Brew Potions, Manage a Shop, Negotiate Prices, Find Love
Since we last heard about Potionomics, an alchemy-crafting, potion-selling sim, a lot has changed. Developes at Voracious Games now have publisher XSEED/Marvelous backing them up! Now, there’s also deck-building and romancing elements in the mix, in case the game wasn’t perfect enough. Not to mention you practically have Archimedes (the owl, not the inventor) by your side.
You play as witch Sylvia who’s inherited her uncle’s potion shop, along with a huge debt. Players must hone their negotiation skills, outsell crafty competitors, and appease the pickiest customers with the best products in Rafta. Decorating your shop is not only stylish, but can help you to increase your sale prices and provide better quality potions! Gathering ingredients and learning new recipes will also be essential.
Furthermore, certain merchants and shopkeepers will be yours to romance, as recently revealed. Characters such as Muktuk the walrus, Saffron the faun, Luna the moth-human hybrid, and 7 others! You can check out the latest trailer below.
Potionomics available now
Potionomics is now available on Steam and has gathered mainly positive reviews. You can get this adorable and magical narrative-driven, deck-building shop simulator on Steam here. There’s no news as of yet if Potionomics will be coming to consoles, although chances are great with XSEED as the publisher.
Play as Sylvia, a witch who’s taken over her uncle’s potion shop after his untimely death. It’s now up to her to keep the shop running and carry on her uncle’s legacy. Luckily, Sylvia isn’t alone. With the help of her friends she’ll learn to negotiate, outsell her competitors, and perhaps make her shop the number one shop in Rafta.
Learn the necessary skills to negotiate with customers by befriending villagers and other merchants who can teach you better ways to run the potion shop. Use those new skills to manage Sylvia’s stress as you choose the correct cards to settle on the right price. You’ll also learn to create the potions you’ll be selling. Just be careful what ingredients you add to them, because you could end up with some awful concoctions!
While not everyone you encounter will be helpful, as some aren’t friendly, there’s also a chance for romance waiting for you. You’ll get to choose from nine incredibly unique characters for your romantic partner. Choose one to date or date them all to find which one you like best!
Coming to Steam October 17
After 6 years creating the game, developers Voracious Games are excited to announce that Potionomics will be available for PC via Steam on October 17th. You can currently add it to your wishlist.
Alchemy Garden is a relaxing simulation game where you brew potions, tend to your garden and run your very own alchemy lab and shop.
I thoroughly enjoy relaxing and laid back gaming and if you are reading this, there is a chance you do too! 🙂 Alchemy Garden fits those preferences like a glove. In this indie game created by MadSushGamesi, you will find yourself in a whimsical world with a small garden to begin with. You will have to grow your crops in order to gather enough materials to brew potions and become the greatest alchemist ever!
Your garden however is not the traditional garden you might be used to from games like Stardew Valley. It’s a magic garden where you grow magical ingredients to add to your cauldron.
Home Sweet Home!
You can also explore the huge land surrounding your home and go down deep in the woods to cut down some trees, should you be in need of some lumber. Alchemy Garden also invites you to decorate the outside of your house so unleash your creativity and create your very own magical little hideout.
Besides the busy lifestyle of running and Potion Shop, making magic and more, you need a little place to call your home. You will start out with a small house to yourself. You are free to decorate the inside as well as the outside of your plot in any fashion you like. Place furniture, plants and more to really give it a ‘homie’ feel!
Potion Making And Shopkeeping
Potions can help you with daily chores. With your first harvest you can try out different recipes to make different potions and apply them to your crops to see what they will do. Certain recipes will create all sort of potions with unique effects. But be careful, magic can be dangerous!
The game offers a rich variety of crafting and potion making. Gathering needed materials for all the things you’d like to make is as much fun as it is rewarding!
You may end up having more potions then you need and instead of storing them inside your home, you can put them on the shelves in your own potion shop! Nearby villagers will be happy to drop by and check out your store. Gold that you earn from trading your items can be used to acquire new bag of seeds or you may want to spend it on furniture to make your home even nicer and cozier!
Alchemy Garden finally available on Steam now and for only $8.99 it was one of the best game purchases I have made in a long time. If you are still on the fence for the game you can also download a free demo right now!
Potionomics is a magical potions simulator and role playing game created by Voracious Games with the help of Atomhawk with digital art and designing. The developers have mentioned that they were inspired by shop-management game Recettear, and that the focus of Potionomics is on the business side of potion brewing. Potionomics is still in development but will be releasing on PC “soon-ish”.
Assume the role of a penniless witch named Sylvia who must save her debt-ridden potion shop from the clutches of greedy loan sharks.
Along the way, you will encounter mighty (and not-so-mighty) heroes, classic RPG creatures, and a genius economist trapped in an owl’s body. Potion brewing is as much a science as it is an art. Master your craft while learning new recipes along the way! As every aspiring entrepreneur knows; customers will be fickle, competition will be fierce, and prices never stay stable. Add in some magic and you have a recipe for a magnificent adventure unlike any you’ve ever played before.
Open for Business – Gather ingredients, light your cauldron, and brew up some potions! Master the art of running a potion shop in a fantastical world.
Wheel & Deal – Barter, haggle, and negotiate with a slew of demanding customers.
Profit from a Colorful Cast – Interact with fantastic (and not so fantastic) characters that can help you on your way to riches.
You’ve decided to take the risk and purchase a run down house in the middle of a spooky forest near a dungeon overrun with monsters. Lucky for you you’ve been trained in the art of Potion making! Explore the land and dungeon for ingredients to create powerful potions and tasty delicacies. Sell your extra potions and prepared foods to the merchant for a bit of coin. You can use this coin to purchase recipe books, and even expand the land around you. When you unlock new areas you’ll find new ingredients, crafting recipes, crops, animals, secrets and more.
The Pet Ghost Cat
Unfortunately for you, you’re not a fighter. Many potions have powerful effects which can aid you in battle, whether it’s to make you smaller, faster, blow up areas and monsters or a potion to summon a cute ghost to just hang out.
Exploring and Unlocking the Map
Your adventure starts at the spooky old house you just bought, which is right by the entrance of an old mysterious dungeon. Heavy fog covers this lands but don’t worry! You can use your resources to clear the fog and uncover more land to explore and find more items to collect! With each area you unlock there are new materials, secrets, and even creatures you can find and carry home. You will want to explore as much of the map as you can and unlock all its treasures. Any item that is larger than you will have to be carried so grab those sheep and toss them into your pen!
With your alchemist skills at hand you can use your cauldron to create a wide variety of potions. Potions can be sold or used for its effects. You can use a potion by drinking it or throwing it to alter the world around you or defeat monsters. For example, if you make a Cactus Potion and drink it, you’ll grow spikes and enemies that touch you will take damage. But if you throw the cactus potion at a group of enemies, spikes will grow out of the ground hurting them.
This world is full of monster parts, plants and more that you can use to craft into unique goods to sell! You can cook delicious monster treats and craft powerful potions that have plenty of different effects! You can fight monsters in the old mysterious dungeon for treasures and rare ingredients.
Potion Paws is coming up on being fully complete! Garden Paws will continue to receive updates and don’t forget that Garden Paws is also coming to the Nintendo Switch in December 2019 so stay tuned with myPotatoGames!
September 5th, 2019 – Kickstarter Starts
October 1st, 2019 – Kickstarter Ends
Early October 2019 – Beta Test Copies are sent.
Mid October 2019 – Release on Steam
Q4 2019 – Crossover items implemented to Garden Paws
The creators of Garden Paws gave us the scoop on their upcoming new game, Potion Paws.
We here at myPotatoGames have been huge fans of Garden Paws, as you can probably tell from our Steam review here, and many post updates here. We’ve poured hours into this simulation game, so when the developers of Bitten Toast Games announced during their Twitch live-stream a few days ago that they’ve been working on another game, we were very intrigued. Dan and Kristina showed us a surprisingly spooky yet adorable game they’ve been working on alongside Garden Paws and we couldn’t be happier.
Their new game is going to be a lot simpler and shorter with a Kickstarter coming in early September and a release date on Steam before Halloween this year. Don’t worry though, they’ll still be working on the Nintendo Switch release for Garden Paws for this December! We wanted to share with the rest of you all the details of the new potion-making, dungeon-crawling, and magical game via an interview with some of the greatest game developers we know!
We’d like to thank Dan and Kristina for taking the time to answer all of our questions and we wish them all the best for their Kickstarter campaign!
Q&A with Dan and Kristina of Bitten Toast Games
What inspired you to make this particular game with a spooky theme?
Kristina: It’s something I wanted to do for a long time. I like the idea of creepy monsters dropping creepy stuff like eyeballs or tentacles. Halloween is around the corner and I love Halloween. We plan on releasing this game before then. We also wanted to push ourselves to play with particles and more special effects. We’re always trying to push ourselves to be better.
Have you decided on a title for your new game? I know you were thinking Potion Paws?
Kristina: Potions Paws is the title, I love the alliteration. Also, Spooky Paws was taken.
Do you have a date in mind for your Kickstarter campaign?
Kristina: We are aiming to start the Kickstarter September 5th, where we’ll also be releasing a free demo.
Is Potion Paws related to Garden Paws? Do they share the same universe?
Kristina: It does share the same universe as Garden Paws. Based on the art style, you can tell they share the same ‘verse. You might see a familiar character from Florens too as caravan merchant.
Dan: Some items will cross over from both games.
Kristina: We’re introducing new features to Potion Paws like expanding the world around you by purchasing land, carrying heavy items that can’t fit in your inventory and combat via potions.
You mentioned we will see a familiar character from Garden Paws, will there be new villagers to meet in Potion Paws?
Kristina: No new characters, no. The idea behind this game is that you are a hermit away from civilization, slowly purchasing more land. Being solo lets the player immerse themselves in their work.
What kind of potions will we be able to craft?
Kristina: For potions we have some basics ones but also some really silly creative ones.
Dan: Some potions make you smaller/bigger, some turn you into animals, some confuse. We’re currently taking ideas from the Twitch community because we like including people. We started a spreadsheet with all of the ideas.
Kristina: We are going to hide some puzzles into the game for new potions. Potions are going to be very useful against monsters as well. You are an apothecary but you’ll be doing some fighting.
So there will be fighting in this game?
Kristina: You can battle if you like but you can play the whole game without fighting at all, you can just sneak around them. But using potions to attack monsters will get you some extra loot. If you see items in the dungeon that you want, you have to physically carry the items out and not get spotted.
What kind of items can we get from Potion Paws for Garden Paws?
Kristina: If you buy Potion Paws, you will get the crossover items for Garden Paws. There’s a furniture set, a cauldron, a skull, a skull carpet, things that are generally not seen in Garden Paws. There are also stacks of books with bookcases, and a pretty decent pile of stuff like that. We will be adding one pet as a crossover item as well, a cute spooky ghost cat that you can ride. It will be a variation of something we will have in Potion Paws, just as a bonus for supporting our Kickstarter. We wanted to make this game separate from Garden Paws because there are probably a lot of aspects people will not like in terms of spooky stuff like cobwebs. We didn’t want to force scary stuff on people if they didn’t want that.
In your stream there will be very adorable sheep in Potion Paws, will there be any other animals?
Kristina: There will be sheep in the game. We just made a penguin that will be in Garden Paws and Potion Paws along with its snow habitat. So in Potion Paws there will be cows, sheep, and penguins.
What can we expect in these new parts of land that we can unlock?
Kristina: Specific zones might have pumpkin patches, fireflies and even ponds that you can harvest items from like fish skeletons and frog legs. There’s another area with a spooky tree where you have to harvest from a crow’s nest. But there are also secret areas that you can only access with a shrink or jump potion. It gives you a drive to keep unlocking zones.
What are the main focus points of Potion Paws? So far we have dungeons, crafting, potion-making.
Kristina: There will also be a cooking station where you create recipes as well. You can unlock more recipes and more of the land around you for more ingredients.
How long will the game actually be? Will there be a story or an end goal?
Kristina: It’s a bit smaller of a game than Garden Paws but we think it will still be a lot of fun. The end goal would be to unlock all of the upgrades. For example: a desert station and transformation potions. As for gameplay, we’re going to be putting our demo on Discord for free before the Kickstarter and based on how long it will take everyone, we’ll be able to know roughly how long the game lasts. It will probably give a solid few hours. We’re hoping to add enough items so that you can make a spooky house in Garden Paws and unlock new content for that game.
What kind of character do we get to play and will there be any customization?
Kristina: Not much customization because it is very time-consuming to develop but we did create a slight variation of the fox from Garden Paws that has a smaller face and bigger ears. So it will look a little more like a cat. A cross between a fox and a cat. We added the fox tail to it too which is bushy. There won’t be any skin customization or clothing as we need to go back to Garden Paws because we plan to release it on the Switch in December. There’s a chance you can play this on the Switch too. It would be a good place for it, it’s a great console.
It seems you love to play your own game. What kind of other games do you both enjoy and playing?
Dan: I play a lot of Night of the Full Moon and Dungeon Defenders. It’s tower defense game I put a lot of hours into. I love dungeon games and rogue-like games
Kristina: I play Animal Crossing and other chill farming games but also play shooters. I love the multiplayer aspect of games. Portal Knights is another good one, My Time at Portia is super fun. It’s funny because we are very different gamers Dan and I. I enjoy grinding and farming, and he likes dungeon games. Our goal was to make a game we can play together so we incorporated both things in Garden Paws.
What sort of projects do you have in mind going forward? Once you’ve released Garden Paws on the Nintendo Switch that is.
Kristina: We’re always going to be making games. I have ideas for more continuations of Garden Paws that we’ll be announcing in December.
Dan: We’re also going to be using the Steam Workshop in Garden Paws so people can make their own quests for people. I’m really excited about the Workshop.
What other things to you still have left to add in Garden Paws?
Kristina: We’ll be wrapping up the story in Garden Paws, basically signaling to the players that they are done the main story. Frank will be able to build you a Tardis-like house (bigger on the inside), we need to add fruit trees and berry bushes, as well as winter games and decorations. We need to add more levels to the dungeon where our goal is to have 100 procedural levels. You’ll see in the dungeon now that there are nine doors used to access those areas. We’re working on another island to add but we’re going to change that up from what you saw on our Twitch Stream. It’s going to be one of the treasure islands that you can explore. We’re adding more creatures too, like a dragon on that island.
Save the Date!
Make sure to mark September 5th, 2019 on your calendar for the Kickstarter of Potion Paws, giveaways, and to celebrate with the developers and friends via an online community event! We’ll have more screenshots and information for you going forward! You can also follow and help support Potions Paws and Garden Paws by going to the Bitten Toast Games official website or their social media pages such as: Facebook, Discord, and Twitter.