Narrative Archives - myPotatoGames
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  • svgJul 29, 2019Reviews

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    Solo Islands of the Heart is a narrative puzzle game developed by Team Gotham and published by Merge Games. This calming game will have you reflecting on your personal meaning of love and your current or past experiences. For the purpose of this review, I played on the Nintendo Switch which you will be available to the public on August 1st, 2019. As of July 31st, 2019 you’ll also be able to play the full release on Xbox One and the PS4. Below are some details about the game in general but due to its private nature, I encourage you to play for yourself and be honest with your answers on your romantic relationships which is the game’s intended purpose.

    Creating Your Relationship

    You start the game by first choosing your own gender from male, female, and non-binary, then choosing the gender of the one you are or want to be in a relationship with (including anything). I find it strange that you only have the choice of three avatars that you can’t even customize especially when this experience is meant to be specific to you. I would have loved it so much more if I could make my character look like me and my partner. You do at least get to insert the name of your loved one before proceeding which you get to see written out on the back of your boat.

    I selected the only female available to me and then the game chose the old man with the beard for my partner. At first I wasn’t sure if the character was just selected to be my guide but the more I played the more I realized that his spirit was following me and occasionally we got to interact. He was also referring to himself when he questions me after every choice. Sometimes it felt like there was something negative to be said about whatever answer I chose but it wouldn’t make much sense to have it any other way since everyone’s answers will be different and that’s O.K.

    What is in Your Heart

    Your boat will take you to several different archipelagos hovering above water that tie into each other. As you progress, more will appear containing their own set of puzzles to solve in order to awaken the Sleeping Totem that corresponds to that area. Once you’ve reached a Sleeping Totem, it will ask you questions regarding your past and current experiences with love. There is no right or wrong answer, the point is only to contemplate the answer you provided. I decided to play this game with my real-life partner and we found ourselves having philosophical discussions about the choices and perspectives regarding love and romance. The game will also continue to remind you that you may not like what you unearth but it is necessary to rid yourself of doubt.

    A Poetic and Casual Adventure

    The game wants you to think deeply and likens your journey to a discovery of what is truly inside your heart. Hopefully by answering these questions, you will have a better understanding of yourself and your true feelings. Solo Islands of the Heart gives you a moment to pause and even meditate by doing very simple and optional tasks along the way; playing music on your guitar and snapping photographs with your camera.

    The guitar actually plays really well and beautifully and when taking a photograph you can adjust the lighting, but unfortunately not distance. There are also a few different animals that don’t really serve a purpose. They’ll shy away from you until you have fed them their favorite food, then you can proceed on petting them and having them follow you around. You’ll also find scattered throughout the environments love letters that seem to be tied to the answers you have been giving the Totems. They’re also optional but they are enlightening if not a little cheesy.

    The content starts off rather innocent but then I got thrown with a question about the importance of sexual relations. Mind you, it was not in a crude or explicit way, but the game seemed more geared to a younger audience due to the graphics and the slew of adorable creatures you interact with along the way. This game however does require a lot of thinking and reading of text, which is written out in very complex way. Meaning, this is not a game for children.

    Graphics and Content

    For a contemplative and relaxing game, the music is perfect in its simplicity and serene quality. The nature isn’t very detailed with its polygonal shapes, but it is very peaceful with its warm colors and plant-life. Aside from the actual puzzles, you have the option with interacting with the previously mentioned creatures that are pretty odd, but unique and cute in their own right. There’s a black cylindrical cat, a tiny pink elephant, a pudgy bird, and some puffer fish. They’ll even leave behind rainbow poop after you’ve fed them. When you’ve reached the end of a segment, you place the items you received from the Totems inside of a large lighthouse. I do like seeing the view from up high overlooking the water.

    Gameplay and Puzzles

    The looks can be very deceiving with only a few boxes at your disposal however these puzzles become quite challenging later in the game. I’m glad my partner was there to figure them out with me because I think it would have taken me more than a few hours to complete the game. Occasionally you will receive new items or abilities you can use such as a parachute and a staff to move around the boxes. This insures you don’t get too used to how everything works and come up with different solutions.

    I haven’t tested this out but there should be different ways to accomplishing the same goals. There also seems to be some puzzles that you are able to skip. My favorite puzzles were the very few dungeon-like ones about creating shadows. There was no platforming involved and it was easier to mess around without having to restart a bunch of times.

    It can be a little frustrating to fall off the edges of the islands into the water because then you have to swim to the nearest ladder to get back to the surface. There is no way for you to jump in this game but that is a contributing factor in the puzzles. For the most part, you’ll find yourself trying to create bridges to get across and platforms to reach the heights. If you are impatient like me, this may ruin your ‘zen mood’, especially if you’re struggling. I don’t want to share too much more about the puzzles so as not to spoil the game. Nevertheless, I’m surprised that there were different ways to manipulate square boxes but I still found myself getting a little tired of the repetitiveness.

    Controls and Interactions

    One of my major complaints about the game would be the camera. There are some options to inverting the axis and sensitivity but for some reason I can’t place why it kept bothering me. The movements are a little jarring and you do need to constantly rotate your camera to see everything.

    Another complaint would be that some of the sentences in the questions didn’t make much sense and possibly got a little lost in translation. I mention this because the wording is very important in order for you to make the right decision for yourself and is the large focus of the game. I wish there were more than three options because sometimes I didn’t like any of the answers. Some questions should have even been more specific because the meaning could be interpreted in different ways. We even needed to restart some of these and some puzzles due to the game crashing a couple of times and there being very few autosave moments.

    More Information

    The game ends with you finally getting to physically connect with your partner. It’s almost as if you just went through those trials together and came out of it on the other side (get it?). Solo Islands of the Heart also gives you a little wrap-up of your answers and summarizes it in a nice way. If this sounds like the game for you, you can also check out the official website for Merge Games here.

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  • svgFeb 8, 2019News

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    A Reddit user has shared the exciting response he got from Kan Gao, who is the designer, writer, composer, and director of popular game To The Moon.

    In the exchange between the user and the developer, the user enthusiastically asks whether there are any plans for the game to come to Nintendo Switch. Although rather cryptic, the developer appears to confirm a Switch release (or at least plans for one) in his reply.

    A screen capture of messages exchanged between the Reddit user and game developer Kan Gao

    However, it’s important to bear in mind that an official announcement confirming the port has not yet been made.

    About the game:

    To The Moon is a Story-Rich indie Adventure game with a plot somewhat reminiscent of popular sci-fi thriller series Black Mirror. Although the game was released for Windows back in 2011, it is still highly regarded. This is evident with ‘overwhelmingly Positive’ reviews on Steam (where the game is often praised for its emotive narrative), and in the fact that the game was also released for MacOS and Linux in 2014, and for Android and iOS in 2017. 

    Story: (Contains some spoilers)

    To The Moon features two doctors who are capable of giving patients on their deathbeds another chance to live, right from the beginning. The only catch is that the experience is only in the patient’s head, and that they will die once they reach the end of that life.

    The game focuses on an elderly patient named Johnny, and the two doctors’ attempt to fulfill his lifelong dream. As they uncover fragments of his past, it becomes as ‘clear as day’ that Johnny only ever had one real wish; To go ‘To The Moon’.

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  • svgDec 2, 2018News

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    [dropcap]T[/dropcap]he critically acclaimed story-rich 2016 game Firewatch, is making its way to Switch later this month. Set to be released on the eShop on the 17th December 2018 in America, Europe, Australia and Japan, the game will cost $19.99 to purchase. It is unknown whether Firewatch will get a physical release.

    Firewatch is an atmospheric walking simulation adventure game developed by Campo Santo. Set in 1989, you play as a man who is a fire lookout in the Wyoming wilderness. Something strange leads you to explore the nearby forest, forcing you to make decisions that can both build and destroy relationships.

    Features:

    • A breathtaking wilderness environment which expands as you explore.
    • A customized story: the choices you make sculpt the narrative and build/affect relationships.
    • An exciting mystery that will keep you on the edge of your seat.
    • An abundance of secrets and discoveries to be made.

    Firewatch is an award-winning game with ‘very positive’ reviews on Steam. The game is often praised for its narrative, atmosphere, and its interactivity, therefore making it a worthy addition to any Switch owner’s game collection.

    Will you be getting Firewatch on Nintendo Switch? Let us know in the comments.

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  • svgJun 25, 2018News

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    Bit of a tongue-twister eh? Are you forever skint like myself? Or are you a thrifty person who feels guilty forking out on video games? Never fear, for the Steam summer sale is here! Lasting until the 5th July, you can now nab those games you’ve been wistfully browsing through and adding to your Steam wishlist. Here are 6 discounted great games that you should totally grab whilst they’re on offer.

    1) Ni No Kuni II: Revenant Kingdom

    Being a Level-5 BANDAI NAMCO game, this sequel is naturally of excellent quality, which unfortunately is reflected in its price. It’s original price of £49.99 was too steep for me to even consider. However, it’s current sale price of £29.99 (40% discount) makes it very tempting.

    2) The Witness

    Currently discounted by 70% (£29.99 to £8.99), this game is hands-down a bargain. However, there’s also a bundle available on sale, which includes The Witness + Braid for just £9.82. Their combined cost would be £40.98 when purchased individually at their normal price. ????

    3) South Park: The Stick of Truth

    South Park: The Stick of Truth is very highly regarded on Steam. It’s one of those games you’re always tempted by, but can’t justify forking out for. Well now you can! It is currently reduced by 75% from £26.99 to £6.74.

    A bundle containing South Park: The Stick of Truth + South Park: The fractured but whole is also on sale. The bundle is massively discounted by 73% from £76.98 to £20.91! ????

    4) Broken Age

    This beautiful game (made by indie developers Double Fine) is still adored 4 years after its release. If you haven’t already had the opportunity to play it, you can currently nab it for just £2.99, which is an 80% reduction from it’s usual price of £14.99!

    (Pssst! You can also get the Double Fine bundle, which contains 18 items, for 90% off. That’s £145.83 down to £15.01!) ????

    5) Undertale

    One of the most loved games of 2015, you probably already own this charming and interactive pixel-graphic game. If by the off chance you don’t, you can currently get it at half-price for only £3.49.

    6) Firewatch

    Firewatch is repeatedly praised for its narrative and interactivity. If you want to play a unique, story-rich game that bridges the gap between games and digital writing, you’re in luck. Firewatch is currently discounted by 75% from £14.99 to £3.74

    If none of these games tickle your fancy, there are plenty more bargains to choose from in the Steam Summer Sale.

    Just remember to get them before the 5th July!

    Happy gaming!

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  • svgJun 12, 2018Mobile Game

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    What is Guildlings?

    [dropcap]G[/dropcap]uildlings is an upcoming mobile game for both iOS and Android. Currently in development by Sirvo, (the creator of ‘Threes!’), the single-player episodic adventure game is set to be released this summer. Combining ‘Wizards and Wi-Fi’, Guildlings (alongside upcoming magic school games Ikenfell and Witchbrook ) capitalises on the popular combination of teen angst and wizardry.

    Overview

    With amazing graphics, beautiful audio, and a focus on story, Guildlings is split into chapters, and is designed for longer play sessions than most mobile games. The JRPG game has you play as Coda, a home-schooled teen with a cursed smartphone. Recruiting your friends as Guildlings, you utilise their magical powers in an attempt to rid yourself of the curse, whilst also saving the world.

    Gameplay

    Gameplay combines exploration, conversation and non-traditional combat, which are connected by a mood-based character system. Each of your Guildlings  have their own unique powers. However, in the realm of Worldaria, magic is driven by emotions.  Essentially, your Guildlings can only use magic when they are feeling a certain way (eg confident). Therefore if your Guildling is afraid when they need to be confident, your task as a Guildmaster is to figure out how to influence their emotions and mood.

    A sneak-peak of Chapter One

    The first chapter offers players the ability to:

    • Embark on a grand Quest to Save the World
    • Reunite with long-lost friends
    • Duel with a grumpy kitchen appliance
    • Navigate a maze of trashbag-crabs
    • Annoy your big sister by insulting her love life
    • Collect tons of gold then spend it all on snacks
    • Snap selfies at the mysterious Makeout Temple
    • Narrowly avoid being crushed by a giant apocalyptic bird (?!)

    Influences and Goals

    Guildlings was inspired by games such as Earthbound, and interactive narratives like 80 days. It was also influenced by the much-loved Studio Ghibli films and globally adored Harry Potter franchise.

    The game’s developers have said that their two major goals upon starting Guildlings were:

    1. To build a fun, inspiring coming-of-age adventure for mobile.
    2. To make the phone feel like a small portal into a large fantasy world.

    More info

    You can read more about the game (and obtain a free Guildlings mobile wallpaper) here.

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