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  • svgOct 2, 2019News

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    The Good Life is a simulation RPG developed by SWERY and Yukio Futatsugi, as well as the teams at White Owls and G-rounding. You play as New-Yorker Naomi, who moves to a strange town to pay off her debts by selling her photography. You’ll get to snap photos for money all while investigating the town’s murder and secret! A secret that includes cats and dogs…See the new Alpha Gameplay Video by the developers below to learn more about The Good Life!

    I previously mentioned here that the game will be releasing sometime in the Fall of 2019, however The Good Life has been delayed to Spring 2020 in order to release the game in its best form. The game is still set to release on Steam, PS4 and Xbox One, and you can pre-order a copy right here! You’ll notice that the Nintendo Switch version is left out and that is because it was a large Stretch Goal during their Kickstarter campaign. Unfortunately, the developers didn’t meet this goal. However, I’m still holding out hope that they will find another way to fund it.

    Several improvements have been made to The Good Life since that announcement including: better and more detailed graphics, a larger map, additional characters and their animal counterparts, gardening, fulfillment needs for Naomi, new items, and more! Below are some images from those new additions and from their September 2019 update. It looks like it will be so much fun to explore these new snowy mountains for beautiful scenery shots, and the mines for some clues perhaps? This Tater will keep you posted as I continue to keep an eye on The Good Life’s progress.

    Photo Gallery

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  • svgSep 21, 2019News

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    Farm Folks is a farming simulation RPG developed by Overgrown and published by Crytivo. The creators say they were inspired by the classic Harvest Moon series, and now after a successful Kickstarter, they will be bringing this game in late 2019/early 2020 to Steam (wishlist here) and Crytivo (pre-order here). Farm Folks have it all; farming, raising animals, fishing, mining, relationships, exploration, and more! If you’re interested in what the developers have been up to since our previous article, read on below.

    If you didn’t get the chance to make a pledge on Kickstarter for all of the awesome rewards, Crytivo offers different tiers for pre-order purchases, the largest costing $89.99 but includes the following: Unicorn Cow Pet, Beta Access, Digital Art Book, Name in the credits, Pre Alpha Access, Full Game, Digital Strategy Guide, Wallpapers, Alpha Access (now available), Steam Key, Silver Backer Badge, and Soundtrack.

    What’s New and What’s Next

    The developers recently published a devblog update announcing that they have made big improvements to their core game mechanics as well as some bug fixes. Right now they are working on some changes for their crops, mainly the fact that there will now be diseases and auras! On that matter they say the following:

    • “We’re working on adding a few different types of diseases to the game. Each will affect your crops in a slightly different way, and require a different kind of pesticide.”
    • “On Softshoal Island, some species of crops have a mysterious aura surrounding them. These provide various benefits to nearby crops, such as reduced disease chance, faster growth, increased yield, or a better chance at a bumper harvest!”

    Since the pre-Alpha, they have implemented weather; Sunny, Rainy, and Stormy. They’ve also added a diary to record all major and minor events (there will be a story), more buildables to unlock more areas to explore, and new animation for the farm animals. Speaking of farm animals, the developers have done away with gates and have allowed players to be able to pick up and throw their livestock! But what I’d love to learn more about most of all, are the new creatures native to Softshoal Island called Molo! They look like an adorable combination of floppy-eared rabbits and little pink piglets!

    We’ll keep you updated as the developers continue to post weekly news about their progress with Farm Folks. If you can’t wait to get farming now, check out the Nintendo eShop sale, including My Time at Portia!

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  • svgSep 7, 2019News

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    Spirited Away meets Overcooked in this frantic customer management game!

    We here at myPotatoGames are so excited that there is currently a project on Kickstarter that’s inspired by Spirited Away! For instance, you play as Mu and will come across many unique customers with specific needs, even Japanese spirits called yokai! Onsen Master consists of three main tasks: greet the customer, mix your ingredients and heal their ailments! Customers will queue at the entrance of each onsen and wait for you to guide them to a bath. Be sure to assist them quickly, as each customer has a timer and therein lies the similarities to Overcooked!

    About Onsen Master

    Onsen Master is a single-player hot spring customer management game coming to PC and Mac, late 2020. Players must revitalize various onsens across the fantasy island of Izajima! Create ingredients to match the various customer ailments, reconnect the communities that surround the onsens and discover the supernatural world that they’ve long since been disconnected from.

    • Short and sweet single-player story across 6 hot spring levels
    • Visual novel style dialogue with a cute anime aesthetic 
    • Arcade mode to skip the story and dive right in
    • An original soundtrack

    This project is being developed by 5 individuals, including the lead artist and designer of Waking Oni, Derrick Tarrance. Help them realize their Ghibli-dream by making a pledge. With only 15 more days to go you can get access to the digital game code, a digital art book, the original soundtrack, and more! Furthermore, during the Kickstarter, you can try out an early version of the game on itch.io.

    For another Kickstarter campaign you won’t want to miss, go here: Potion Paws Kickstarter is Now Live – Get Yourself Some Garden Paws Exclusives.

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  • svgSep 5, 2019News

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    Potions Paws is created by the developers of Garden Paws; Bitten Toast Games. It’s a shorter standalone game with a spooky theme that includes potion-crafting and dungeon-crawling. If you own both Garden Paws and Potion Paws on Steam you’ll unlock a spooky furniture set, a cat ghost companion, and more! The Kickstarter is live right now (September 5th, 2019) and you can make a pledge for a Steam key and many exclusive rewards right here. We backed this project right away and wanted to point at that the higher tiers will include a pet black cat with a cape! See below for a summary of the Kickstarter page.

    About Potion Paws

    You’ve decided to take the risk and purchase a run down house in the middle of a spooky forest near a dungeon overrun with monsters. Lucky for you you’ve been trained in the art of Potion making! Explore the land and dungeon for ingredients to create powerful potions and tasty delicacies. Sell your extra potions and prepared foods to the merchant for a bit of coin. You can use this coin to purchase recipe books, and even expand the land around you. When you unlock new areas you’ll find new ingredients, crafting recipes, crops, animals, secrets and more.

    The Pet Ghost Cat

    Unfortunately for you, you’re not a fighter. Many potions have powerful effects which can aid you in battle, whether it’s to make you smaller, faster, blow up areas and monsters or a potion to summon a cute ghost to just hang out.

    Exploring and Unlocking the Map

    Your adventure starts at the spooky old house you just bought, which is right by the entrance of an old mysterious dungeon. Heavy fog covers this lands but don’t worry! You can use your resources to clear the fog and uncover more land to explore and find more items to collect! With each area you unlock there are new materials, secrets, and even creatures you can find and carry home. You will want to explore as much of the map as you can and unlock all its treasures. Any item that is larger than you will have to be carried so grab those sheep and toss them into your pen!

    Potion Crafting

    With your alchemist skills at hand you can use your cauldron to create a wide variety of potions. Potions can be sold or used for its effects. You can use a potion by drinking it or throwing it to alter the world around you or defeat monsters. For example, if you make a Cactus Potion and drink it, you’ll grow spikes and enemies that touch you will take damage. But if you throw the cactus potion at a group of enemies, spikes will grow out of the ground hurting them.

    Cooking Recipes

    This world is full of monster parts, plants and more that you can use to craft into unique goods to sell! You can cook delicious monster treats and craft powerful potions that have plenty of different effects! You can fight monsters in the old mysterious dungeon for treasures and rare ingredients.

    Merchandise

    Go here for Potion Paws and Garden Paws merchandise on sale for a limited time and customize your design of choice on t-shirts, tapestries, phone cases, tote bags, mugs, pillows, stickers, and more!

    Release Date Timeline

    Potion Paws is coming up on being fully complete! Garden Paws will continue to receive updates and don’t forget that Garden Paws is also coming to the Nintendo Switch in December 2019 so stay tuned with myPotatoGames!

    • September 5th, 2019 – Kickstarter Starts
    • October 1st, 2019 – Kickstarter Ends
    •  Early October 2019 – Beta Test Copies are sent.
    •  Mid October 2019 – Release on Steam
    •  Q4 2019 – Crossover items implemented to Garden Paws
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  • svgAug 31, 2019News

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    Described by the developers as “cooking manga meets monster-farming sim”, Sushi Wildlands is a game we want to keep track of! More seriously called a first-person, open world RPG, Sushi Wildlands is based on an original manga by the developers themselves. The game will be on Kickstarter soon! For now, you can keep track of the game developers via Twitter, Discord or Steam.

    Could Sushi Wildlands be Shokugeki no Soma meets Slime Rancher?! It’s a cooking game and a farming simulation all in one! We could really get behind a crazy mash-up like that. You’ve inherited your beloved grandpa’s sushi shop and must defend it against the thug-like owner of a rival sushi shop. Your rival believes that expensive ingredients and dishes and setting make the sushi, but you believe it’s all about TASTE.

    To prove yourself right, you will have to make your sushi shop a success. But you aren’t wealthy like your rival! So you’re going to have to roll up your sleeves and dive into the magical wildlands connected to your shop. There you can gather materials and capture ‘sushimon’ and construct a farm to keep them in. Sushimon appear to be bouncy little creatures that look like sentient rice balls. (We want some!) Your sushimon will then provide you with everything you need in Sushi Wildlands. Harvest them for all the awesome ingredients they can poop out! (Yes…literally. But at least that means we get to keep our rice ball buddies. No slaughtering the stock in Sushi Wildands!)

    throwing mochi sushimon enclosure

    Game Features

    • Open world RPG hunting and farming simulator combined with crafting mechanics
    • Real-time weather and seasons that affect gameplay, creatures and NPCs
    • Explore and discover huge variety of fauna and flora in the Wildlands
    • Upgrade your sushi restaurant
    • Manga provides backstory, clues and Easter eggs.

    No specific date has yet been revealed for when Sushi Wildlands will head to Kickstarter, but we’ve got our eye on it now and will be sure to update you when it does!

    If this post has given you a yen for sushi, satisfy your craving with games like Rolling Hills or The Sushi Spinnery.

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  • svgAug 29, 2019Interviews

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    The creators of Garden Paws gave us the scoop on their upcoming new game, Potion Paws.

    We here at myPotatoGames have been huge fans of Garden Paws, as you can probably tell from our Steam review here, and many post updates here. We’ve poured hours into this simulation game, so when the developers of Bitten Toast Games announced during their Twitch live-stream a few days ago that they’ve been working on another game, we were very intrigued. Dan and Kristina showed us a surprisingly spooky yet adorable game they’ve been working on alongside Garden Paws and we couldn’t be happier.

    Their new game is going to be a lot simpler and shorter with a Kickstarter coming in early September and a release date on Steam before Halloween this year. Don’t worry though, they’ll still be working on the Nintendo Switch release for Garden Paws for this December! We wanted to share with the rest of you all the details of the new potion-making, dungeon-crawling, and magical game via an interview with some of the greatest game developers we know!

    Q&A with Dan and Kristina of Bitten Toast Games

    What inspired you to make this particular game with a spooky theme?

    Kristina: It’s something I wanted to do for a long time. I like the idea of creepy monsters dropping creepy stuff like eyeballs or tentacles. Halloween is around the corner and I love Halloween.  We plan on releasing this game before then. We also wanted to push ourselves to play with particles and more special effects. We’re always trying to push ourselves to be better.

    Inside Your House

    Have you decided on a title for your new game? I know you were thinking Potion Paws?

    Kristina: Potions Paws is the title, I love the alliteration. Also, Spooky Paws was taken.

    Do you have a date in mind for your Kickstarter campaign?

    Kristina: We are aiming to start the Kickstarter September 5th, where we’ll also be releasing a free demo.

    Is Potion Paws related to Garden Paws? Do they share the same universe?

    Kristina: It does share the same universe as Garden Paws. Based on the art style, you can tell they share the same ‘verse. You might see a familiar character from Florens too as caravan merchant.

    Dan: Some items will cross over from both games.

    Kristina: We’re introducing new features to Potion Paws like expanding the world around you by purchasing land, carrying heavy items that can’t fit in your inventory and combat via potions.

    You mentioned we will see a familiar character from Garden Paws, will there be new villagers to meet in Potion Paws?

    Kristina: No new characters, no. The idea behind this game is that you are a hermit away from civilization, slowly purchasing more land. Being solo lets the player immerse themselves in their work.

    What kind of potions will we be able to craft?

    Kristina: For potions we have some basics ones but also some really silly creative ones.

    Dan: Some potions make you smaller/bigger, some turn you into animals, some confuse. We’re currently taking ideas from the Twitch community because we like including people. We started a spreadsheet with all of the ideas.

    Kristina: We are going to hide some puzzles into the game for new potions. Potions are going to be very useful against monsters as well. You are an apothecary but you’ll be doing some fighting.

    Craftable Potions

    So there will be fighting in this game?

    Kristina: You can battle if you like but you can play the whole game without fighting at all, you can just sneak around them. But using potions to attack monsters will get you some extra loot. If you see items in the dungeon that you want, you have to physically carry the items out and not get spotted.

    What kind of items can we get from Potion Paws for Garden Paws?

    Kristina: If you buy Potion Paws, you will get the crossover items for Garden Paws. There’s a furniture set, a cauldron, a skull, a skull carpet, things that are generally not seen in Garden Paws. There are also stacks of books with bookcases, and a pretty decent pile of stuff like that. We will be adding one pet as a crossover item as well, a cute spooky ghost cat that you can ride. It will be a variation of something we will have in Potion Paws, just as a bonus for supporting our Kickstarter. We wanted to make this game separate from Garden Paws because there are probably a lot of aspects people will not like in terms of spooky stuff like cobwebs. We didn’t want to force scary stuff on people if they didn’t want that.

    Pet Ghost Cat

    In your stream there will be very adorable sheep in Potion Paws, will there be any other animals?

    Kristina: There will be sheep in the game. We just made a penguin that will be in Garden Paws and Potion Paws along with its snow habitat. So in Potion Paws there will be cows, sheep, and penguins.

    Early Look at Snow Habitat and Player Character Penguin

    What can we expect in these new parts of land that we can unlock?

    Kristina: Specific zones might have pumpkin patches, fireflies and even ponds that you can harvest items from like fish skeletons and frog legs. There’s another area with a spooky tree where you have to harvest from a crow’s nest. But there are also secret areas that you can only access with a shrink or jump potion. It gives you a drive to keep unlocking zones.

    What are the main focus points of Potion Paws? So far we have dungeons, crafting, potion-making.

    Kristina: There will also be a cooking station where you create recipes as well. You can unlock more recipes and more of the land around you for more ingredients.

    Cooking Recipes

    How long will the game actually be? Will there be a story or an end goal?

    Kristina: It’s a bit smaller of a game than Garden Paws but we think it will still be a lot of fun. The end goal would be to unlock all of the upgrades. For example: a desert station and transformation potions. As for gameplay, we’re going to be putting our demo on Discord for free before the Kickstarter and based on how long it will take everyone, we’ll be able to know roughly how long the game lasts. It will probably give a solid few hours. We’re hoping to add enough items so that you can make a spooky house in Garden Paws and unlock new content for that game.

    What kind of character do we get to play and will there be any customization?

    Kristina: Not much customization because it is very time-consuming to develop but we did create a slight variation of the fox from Garden Paws that has a smaller face and bigger ears. So it will look a little more like a cat. A cross between a fox and a cat. We added the fox tail to it too which is bushy. There won’t be any skin customization or clothing as we need to go back to Garden Paws because we plan to release it on the Switch in December. There’s a chance you can play this on the Switch too. It would be a good place for it, it’s a great console.

    It seems you love to play your own game. What kind of other games do you both enjoy and playing?

    Dan: I play a lot of Night of the Full Moon and Dungeon Defenders. It’s tower defense game I put a lot of hours into. I love dungeon games and rogue-like games

    Kristina: I play Animal Crossing and other chill farming games but also play shooters. I love the multiplayer aspect of games. Portal Knights is another good one, My Time at Portia is super fun. It’s funny because we are very different gamers Dan and I. I enjoy grinding and farming, and he likes dungeon games. Our goal was to make a game we can play together so we incorporated both things in Garden Paws.

    What sort of projects do you have in mind going forward? Once you’ve released Garden Paws on the Nintendo Switch that is.

    Kristina: We’re always going to be making games. I have ideas for more continuations of Garden Paws that we’ll be announcing in December.

    Dan: We’re also going to be using the Steam Workshop in Garden Paws so people can make their own quests for people. I’m really excited about the Workshop.

    What other things to you still have left to add in Garden Paws?

    Kristina: We’ll be wrapping up the story in Garden Paws, basically signaling to the players that they are done the main story.  Frank will be able to build you a Tardis-like house (bigger on the inside), we need to add fruit trees and berry bushes, as well as winter games and decorations. We need to add more levels to the dungeon where our goal is to have 100 procedural levels. You’ll see in the dungeon now that there are nine doors used to access those areas. We’re working on another island to add but we’re going to change that up from what you saw on our Twitch Stream. It’s going to be one of the treasure islands that you can explore. We’re adding more creatures too, like a dragon on that island.

    New Jewelry Workstation

    Save the Date!

    Make sure to mark September 5th, 2019 on your calendar for the Kickstarter of Potion Paws, giveaways, and to celebrate with the developers and friends via an online community event! We’ll have more screenshots and information for you going forward! You can also follow and help support Potions Paws and Garden Paws by going to the Bitten Toast Games official website or their social media pages such as: Facebook, Discord, and Twitter.

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  • svgAug 27, 2019News

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    A Sister’s Journey is an indie game developed by Florian Lackner who is the sole developer on this upcoming title. The player takes on the role of Violet who is on a journey to find her lost sister. The path to finding her proofs to be dangerous and players will have to make their way through this beautiful yet mysterious world.

    The main focus in A Sisters Journey lies on exploration, puzzle solving and of course on platforming. Besides all the features you come to expect from a platformer game, Florian also mentioned that there will be a lot of secrets to uncover on the journey to finding Violets sister. There is a heavy focus on puzzles that players will have to solve in order to advance.

    Platformers can often be hectic and challenging at times, A Sisters Journey marks no exception. The tricky part of these sorta games are often what prevents some players who tend to prefer a slower paced gameplay, from being able to enjoy the beautiful and atmospheric look and feel of these beautifully crafted games, much like Celeste a beautiful game with very challenging mechanics.

    According to the Kickstarter page there will be a Guidance Mode specifically designed for players who enjoy a more relaxed and laid back gaming experience – something we are personally extremely excited about. This mode will focus on the story line and lets players enjoy and play the game in a different way. Florian says “By enabling (the Guidance Mode), you will probably have a much easier time, by giving you more survivability, movability and more help in general on your journey, to beat difficult stages and defeat bosses more easily,”

    A Sisters Journey is currently seeking funding on Kickstarter, if you are intrigued by the game and want to support Florian on his mission to create his project and bring this game to life – head over here.

    If you are looking for more pixel art games, make sure you check out Witchbrook created by Chucklefish – the company that used to publish Stardew Valley. Or take a look at Little Witch in the Woods!

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  • svgAug 24, 2019News

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    ENCODYA is a point-and-click adventure game set in a dystopian future by sole developer Nicola Piovesan, an award-winning filmmaker. What inspired him to create ENCODYA was the “creativity of Studio Ghibli, the setting and atmosphere of Blade Runner and the humor and game style of Monkey Island”. Although this reminds us of the 1999 animated film Iron Giant and we’re loving it. You can back this game on Kickstarter now, and for another 24 days, right here! The game will release for PC, Mac and Linux (Steam and GOG) with a plan to later port it for mobile and consoles.

    About ENCODYA

    It’s 2062. Tina – a 9 years old orphan – lives with SAM-53 – her big clumsy robot guardian – on a rooftop makeshift shelter in Neo-Berlin, a dark megalopolis controlled by corporations. The protagonist is an urban jungle kid, which has learned to live alone, scavenging dumpsters of the dystopian city, eking out a living of scraps. Her funny robot always with her, programmed to protect the girl no matter what.

    Key Features

    • 6+ hours of gameplay
    • 2 playable characters
    • 30+ non-player characters
    • 50+ locations
    • 500+ lines of dialogue
    • Randomization of objects and locations
    • Original art and assets
    • Custom sound design
    • Original soundtrack
    • Professional voice actors

    Kickstarter Rewards and Stretch Goals

    Besides the game itself – with lots of bonus digital features such as wallpapers, concept arts, videos, soundtrack and more – there are many cool extras: film posters, blu-rays, t-shirt and even a retro style physical copy of ENCODYA in a box! But the most attractive rewards are the ones that will place the backers into the game itself! See your name in the Neo Berlin phonebook or on a neon sign, or be in a poster, or even become an NPC with whom the player can interact and talk!

    Finally, the stretch goals are as follows: translation to 3 extra languages (Italian, German, Spanish), one extra hour of gameplay (new puzzles, locations, characters), and the last goal having yet to be revealed.

    If you’re still unsure about backing this project, you can try out the demo here or see below for more details. For another point-and-click adventure game darker in tone, check out our article here: Roki: Explore A Dark Yet Wonderful World.

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