Temtem is about seeking adventure in the lovely Airborne Archipelago alongside your Temtem squad. Catch every Temtem and battle tamers around the world. This MMO is created by Crema and has just released its Alpha 0.2.5 with quite the large updates which you can read in more detail from Crema here. You can also check out all the other updates with us right here if you missed them last time. The game is estimated to release sometime in 2020 on PC (Steam), Nintendo Switch, Xbox One, and PS4. Below you can read the highlights on the newly added Breeding system and more!
If two Temtem are compatible, putting them together in the Breeding Center will create a new Egg. Eggs will eventually hatch into a new Temtem and they will be able to inherit some characteristics from their parents. The two parents will need to be one female and one male and of the same type (i.e. Fire, Electric). If a Temtem has two types, it will be compatible with other species from any of those two types.
Breeding Temtem in captivity will generate stress for the participants during the process. This stress is reflected in the fertility value of each Temtem. The fertility value is used to avoid over-exploitation of perfectly bred Temtem. Each captured Temtem will begin with a fertility value predetermined by how good they are (genetically speaking – each SV over 40 will reduce the fertility).
Each time a Temtem is used to breed an egg, they will permanently lose a fertility point. Additionally, the produced egg will inherit the fertility value from their parents (the lower value between the father fertility and the mother fertility). This way, fertility degradation will be pyramidal.
Getting and Hatching Eggs
At the Breeding Center, a new egg will be generated in 40 (real-time) minutes after the couple is deposited. If both deposited Temtem are part of the same evolutionary line, the time will be reduced to 25 minutes. When the time is up, you will be able to get back the couple of Temtem and the generated egg. The egg will hold a level 1 Temtem and the species will be the first form of the mother’s evolutionary line.
The time required to hatch an egg can range between 5 to 40 minutes, depending on the capture rate of that Temtem species. Time will only pass as long as the Temtem is equipped in your Squad but you don’t need to move around in order for the egg to hatch.
The FreeTem! Initiative is our first approach to having methods of earning infinite Pansuns and to keep all players entertained after the campaign is over. Take into consideration that this is just one of the methods that will be available in the final game.
The idea is to promote that all Temtem should be free and sent back to the wild. Therefore, you will be rewarded for every Temtem released. Furthermore, each week there will be an additional special reward upon reaching a certain number of freed Temtem. The rewards will be different every week so players are encouraged to check them frequently to not miss anything.
Emotes & Quest Tracker
Temtem is filled with sidequests and sometimes even the main quest can be a bit daunting due to all the different areas of the Archipelago. This is why there’s now a Quest Tracker!
It will show the most recent quests with instructions on how to proceed. In the future, the Quest Tracker will be expanded with a full quest log which will allow you to check every single quest. The last highlighted feature is the emotes! Emotes will allow players to express themselves much better! Currently there’s four emotes available with new ones to come in the future.
Dinkum, an RPG and simulation game is currently being developed by James Bendon and published by The Irregular Corporation. The release is marked as “coming soon” on Steam where you can wishlist right here. Essentially, Dinkum is a life simulator with town building elements. In Dinkum you will arrive with a group of explorers to a previously unexplored island. You will be tasked with building a home for yourself as well as helping the other explorers build their homes and businesses as well. The developer also mentions that you can attract more people to come live in your town.
Dinkum has a very unique premise as the environment is entirely Australian with Australian wildlife. This mean you’ll be dealing with a lot of crocodiles and kangaroos in the wild, and raising farm animals such as giant wombats and turkeys! There will also be several different biomes to explore such as a desert biome, a tropical biome with palm trees, banana trees and ferns, bush-land biome with swamps, etc. The term “dinkum” is even slang in Australia and New Zealand for meaning “genuine, honest, or true”.
G’Day there! Get ready to start a new fair Dinkum life and build a home on an Island inspired by the wild Australian outback. Explore tropical eucalyptus forests, survive scorching deserts, relax at cool billabongs and discover scrubland filled with adorable Aussie inspired wildlife. Collect valuable resources by hunting, mining, fishing and foraging to expand and customize your town and attract new townsfolk and businesses. Share your new home with friends and protect each other as you explore beautiful landscapes filled with dangerous predators.
Build your town, your way.
Craft items to help organize and decorate your town.
Play co-op with friends.
Go fishing, bug catching, and treasure hunting.
Start a farm with crops and animals.
Hunt animals for food and defend yourself from deadly predators.
Them Bombs is a digital cooperative “boardgame” for 2-4 players. It’s just you, your friends, and a ticking bomb (gasp)! Work together and communicate efficiently to save lives! Them Bombs is created by Yellow Dot, an indie developer based in Poland, and is available now for PC (Steam), the Nintendo Switch, and mobile devices (iOS and Android). It also seems to be “coming soon” to PS4 and Xbox One. For the purpose of this review, I played on Steam here with one other person locally using the manual on their tablet. Also, this time we have no gameplay footage as we feel that would give too much away and spoil the game. Therefore, we won’t be going into detail about the puzzles.
Unlikely Hero or Expert Team
First you need to decide if you’ll be the only player on the PC physically doing the puzzles in order to defuse the bomb. You’ll need to hide the screen from the other players and try to explain and describe exactly what you see so they know which puzzles you are dealing with. The other 1 or 2 players can either print or grab a digital copy of the manual here to use on another PC, tablet, or mobile device. I highly recommend printing if the fact that the manual is several pages long doesn’t bother you, or to do it on another PC to be able to scroll faster and find everything a lot easier.
Know that the players reading the manual need to quickly go through all of the pages to find the proper security modules that are standing between you and the deactivation of the bomb. There are 12 different modules meaning there are 12 different types of puzzles that will appear at random. All puzzles will have a related decoder in the appendix section to help you solve them. Therefore, the Unlikely Hero needs to pay attention to their type of battery, type of explosive, and the cover of the bomb (amount of screws and color) which will change every playthrough!
“A crazy scientist called Dr. TiNT (still pronounced TNT) plants deadly bombs in various public spaces. Each time, minutes before the explosion, a random person within the blast radius receives a message from him. Only this person – the Unlikely Hero – can defuse the bomb… given they get the right help.” At the beginning of every session you’ll be told where Dr. TiNT planted his bomb such as the mall or a hospital and what that civilian toll would be.
As a first time player, you’ll automatically be thrown into the Tutorial puzzles to get you used to playing. Once you’ve completed your first try, you’ll then get to decide your difficulty: Beginner, Normal, Hard, and Custom. Afterward, choose who is playing what role as mentioned above, and go! Pay attention to your ticking timer as on Beginner you’ll have roughly 10 minutes to solve 3 random puzzles.
Gameplay and Puzzles
My first time playing was an absolute massive failure because the Tutorial puzzles don’t help you at all, at least not for the Unlikely Hero. The one reading through the manual however needs to go through a ton of text which isn’t all that easy to understand at first. Although to be fair, most boardgames start out this way in order to understand the rules and such and I find that always to be quite the chore. If I were to tell you anything important at all during this review, it would be to go through the manual before any attempt at actually playing. I’m not sure if that’s what you are supposed to do but I know this will keep your frustration to a minimum.
Make sure you understand each puzzle in a more stress-free environment instead of us fools that tried it while the timer was on. The puzzles can be fairly intricate but once you know what to look for, the game will be a lot more fun. I like that you’ll start to recognize the same puzzles and develop a way between you and your friends on how to explain which ones they are. Even if this happens, the answers will change quite often due to all of the variables in place. For example, this time your bomb cover is blue, you have 6 screws, your batteries are type 6LS05 with a voltage of 9.2 V and are zinc manganese dioxide in the form of one piece.
They Were the Best of Times and the Worst of Times
The main focus here is communication and cooperation so you can definitely become better the more often you play. It’s also a great exercise for your brain as the puzzles will have you dealing with Morse code, musical symbols, Greek letters, etc. I’m sure if you know your music notes, and your alpha and omega, you’ll be a lot better at this game than I was. My partner (a musician) had the greatest patience when I was trying to explain certain things like the ‘rest’ note being a “backwards squiggly 3 trying to take flight”.
Some puzzles relied on your memory skills and button-timing which I didn’t like as much as the others. I suppose this could take up a lot of your time if you fail so maybe that’s the point. I prefer just simply clicking and then choosing the right answers which is hard enough already. If you get an answer wrong, your timer will drop by quite a bit and those minutes are precious. The game will try to freak out the Unlikely Hero by occasionally making you “switch out your flashlight batteries” in order to get rid of your blackened screen or “breathe” in order to regain your composure all while the timer is still going.
Graphics and Content
The design of the overall game is where Them Bombs falls extremely short. I appreciate that the game is more about the puzzles and less and about the graphics but I feel like the developers were still very lazy in that department. Blank black and white screens with some stick figure icons is the absolute bare minimum one can put in either a videogame, boardgame, or this mixture of both. The title of this game could also have been a little more creative.
The most interesting element that they added is that of the funny newspaper clipping they give you when you succeed where you can add your name to the headline and body. Not only can you share this to social media and probably get some raised eyebrows from your friends, but the feature goes as far as a fully detailed article. There aren’t that many different pieces to read from what I’ve seen but it still sets the scene and makes the game more enjoyable.
Them Bombs is perfect for anyone that wants a quick party game when they have company over or something you can play as passengers in a vehicle while traveling. Each session is short but the game offers a lot of replayability. Once you get the hang of it, the puzzles are actually quite fun. Even if the graphics before and after are quite boring, the graphics for the actual puzzles do the job. The price of the game is fair so if you want to check it out for yourselves, you can go to the official website here.
Raccoo Venture is currently in development for Steam here by solo creator Diego Ras, based in Brazil. Although the release date is set for January 2020, you can download the Alpha Version of Raccoo Venture either on Game Jolt here or Itch.io here! Diego Ras was inspired by classics like Mario 64, The Legend of Zelda: Ocarina of Time, Spyro, and Banjo & Kazooie which should all make us feel pretty nostalgic.
One of the interesting features of this game is the ability to collect memorable Special Outfits that will give new looks and customize our esteemed hero. From what we can see in the image below it looks like there’s a Cinco de Mayo themed outfit, a tribal one, a chef one, and possibly a wintry outfit! For more information about the game you can check out the official website here.
About Raccoo Venture
Raccoo Venture is a 3D platform adventure game with playful aesthetic and a retro style of the 90s gameplay. Raccoo is not just a simple raccoon, he is the last heir of the Guardian Power, who has protected the Holy Relic for many years, maintaining Harmony in Verta. But the evil Tattooed Tatus has stolen it and now Verta is in great danger. Take control of Raccoo and awaken Sacred Force to face enemies and solve puzzles while exploring the 5 regions of Verta, discovering magic items that will help in this journey in search of the Relic’s Parts.
Boundless is a subscription-free MMO maintained by optional in-app purchases. Hunt, trade, craft, build an empire with friends and become Boundless. This action/adventure RPG developed by indie studio Wonderstruck and published by Square Enix released on Steam and PS4 (PSN) back in 2018. Now there’s been a large and significant update since July 16th, 2019 so you can get back into the game online and enjoy the Harvest Era! Our bread and butter just so happens to be farming here at myPotatoGames so we highlighted that new addition below!
The developers stress that Boundless has very unique farming a variety of different angles. Even the crops themselves should be pretty interesting. For example, some of the things you’ll be able to cultivate include;
Organic crops, including the classic Earthyams and Starberries, but also a set of new items. Some of these will grow from the ground, but others will grow from hanging vines, so think vertically when planning your farm!
Inorganic fuel crops. Combustion Fraction and Kindling Mass can be cultivated in underground setups, grown away from the sunlight of the surface. These subterranean farms will need to be planned very differently from overground farms.
Goo – when searching Gem or Lucent Exoworlds, players will be able to gather Kernels from Goo. These are then planted in, and will grow down from, a cave roof. Goo Pigments are harvested from these, If they have been planted in Gleam they’ll even take on its colour. These are then used in Colour Sprays – a whole other system which we’ll discuss in a moment…
Use the new farming tools such as The Hand Tiller to prepare the soil for crops, and the two new Fertilizers which will help increase the yield of said crops. There are many modifiers in place which will affect the success and productivity of a farm, such as soil type, nearby vegetation, and proximity to water. The right combination of each of these will allow crops to grow faster and more abundantly, so green-fingered Citizens will have plenty of room for experimentation. There are also new Skills to build in farming, allowing characters to become specialists in this area of the game. Irrigation is one of those important factors, whether that be with water for above ground crops, or lava for some of the more exotic offerings.
To find out more about the Harvest Era update specifically, you can go to their updates on Steam right here. Furthermore, you can continue reading below if you are unfamiliar with this game and the general gameplay.
In a Boundless universe of connected worlds, every player’s choices will have an impact. Explorer? Builder? Hunter? Trader? Crafter? Make your own path. Open portals to travel seamlessly between diverse planets as you expand your adventure across the universe. Watch the sun rise on a volcanic world before joining friends to prospect for precious resources on a desert planet.
Starting with your first humble campfire, will you live a nomadic life in the wild, or found a new settlement with your allies from which to grow your empire? Rally citizens to expand your city, competing to become the capital of your world and claiming the title of Viceroy. Will you build a citadel, drive the economy, or craft masterpieces of technology? Join the hunt for exotic creatures, develop your homestead, or seek new horizons? Shape your citizen, forge your destiny, and sculpt your world in this epic voxel sandbox MMO built on endless possibility.
Colonize planets by yourself or join a settlement with others and grow your beacon into the capital of the world with the Prestige system.
Craft hundreds of items including, building blocks, tools, weapons, food and many more.
Spend your hard earned skill points in the Skill Tree and tailor your character to how you want to play the game.
Complete Objectives, Feats and events to earn rewards and Experience Points to level up your character.
Build and maintain a Portal between worlds for you and others to use
Trade items with others or set up a shop to sell and buy items while you’re off adventuring.
Each world automatically regenerates areas that are not protected by a Beacon and returns it to its original layout, creating new and much needed resources for you to collect.
Seamlessly travel to new worlds and discover different creatures, resources, block colours and user generated creations in an ever-changing universe.
It’s been 5 years since we’ve had any entries into the Super Monkey Ball series, and 7 since we’ve had any on a console. Fans of the series won’t have to wait much longer to catch up with Aiai and the gang, though. SEGA has officially announced an HD remake of Super Monkey Ball: Banana Blitz!
The HD remaster has a release date of October 29, 2019. Needless to say, October just keeps looking better and better for the MyPotatoGames fam!
Super Monkey Ball Banana Blitz was originally released for the Nintendo Wii in 2006. It introduced a new villain, Captain Crabuchin, and had a total of 8 boss battles.
So far, we know that Banana Blitz HD will have 100 main levels and 10 multiplayer minigames. New graphics are, obviously, included and controls will be optimized for each platform. Also, for the first time ever in the series, there will be online leaderboards.
The best news is that Super Monkey Ball: Banana Blitz HD will be released on all current major consoles. That means you’ll be able to play on Nintendo Switch, PlayStation 4, Xbox One, and Steam! Although pages aren’t yet up for all the consoles, you can already pre-order on Amazon.
We had previously mentioned this breathtakingly beautiful adventure simulation game was coming to Windows, Mac, Steam, PS4, Xbox One, and Nintendo Switch sometime in 2019. However, the developers, studio Chibig, have just announced today that they will be self-publishing which will take a lot more work and time! During the winter months the team will be working on localization, platform ports (the Nintendo Switch version is already functional), and testing. Meaning, the release date has been delayed to February 2020. Don’t worry though, we believe it will be well worth the wait! See below for what we can look forward to and check out their Kickstarter page here for more information.
Summer in Mara is centered around the main island Qälis, a small town with different Qüidos, humans, cat-children, and a few Elit. In this city, you can see the mixture of cultures scattered all through Mara. In Qälis, you will meet people, trade with them, and discover lots of secrets about Mara’s exotic and ancient structures. You’ll be able to befriend all of these villagers but you’ll also be able to craft, grow livestock, and plant trees and crops!
About Some of the Local Shops and Villagers
The Market: Three twins run this place, but be careful with them, since they can be really tricky.
Qälis Temple: Meet Blu, a strange individual that doesn’t talk much. But when Blu talks… nobody knows what he meant.
Taka’s Restaurant: He’s a famous and great chef, but very traditionalist. Brram, his nephew, wants to be like his uncle but also wants to explore the galaxy.
The Forge: Akaji is the blacksmith in Qälis. In her forge, you can see her latest work. Like, well, can you see what emerge from the ground?
The Adventurer: Onzo is a cat-child, but also the adventurer like you! He keeps all kind of stories in his diary!
Awan’s Tavern: It’s a great place to enjoy a different meal. But a lot of Qüidos don’t like this kind of “cuisine”.
The Other Villagers: Taima is a pirate that doesn’t know what pirates are, Fink is an Elit engineer, and Mayo is the worst waitress in Mara.
Merchant of the Skies, created by indie developer Coldwild Games, is set to release on Steam Early Access here on July 30th, 2019! This strategic RPG and simulation game is all about becoming the captain of a flying ship! Sell items, gather resources, and build your own trade company in the clouds!
It’s been a while since we last checked in with the development of this trade-empire-in-the-skies so here are some updates. Specifically, we here at myPotatoGames are pleased with our findings of this particular masterpiece: Majestic Carrot. See a video below of this adorable mini-game which has you playing along with a singing giant carrot.
As mentioned in our previous article here, goals are a big part of the fun for Merchant of the Skies. Take a look at one of them below which involves rebuilding an ancient lighthouse used for airship navigation. In order to accomplish this goal you’ll need to gather resources and/or expand your base.
How do you go about your search for valuable resources? Normally, your ship requires special tools (modules) to gather specific resource types. However, whenever you discover a new island with natural resources, you can scout it to gather what you can. As you accumulate more money, you can purchase resource producing islands. Once you have built some buildings on those islands and as the in-game calendar runs, your warehouses keep stockpiling gathered resources. You can either sell them or invest into building advanced production chains.