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All posts tagged in Stardew Valley

  • svgOct 22, 2017News

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    [dropcap]P[/dropcap]athea Games, developer behind my Time at Portia has create a sandbox farming game heavily inspired by Harvest Moon, Stardew Valley and Animal Crossing. The developers have now announced that the game will be ported to Playstation 4, Xbox One and Nintendo Switch. A release date for the port has not yet been announced. The game is receiving frequent updates, extending the already feature rich gameplay. If you want to learn more about my Time at Portia, check out our first look and gameplay trailer right here. My Time at Portia is currently in alpha testing, if you want to find out how to join the alpha test check out our guide right here.

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  • svgOct 10, 2017News

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    Stardew Valleys developer ConcernedApe, has recently held a Q&A session on reddit. The developer has answered many of the fans questions. A lot of Stardew Valley players are requesting a physical release of the game. ConcernedApe pointed out that it is indeed currently being considered. If you are one of the people who would like a Stardew Valley Switch Cartridge, we recommend making your voice heard to Chucklefish. Furthermore ConcernedApe pointed out that the long save waiting times will probably not get fixed. Some players complained that saving the game at the end of a day may take up to 25 seconds, the developers said that ” I (ConcernedApe) take responsibility for that, since I coded the original save system “.

    He also replied to the question if there will be a sequel to Stardew Valley or just more content updates ” You can certainly expect more games from me, but I haven’t made any plans yet as to whether there will be a Stardew Valley sequel or more content “. As for the multiplayer Eric (ConcernedApe) stated that ” No date yet. It is intended to work almost exactly like single player, but with up to four players simultaneously playing in the same world on the same farm”. You can read all his questions in the original reddit thread right here.

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  • svgOct 7, 2017News

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    Kickstarter has become a viable platform for indie developers who need help funding their work. Village Monsters is another adorable take on a life simulation game, much like Animal Crossing or Stardew Valley. The sole developer of this ambitious project claims Animal Crossing as his biggest inspiration. Village Monsters features, an immersive day and night cycle, seasons, exploration, house building and decorating and so much more. The game is currently looking for funding and with only 5 days left, Josh, developer behind the game needs all the help he can get. You can check out some of the main game features, as well as the first gameplay trailer below. If you want to help fund the project, or play the demo for free you can do so here.

    Village Monsters Features

    • Personalize your very own home with furniture, decorations, and upgrades. Plant a garden! Install a secret room! Sit on a golden throne you found in the woods!
    • Get to know dozens of whimsical monster neighbors, each with their own personalities, activities, and problems to solve.
    • Pick up a new hobby, like fishing, critter collecting, botany, archaeology, or cooking, then donate your findings and creations to the Historical Society of Monsters.
    • Leave your mark on the village by unlocking new buildings and influencing its development over time.
    • Fill out your daily routine with activities like shopping, talking with villagers, watching TV, hunting for mushrooms, and so much more.

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  • svgOct 2, 2017News

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    [dropcap]S[/dropcap]tardew Valley Switch has finally received a release date on Nintendo Switch. After the game was approved by Nintendo last week, Chucklefish publisher of the game has announced that the game will hit the Nintendo eShop on October 5th. Stardew Valley Switch will cost $14.99. The game is expected to receive a multiplayer update later this year. Check out the brand new Stardew Valley Switch Trailer below.

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  • svgSep 26, 2017News

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    The CEO of Chucklefish has announced that Nintendo approved the application to release Stardew Valley on the Nintendo eShop. This means that the game could be up for immediate release, and with that we are one step closer to having the game on the Switch. As the CEO explains the company is currently working on figuring out when to make the game available for purchase. Chucklefish has also talked about the possibility of a physical release, if you want to catch up on all the details head over here. Check out his tweet below for the offical word on the upcoming Farming Sim on the Nintendo Switch.

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  • svgSep 24, 2017News

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    [dropcap]M[/dropcap]y Time at Portia is a 3D sandbox RPG adventure game. The developers are aiming to capture the hearts of Animal Crossing, Stardew Valley, and Harvest Moon fans. In My time at Portia you will be able to meet different kind of NPC characters, with a deep relationship and marriage system in place. Furthermore players will be able to farm, fish, explore, and so much more. My Time at Portia is currently seeking funding via kickstarter. With more than 1,300 bakers the developers have almost met half their target. If you want to help fund the game you can do so here.

    The developers will release the game on PC, but are also considering a console version on Playstation 4 , Xbox One and Nintendo Switch. A playable alpha demo of the game with up to 6 hours of gameplay is available here. You can check out the steam page of the game right here.  For more information on My Time at Portia check out some of the features, and the first gameplay trailer below.

    My Time at Portia Features

    Workshop – The player inherits a workshop at the start of the game and has to collect resources and complete commissions to grow the workshop into the best in Portia. The workshop is the home space of the player, and many parts of it can be upgraded. The homestead can also be customized through placement of different furnitures and different room upgrades.

    Farming – Unlike most other farming games where you have to take care of your crops everyday, consuming lots of time and energy, the farming in this game will try to be more industrialized, more modern, such as using a planter box or semi-automatic irrigation systems. We want to keep the essential part of farming, such as planting your own crops and watching it grow, while taking out much of the daily routine associated with it to give the player more time to explore the world.

    Relationships – The player will able to befriend or romance most characters in the game. The relationships are tied together with the economy system. If a player has a good relationship with a certain NPC, there might be perks such as new missions, cheaper goods, or a willing hand. Going the romance route will allow the player to go on dates with the NPC, go through with a storyline for that NPC, and eventually marry that character.

    Character Customization – The player gets to pick to be male or female, with an assortment of hairstyles, facial styles, and colors to choose from. The face can be tweaked as well. There’s even a barber shop in the game to allow for hairstyle changes.

    Battle – The player will fight an assortment of monsters, robots, and baddies. Weapons and armor can be upgraded.

    Skills – There is leveling in the game, skill points gained can be distributed by the player.

    Marriage – When the player and NPC relationship reaches a certain threshold, marriage will become an option. After marrying, the NPC will become a helper in the workshop. There might also be some more storyline that happen after marriage. We’d like to add children to this game, with your support, we hope it’s possible.

    Fishing – There are multiple spots to fish in this game, from the pristine rivers, to dark swamps, to tropical islands. The player will get to keep fish in a fish tank for viewing pleasure after a house upgrade.

    Big thanks to one of our readers – Kikki – for submitting this news story!

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  • svgSep 18, 2017News

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    [dropcap]W[/dropcap]e have recently reached out to the CEO of Chucklefish, publisher behind Stardew Valley. Many fans of the game are hoping for a physical cartridge release for the Nintendo Switch. The publisher has stated that ” We will try to do a physical switch version of Stardew later if the opportunity arises “. This means that a boxed version of the game will not be available at launch, but may be a possibility later on. Furthermore the CEO explained that ” Multiplayer ( on Nintendo Switch ) won’t be part of the initial release, but will be an update later. “. Multiplayer is one of the most awaited updates since the launch of Stardew Valley. The Co-op update will allow players to share a farm, and work together.

    Stardew Valley Switch is currently in testing, and according to the publisher, fans wont have to wait too much longer. Below is the full explanation on what is currently holding back the farming simulator to be released on the Nintendo eShop.

    Realistically we’re trying to get it to everyone as soon as we can, there are a few things involved in that process. First the game has to pass through lot check, a process that is out of our hands and essentially takes as long as it takes. Second, we have to ensure we get a release slot agreement from all parties involved.

    There are two ways to do this. The normal way is to decide on the release slot first, way in advance (ideally a date you won’t possibly miss, so you can ensure it happens.) Of course once you’re done with bug fixing, lot check, updates, etc etc you pretty much have to stick to that date, even if you finish early. That could just result in the game sitting unreleased whilst completely checked and finished for some time.

    The other way is to get all that stuff done first, then announce the next available release window. To ensure we get it out as quickly as is feasible. We opted for that option, and in the mean time I’m sharing all the info I get and am allowed to share.

    So far lotcheck is looking really good, nothing has come up that needs fixing. Does that mean it absolutely won’t? No, because otherwise we’d be picking a release window already. But it’s a very good sign and that’s all I was trying to convey to people, as part of my promise to keep everyone up to date.

    In terms of release window, there are so many people involved in that decision that I couldn’t really say. As soon as I have that information though, you guys will know.

    Apologies for lack of response yesterday, it was my Birthday, I was busy celebrating. I hope this answers the question. If you have any others I’ll continue to share any information I have.

    source

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  • svgSep 1, 2017News

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    [dropcap]I[/dropcap]t has only been a few days since we learned that Stardew Valley Switch has been submitted for testing. Today CEO of Chucklefish proudly confirmed that the farming simulator has been submitted to Nintendo. This means that a release of the game on Nintendos latest console is almost immediate. Once Nintendo approves the game, Stardew Valley could hit the eShop within a few days or weeks from now. We will make sure to announce once the game is available for purchase on the Nintendo Switch eShop.

    It is unclear if this version of the game will include the long awaited multiplayer. The Nintendo Switch is expected to be the first console to receive the Co-Op mode. However, a recent announcement by the publisher stated that the multiplayer would not be available before the end of this year.

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