steam Archives - Page 26 of 42 - myPotatoGames
Loading

All posts tagged in steam

  • svgOct 2, 2019News

    Post Image

    The Good Life is a simulation RPG developed by SWERY and Yukio Futatsugi, as well as the teams at White Owls and G-rounding. You play as New-Yorker Naomi, who moves to a strange town to pay off her debts by selling her photography. You’ll get to snap photos for money all while investigating the town’s murder and secret! A secret that includes cats and dogs…See the new Alpha Gameplay Video by the developers below to learn more about The Good Life!

    I previously mentioned here that the game will be releasing sometime in the Fall of 2019, however The Good Life has been delayed to Spring 2020 in order to release the game in its best form. The game is still set to release on Steam, PS4 and Xbox One, and you can pre-order a copy right here! You’ll notice that the Nintendo Switch version is left out and that is because it was a large Stretch Goal during their Kickstarter campaign. Unfortunately, the developers didn’t meet this goal. However, I’m still holding out hope that they will find another way to fund it.

    Several improvements have been made to The Good Life since that announcement including: better and more detailed graphics, a larger map, additional characters and their animal counterparts, gardening, fulfillment needs for Naomi, new items, and more! Below are some images from those new additions and from their September 2019 update. It looks like it will be so much fun to explore these new snowy mountains for beautiful scenery shots, and the mines for some clues perhaps? This Tater will keep you posted as I continue to keep an eye on The Good Life’s progress.

    Photo Gallery

    • svg
    • svg
    • svg
  • svgOct 1, 2019News

    Post Image

    Since I last played and reviewed Littlewood here, the sole developer Sean Young has made many improvements to this adorable farming simulation game. I rather enjoyed the pixel style graphics of the game, getting to know all of the villagers and fulfilling the requirements for them to move permanently, as well as shaping my whole town to my liking. The game is available now on Steam Early Access and continues to receive updates, such as this most recent and rather large feature added; Tarott Monster.

    Now we can start collecting various Tarott Cards and do battle with certain villagers during big competitions that are annually held in Dirboros! The story behind these cards has to do with the fact that there are real monsters sealed away in them since the Dark Wizard’s defeat. There are 5 duelists to beat with varying elemental cards and they are as follows: Bridgette (Fire), Alister (Earth), Maya (Water), Lucius (Light), and Erika (Dark).

    Not only will it be satisfying to collect these spooky, whimsical, and cute little cards but if you can manage to defeat The Big Five, you’ll receive some never-before-seen items such as badges, furniture like lamps and tables, as well as cool-looking statues to put on display! Meet your challengers at the new Card Shop and see if you have what it takes to win! Also, how fun is it to have a game inside of a game?!

    This update is now live and Sean Young has Tweeted that his next focus for the game is to implement “Littlewood’s Pet System”. Below you can see an image of a cat and a dog which I am all too excited to learn more about! Don’t forget that Littlewood has also been confirmed for the Nintendo Switch so there’s a lot more coming our way.

    For updates on another most anticipated simulation game, check out our news of Hokko Life here. Take a look at new hairstyles, updates on flower placement, the fishing mini-game, and more!

    • svg
    • svg
    • svg
  • svgSep 29, 2019News

    Post Image

    Coffee Talk is a narrative game currently in development and production by Toge Productions. You may know Toge for games like She and the Light Bearer or Magicat.

    Although seemingly dark, we find Coffee Talk to be a warm and relaxing story of everyday problems through the lens of magic.

    About Coffee Talk

    Set in an alternate version of Seattle, Washington, you will be a barista serving fantastical patrons. As rain fills the night outside, you’ll get a glimpse into the lives of orcs, elves, mermaids, and more. You will participate in dialogue with customers while also trying to perfect whatever drink they order.

    Unlike other narrative-based games, the storylines and decisions will branch not from your dialogue options but from “how you treat and serve the customers of your café.”

    A dark and earthy color scheme meets with a ‘90s anime-inspired art style that is both beautiful and calming. On top of that, the music is a jazzy assortment of lo-fi. Toge calls the game “an experience to make you think, feel, and help rest your body and soul.”

    Game Features:

    • Fantasy Characters: Although the problems are familiar, the characters are anything but. Meet mermaids, orcs, elves, and other yet-to-be-disclosed fantasy races.
    • Unique Outcomes: The way you treat characters while serving them will change the decisions they make.
    • Chill Aesthetics: Along with the look of the game, you will have a selection of chillhop music to help set the scene.

    Here’s the teaser trailer

    Coffee Talk is slated for a PC and Mac release “sometime after midnight” this year. A playable demo is available on Steam, itch.io, or directly from Toge Productions’ website. You can follow updates for the game on Twitter.

    Need a relaxing game while you wait? We recommend Unpacking. Want more visual novel games? We’ve got that, too, with Phoenix Wright: Ace Attorney Trilogy and What Remains of Edith Finch.

    • svg
    • svg
    • svg
  • svgSep 28, 2019News

    Post Image

    Spellcaster University is developed by indie studio based in France, Sneaky Yak Studio, and has just released on September 24th, 2019 on Steam Early Access here. It is even currently on sale at 10% off from now until October 1st, 2019. This strategy simulation game is about building your own ‘Hogwarts’ for mages and training them. See below for more details about what to expect in its current form.

    About Spellcaster University

    In Spellcaster University, you take on the role of the director of a magic university in a heroic fantasy world. Build your school, manage your budget, recruit teachers. Will you make it a high place of black magic, with the best necromancy and demonology teachers? Or a school in harmony with nature to train druids and shamans? Or why not train adventurous mages, offering them options to learn how to fight and be discreet? But this will require surviving the ruthless attacks of the orc tribes and the controls of the education authorities.

    Key Features

    • Build your university with a mechanism of magic decks. Each game will be different.
    • Manage the well-being of your students by building refectories, dormitories, rest rooms… and ensure their discipline with a dungeon.
    • Customize your rooms with powerful artifacts such as Xar’Saroth’s raclette machine or the Soul Devouring Bed.
    • Tame legendary creatures: dragons, fauns, pegasus, janitors…
    • Push your students towards a glorious future. At the end of their courses, you discover their future (necromancer, archimage, peasant…) according to the success of their training, and win new bonuses.
    • Select your students: traits, personality, alignment, wealth… each decision will have its consequences.
    • Escape the armies of darkness by building your university in isolated environments: lake, mountain, desert, volcano, giant turtle back, etc….
    • Collect powerful grimoires to strengthen your university and to confront increasingly hostile environments during a procedural campaign.

    Looking for more magic and spooky Halloween fun this October? Check out our article here: Mildly Spooky Games You Should Play This Halloween. And for more magic school games, make sure to check out the latest on Witchbrook Stardew Valley of magic by Chucklefish.

    • svg
    • svg
    • svg
  • svgSep 26, 2019Feature

    Post Image

    There’s something really appealing about pixel art games. Their simplistic art-style induces nostalgic childhood memories of times when 8/16-bit games were the norm. From highly regarded releases such as Undertale and Stardew Valley, to the influx of upcoming pixel-art games in the making, such as Ikenfell and Eastward, it is evident that retro graphics are still highly in demand, and that pixel art is most certainly not dead. And so here’s our 8 favourite modern-day pixel-art games:

    Littlewood

    Littlewood is a new RPG where you play the role of a hero who has completed their quest of defeating the evil wizard, saved the world of Solemn, and is now trying to rebuild the town of Littlewood. Being developed by the indie developer Sean Young, Littlewood brings an interesting spin to the usual town building simulator by melding together aspects of familiar games like Minecraft and Animal Crossing. Littlewood is out on Steam for $14.99 and will soon be available on Nintendo Switch as well.

    Peaceful Days

    Peaceful days is an upcoming indie farming RPG game that aims to please fans of the cutsie, yet so engaging simulation game genre. In Peaceful Days you will meet new characters as you stroll through this beautifully crafted town, make new friends or catch up with lifelong buddies – the choice is always yours. Head over here for some more info on the upcoming Peaceful Days game.

    Stardew Valley

    Originally released for Windows, Stardew Valley was highly regarded for features such as complex characters, diversity in character customisation and dating, and the game’s enigmas and secrets. Its overwhelming success leads to its release on other platforms including Mac, Linux, PS4, Xbox One, Nintendo Switch, and PS Vita. The popular farming sim is also available for Android and iOS. With Multiplayer now available on Steam and Nintendo Switch – soon PS4 and Xbox One, you can also enjoy farming with your friends.

    Celeste

    Celeste is a narrative-driven adventure platformer featuring pixel graphics. The aim of the game is to help Madeline survive her inner demons on her journey to the top of Celeste Mountain. with over 700 screens of platforming challenges and secrets, and over 2 hours of original music featuring live piano and catchy synth beats, it’s no surprise that the game was given a 92% rating by Metacritic upon its release for Switch back in January. At just $14.99, the game undoubtedly offers good value for money.

    Terraria

    Terraria is an indie 2D Action-Adventure game developed by Re-Logic. The game was initiall released for Windows in 2011, but has since been released on various other consoles and devices. Often compared to Minecraft, features of the game include exploration, crafting, building, and combat with a myriad of different creatures. The game has ‘overwhelmingly positive’ reviews on Steam, and as of September 2019, has sold 25 million copies across all platforms. At only $9.99 on Steam, the game is affordable and offers pretty good value for money.

    Undertale

    Undertale is a story-rich RPG by tobyfox with ‘Overwhelmingly Positive’ reviews. Described as ‘The RPG where you don’t have to destroy anyone’, Undertale is story-rich due to your character’s journey, and also due to player choices affecting the game. You play as a human child who has fallen underground into the realm of monsters and thus, tries to find their way home. You encounter both good monsters and bad along the way, which you can choose to spare or fight. There are a variety of puzzles to complete in order to progress, and a variety of interesting areas to explore.

    Rakuen

    Rakuen is a beautiful adventure game that features a hospitalised boy, who travels to the fantasy world of Rakuen with his mother. Upon its release on 10th May of last year, Rakuen was a firm favorite here at MPG, despite flying under the radar a little. Since then, however, it has obtained a well-deserved overwhelmingly positive review score on Steam, and captured the hearts of many. Priced at $4.99, the game offers very good value for money. A mini TV series entitled ‘The Farmer In The Sky’, which is based on the world of Rakuen, is currently in development.

    Moon Hunters

    Moon Hunters is an indie action RPG game developed and published by Kitfox Games. The game was initially released for Windows, Mac and Linux through Steam on March 10th 2016. It has since been released for PS4, Xbox One, and Nintendo Switch. Described as a 1-4 player co-operative personality test, players can create their very own legend. Explore a mysterious Mesopotamian-inspired world which changes every time you play. The Steam version of the game (which is a reasonably-priced $9.99) contains a free expansion pack entitled Eternal Echoes.

    Owlboy

    Owlboy is a story-driven platform adventure game for Windows, PS4, Switch, Linux, Mac, and Xbox One. Notorious for its long development cycle, Owlboy was started in 2007 and completed in 2016. Playing as Otus, who is part owl and part human, players can fly and explore an exciting world above the clouds. Gather Otus’ friends to join you on your journey as you explore the open skies. Eliminate enemies and overcome obstacles in a game deemed “worth the wait” by Destructoid. The game was first released on Steam on November 1st 2016, where it can be currently purchased for $24.99.

    Crossing Souls

    Crossing Souls is an indie pixel art action-adventure game set in 1986 (retro vibesss!). After a group of friends discover an unusual pink stone which allows them to travel between two worlds, they become involved in a government conspiracy. Control five kids with special skills on summer vacation whilst fighting and solving puzzles in order to save the world. Released on 13th February 2018, the game which costs $9.99 on Steam has received ‘very positive’ reviews.

    https://www.youtube.com/watch?v=nAZvS-YJkjI

    Golf Story

    Golf Story is an interesting take on an RPG. It is a pixel based RPG that revolves around the sport of Golf. It is from a new developer called SideBar Games. Besides a really fun and easy to learn Golf play, the game also features a story mode with tons of fun characters to meet. For the green thumb people, there is also some gardening aspect to the game. For only $14.99 this game offers many hours of fun, especially thanks to the multiplayer portion, the game has great deployability.

    Hearthstead

    Hearthstead is an upcoming farming and life RPG game with all the elements needed to make for an engaging experience. Games like Stardew Valley and Harvest Moon have redefined the farming and lime simulation genre, with marriage relationships, seasonal events and just so much more to do. The fantasy setting allows the game to take different paths with very little to no creative restrictions. I am thinking fairies, mermaids and garden gnomes who can help with chores! Head over here for some more info on Hearthstead.

    Hearthstead

    .Age ( Yes, dotAge )

    In .Age, you are the village elder in a town that has cursed with an apocalyptic curse. This causes all kinds of trouble for you and the villagers that you must protect while growing your village. You will need to gather resources and do research as your town grows, which will aid in the health and wealth of your citizens. If you are as excited as me, check out the latest on .Age here.

    .Age

    This list is by no means exhaustive as there are loads of other great Pixel-Art-Stylised games out there. Let us know in the comments what your favourite pixel art game is!?

    • svg
    • svg
    • svg
  • svgSep 23, 2019Reviews

    Post Image

    We’ve been following Staxel for quite some time now, which you can see in our article about the demo here. Plukit, the developers, were kind enough to give myPotatoGames a copy of the full-release on Steam to review with the new updates you can read about here. If you’re looking for a great sandbox game to spend hours and hours building and farming, look no further! Feel free to relax and explore a plentiful island, and build a wonderful town that villagers will want to move into.

    Character Creation and Tutorial

    You start with naming your farm, creating your character, and going through your settings. I was really glad to find out that you can switch from first-person view to third-person. With third-person you can also choose to make your character more transparent if you find they are in the way. A great new addition is Selfie Mode where you can take a moment to view your character from the front. This is a most welcome change as I was a little bummed at first to create my character and dress them up, only to not be able to see what they look like ever again.

    Meeting Farm Fan and Azila

    Talking to Farm Fan is basically your tutorial as she will guide you by showing you around the town and around your farm. You get your choice between a cat and a dog as your first pet when asked by the tavern keeper Rowan. Farm Fan will show you how to place your new pet house and bowl for food. She will even show you how to plant your first crop. Afterward, you’re sent over to Azila to learn how to build your first barn. I would have appreciated a lot more hand-holding for this part because I had no idea what to do even with recipes.

    Building Your First Barn

    If you’ve played Minecraft before, then you should be pretty familiar with how to build stuff in this game. However, as a newcomer to voxels and using building blocks, there was a lot of trial and error for me. Thankfully, you can use your hammer to smash and restart without losing your materials. I decided to look at what the other pre-existing buildings looked like and got an idea of what type of blocks to use. I was able to smash them up a little to see what they’re called and what’s underneath. However, this gave me a little anxiety because I was unsure if I could replace everything correctly.

    Base Requirements

    All buildings have a signpost in front of them (or totems) that you can view and see what the base requirements are in order for that building to be considered complete and function properly. I’ll save you a significant amount of time and money right now by telling you that you don’t necessarily need to build on top of the display lines, just within them. Also, you can do the bare minimum to start out. Sure your barn needs a roof but as long as you have four corner posts it will hold up, rather than having it completely closed off. You can also save yourself a few blocks by making windows and leaving an entrance as farm animals cannot go through doors.

    I’m not sure whether this is intentional or not but your cows will wander as far as possible even with the small fences all around your farm. Thus, they will not know to eat out of their troughs and will become sad and not produce their regular resources. Therefore, you must either build a much taller fence around their barn or put blocks under the small fences for more height.

    Taking Care of Animals and Crops

    As far as I can tell, animals will not die if you forget to feed them. The only drawback is that they will not give you anything. For example, you cannot milk your cow if they are hungry. Your pet will also occasionally give you gifts such as furniture or clothes. In addition, your cows will poop and you can use that “splat” to make manure for your crops. You’re welcome. Manure will help speed up the growth period of your crops as the out-of-season ones will wither at the end of the month. Make sure to water them every day (you can buy sprinklers) unless it is raining out. It’s actually really adorable to watch it rain block-y raindrops. Eventually, I would like to be able to purchase pigs and chickens but I’m focusing on making money.

    Shopping and Foraging

    The most notable feature of this game, compared to other farming simulations, is that there is no stamina drain. Therefore, you can farm, build, forage, catch bugs, and fish to your hearts content! A few tools will be given to you by villagers. You only need to go buy a pickaxe, scythe, and a bug net from the General Store. Animal food, crop seeds, furniture, and more can be found at the General Store whereas blocks, recipes, stations, and building materials can be found at the Building Store.

    For a few specialty items that continue to rotate, go to the supermarket in town and find a few merchants there. This is where you can sell your items such as bugs and flowers to start earning Petals (currency).

    You’ll be spending an enormous amount of time chopping down trees, breaking stone, and digging up dirt. To save time with the trees, you can make sure to chop them at the bottom of their trunks so that the whole tree will fall apart. I also created myself a quarry with steps where I can easily access all the stone and dirt that I want that’s buried underground. I’m unsure if stone will respawn but trees need to be replanted. Furthermore, I noticed that when you are wacking some stone, that the further away it is, the quieter the sound effect. This is an impressive feature.

    Getting and Befriending New Villagers

    One of the things that frustrate me the most about Staxel is how expensive everything is versus the amount of money you can make. To have new villagers move into your town, you need to talk to the mayor to open a quest. Building my first home for Emilia was very expensive (about 20k) and very time-consuming. To be fair, I built her a very massive home. Several hours later after filling her home with the required furniture, I spoke to Emilia and got some rewards. She then gave me a signpost to start building her a Patisserie as she is a skilled baker.

    As far as other mini-quests go, you can pick up items that have been lost, such as socks, and return them to their rightful owner. If you don’t know who they belong to because you haven’t spoken to them first, go to Rowan and ask him about some rumors. The villager will reward you with items in return. Continue to build your relationship with these villagers by talking to them, completing quests, and giving gifts. Eventually, they will ask you to complete specific Friendship Quests. Become best friends and they can even move into your house! There is no marrying or romance in this game but all villagers are unique and interesting to speak to. Just don’t steal from their cash registers!

    Calendar Days and Festivals

    Pay attention to your clock and transport yourself home when needed. It’s always best to go to sleep when your display shows the moon which I’m assuming indicates that it is midnight. You can wake up tired and sluggish which only gets worse throughout the day. This is a status debuff which you can get from not only sleep deprivation but other things as well that I still need to discover. There are 30 days now in a month with added festivals and events.

    Seasonal Events

    During the latest Easter event you could find Easter Eggs around the island and receive chocolates or candies from them. Eating a green candy for example gave me a speed boost buff. Once I start cooking with stations I’m sure the prepared food will not only give you a better resale value and make for a great gift to a villager, but can also give different status buffs.

    Rare foraging items and building materials have been added to the game such as star bits that fall from the sky at night and that are used to upgrade your tools. Other examples are the blue crystals you can mine from a cavern. The cavern is one of many new islands called Portal Islands that will appear in the town during select days. You can check the calendar mounted on your wall at home to see which days you can access them. The calendar also displays when you can do the monthly festivals. There are three festivals to take part in: Fey Masquerade, Pumpkin Festival, and Snowdust Faire. I’m unsure why there isn’t a festival in the summer but these ones add a welcome change of pace.

    Fey Masquerade

    The first festival you can take part in is the Fey Masquerade in the Spring. A giant pink castle will appear and you will be able to talk to the Fey Queen to undertake a quest. You must run around the island looking for rare mischievous fairies (which will appear red instead of blue). They will be hovering above flowers and can be caught using a bug net. The queen will give you back the items the fairies stole from her such as building blocks for you to make repairs to the castle.

    Each room will also have requirements that need to be fulfilled such as needing certain furniture. It is not at all obvious that you need to read the signposts in front of each and every room and start rearranging furniture between them. I ran out of time to complete this festival but now I know what to look for it might go a little faster next time. I also don’t think anything is stopping you from keeping all of the furniture to yourself.

    Controls and Menus

    The journal in your menu is very useful in remembering which quests need to be completed if you forget. In your inventory you will find all of your recipes but I liked how you don’t necessarily need to have them to create things. You can experiment with different materials on the building stations and see what will come out of it before going through with it.

    The Map

    If you get lost, you can open your map which gives you an overhead view of the entire island. You’ll see a face icon of all of the villagers and your animals with their current locations. You can also see if there are any star bits around. Moreover, you can speed things along by walking your character toward those icons without having to exit out of the map.

    Storage and Inventory

    The controls are fairly simple when you get used to them and you can easily cycle through your inventory with the items you have in-hand. You cannot expand your inventory but I later found out that you can place all items on bookshelves and inside of crates. You can even put these storage items outside for easy access to food and tools. Build yourself a tool shed even as there are no limits to your creativity! Putting items down improperly however will have those said items disappear after a while.

    Speaking of placing items on shelves, it looks adorable but it isn’t very functional in stores. Sometimes it can be hard to find what you are looking for as you have to hover over the items but I’m told you can later buy a catalog. What would have been helpful here is to be able to zoom-in to the shelves and not have to worry about other people walking in front if you. People can also be in the way when you are trying the build stuff on your stations.

    Staxel offers all the customization and exploration you could possibly want. A few extra festivals would have been better but there are so many things to do in this game that you can play forever. If you want to experience this game for yourself, head to Steam here.

    • svg
    • svg
    • svg
  • svgSep 21, 2019News

    Post Image

    Farm Folks is a farming simulation RPG developed by Overgrown and published by Crytivo. The creators say they were inspired by the classic Harvest Moon series, and now after a successful Kickstarter, they will be bringing this game in late 2019/early 2020 to Steam (wishlist here) and Crytivo (pre-order here). Farm Folks have it all; farming, raising animals, fishing, mining, relationships, exploration, and more! If you’re interested in what the developers have been up to since our previous article, read on below.

    If you didn’t get the chance to make a pledge on Kickstarter for all of the awesome rewards, Crytivo offers different tiers for pre-order purchases, the largest costing $89.99 but includes the following: Unicorn Cow Pet, Beta Access, Digital Art Book, Name in the credits, Pre Alpha Access, Full Game, Digital Strategy Guide, Wallpapers, Alpha Access (now available), Steam Key, Silver Backer Badge, and Soundtrack.

    What’s New and What’s Next

    The developers recently published a devblog update announcing that they have made big improvements to their core game mechanics as well as some bug fixes. Right now they are working on some changes for their crops, mainly the fact that there will now be diseases and auras! On that matter they say the following:

    • “We’re working on adding a few different types of diseases to the game. Each will affect your crops in a slightly different way, and require a different kind of pesticide.”
    • “On Softshoal Island, some species of crops have a mysterious aura surrounding them. These provide various benefits to nearby crops, such as reduced disease chance, faster growth, increased yield, or a better chance at a bumper harvest!”

    Since the pre-Alpha, they have implemented weather; Sunny, Rainy, and Stormy. They’ve also added a diary to record all major and minor events (there will be a story), more buildables to unlock more areas to explore, and new animation for the farm animals. Speaking of farm animals, the developers have done away with gates and have allowed players to be able to pick up and throw their livestock! But what I’d love to learn more about most of all, are the new creatures native to Softshoal Island called Molo! They look like an adorable combination of floppy-eared rabbits and little pink piglets!

    We’ll keep you updated as the developers continue to post weekly news about their progress with Farm Folks. If you can’t wait to get farming now, check out the Nintendo eShop sale, including My Time at Portia!

    • svg
    • svg
    • svg
  • svgSep 20, 2019Reviews

    Post Image

    Quench, developed by Canadian indie studio Axon Interactive Inc., is a puzzle game about herding different tribes of animals through many obstacles. You are a bird named Shepherd that will guide these animals through an emotional pilgrimage using your power of the elements. I found the puzzles surprisingly varied and the story to have unexpected twists of intrigue and betrayal that I won’t be spoiling but rather be giving my impressions on my experience. The game is available now on Steam here and the Nintendo Switch here, the latter being the version I will be reviewing today. The myPotatoGames team would also like to thank the developers of Quench for giving us this review code!

    Your Pilgrimage

    The main focus is on the young new leader of the Elephant Tribe, Shaman located near the Western Elder Tree. It is Shaman’s duty to gather all of the other following tribe members: Springbok, Wildebeest, Zebra, Baboon, and Lion. Together they will travel to the Eastern Elder Tree and bring offerings to pray for prosperity and good fortunes. This is especially necessary as you have become aware that the lands to the East have become dry and hot, leaving many to go hungry, and dark spirits or smokebeasts have been plaguing their homes. You, the player, are born from a single fruit of the Western Elder Tree. I found this to be an interesting premise as elder trees grow in subtropical areas in real life and flower elderberries. It is even said in folklore that they ward off evil and give protection.

    Dark Spirits “Smokebeasts”

    Just when you think that the story would simply be about a voyage of hope, leadership, and union (which is a great story in its own right), the game is filled with tragedy, loss, and more questions I needed answered. I had previously not given much thought to the smokebeasts as I just figured they were enemies and that was that but there’s a lot more to it.

    There are different types that you will contend with that have their own ways of dealing with them. However, because you cannot zoom in and the levels can become quite chaotic, it can be hard to differentiate between Cindertsags and Ravagers (which took me a while to figure out which enemies those names belonged to). I think the game would have greatly benefited from a glossary or monster guide to not only show you the difference of appearance, but also to remind you how to defeat them (temporarily or otherwise).

    Levels and Puzzles

    There are a total of 28 levels, half of which are more like an epilogue where you return home and fight the final boss. The first few levels are like tutorials showing you how to use the Power Wheel and your Weather Powers which are as follows: rain, lighting, wind, and earthquake. There are groves that have stones to indicate either a resting spot or an area that requires a specific element to activate.

    At first I thought that the symbols on the stones where there to show you which power to use, but they are actually there to tell you which power you will receive. There can be more than just one stone and therefore the amount displays how many different powers you will gain in return for the one used. It took me several levels to see tiny triangles, maybe butterflies, floating around the groves with their color giving you a hint to the element needed.

    Keep Watching that Stamina Bar

    As your herd of animals walk, their stamina will drain. The tougher the terrain, the faster that bar will deplete. The specific rest areas need to be lush with green to have any effect on restoring stamina to your animals. If your stamina is empty, one member of the herd will die one after the other. When the levels were easy enough, I restarted the levels when an animal died thinking that if I run out, eventually I’ll have none to shepherd in the harder levels. I’ve also come to care for these animals and didn’t want to lose a single one. However, the number of animals you have will go back to their original count after every level. If you’re thinking “Well the elements are obvious; rain re-hydrates trees, earthquakes get rid of boulders, wind blows away sand, and lightning destroys thorns.”, you’re in for a spin later on.

    Weather Powers Can Do More

    Elements will also have some secondary benefits or problems such as rain healing your tribe or calming smokebeasts, lightning create brush fires in dry spots, wind uncovering enemies, pushing them away or speeding up your animals, etc. These are all things you have to take into account before using your powers. Luckily, the game will pause when you choose your power and lets you take a look around to plan out your paths and strategies. What I enjoyed the most is that there are usually several different ways to arrive to the same goal and your powers aren’t limitless. Therein lies the deeper puzzle aspect; you must ration your powers and/or trade them wisely. Meaning, you can and will run out of your powers if you’re not careful.

    Different Tribes, Different Strategies

    Once you have told your tribe of animals to set for a specific course, you cannot turn back. Sometimes even the most careful planning will be ruined by unexpected surprises as you watch your herd scatter away from a hidden enemy or having stragglers in the back that are slowing down the herd and draining more stamina.

    Things start to get really intense when you have more than one tribe of animals to control and they are placed in different areas of the map in your levels. They also have unique characteristics that you need to be aware of at all times. For example: elephants are great swimmers but are much slower on land, wildebeests can easily climb slopes, and baboons can throw their firestones at certain enemies. You’ll probably use a lot of your lightning to quickly revive fallen animals but it can be quite frustrating if it happens in the water or right in the middle of your tribe because you can accidentally kill the ones that are alive.

    Complete All Objectives to Pass

    Something that aggravated me towards the harder levels was the fact that instructions for the objectives where not at all clear. The main idea was there, but I struggled with what exactly it was that I was supposed to do when there were too many path choices that weren’t linear. Moreover, there was a level that told me to herd my animals to the water but I didn’t see any. Do I bring them south? North? Where do they want me to go? When this happened, I had to experiment quite a bit and then restart once I’ve figured out where everything was and what it did. Thankfully, not all levels where like this and sometimes a glowing ring showed you where you should head to.

    Graphics, Controls, and Sound

    I didn’t mind that the gameplay had low-poly graphics with very simple designs except when it came to not being able to clearly see what was what if there were several things bunched together. However, it helped when hovering over certain areas with your powers as they would light up if you were using the right one. Then I would get frustrated again when the game would often lag or not respond to my commands. At the end of each segment of the story, there was a wonderful recap with beautiful backgrounds with a “cave drawings” art style. That, coupled with the soundtrack, made the game feel like it was truly inspired by African culture.

    Every single level in the end was unique and changed with the story in mind. They can be pretty challenging but are grouped up into shorter stages so it’s not much of a drag if you need to do it over. The animals are adorable and every tribe leader has an interesting personality that made me care about the story just all the more! Sure I’ve had my fair share of troubles with the controls, explanations, and speed, but it was overshadowed by the games heartfelt narrative and exciting strategic puzzles. If you want to learn more about the game, need support, or want to chat with the developers, you can do so here on their Discord channel.

    • svg
    • svg
    • svg
svg