone before!)

    Eastshade is currently available on Steam, and while no firm plans have been announced, the developers are still considering other platforms. We hope Eastshade will spread to as many platforms as possible so that it can reach the biggest audience! You can also visit the developer’s official site.

    If you can’t play Eastshade on Steam, why not try a game like Yonder: The Cloud Catcher Chronicles or My Time at Portia? They’re all quite different from each other, but all allow you to explore a beautiful world at your own pace. Yonder and Portia are also available on Steam as well as almost all current-gen consoles.

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  • svgDec 2, 2018News

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    [dropcap]T[/dropcap]he critically acclaimed story-rich 2016 game Firewatch, is making its way to Switch later this month. Set to be released on the eShop on the 17th December 2018 in America, Europe, Australia and Japan, the game will cost $19.99 to purchase. It is unknown whether Firewatch will get a physical release.

    Firewatch is an atmospheric walking simulation adventure game developed by Campo Santo. Set in 1989, you play as a man who is a fire lookout in the Wyoming wilderness. Something strange leads you to explore the nearby forest, forcing you to make decisions that can both build and destroy relationships.

    Features:

    • A breathtaking wilderness environment which expands as you explore.
    • A customized story: the choices you make sculpt the narrative and build/affect relationships.
    • An exciting mystery that will keep you on the edge of your seat.
    • An abundance of secrets and discoveries to be made.

    Firewatch is an award-winning game with ‘very positive’ reviews on Steam. The game is often praised for its narrative, atmosphere, and its interactivity, therefore making it a worthy addition to any Switch owner’s game collection.

    Will you be getting Firewatch on Nintendo Switch? Let us know in the comments.

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