Transform Into Different Animals, Explore a Colourful and Magical World, Solve Puzzles
As mentioned previously with Garden In, indie team Dramatic Iceberg is concurrently working on another cute game, Racoonie: Legend of the Spirits. If you like Tunic, you’ll probably also love playing as a raccoon going on an adventure and solving puzzles.
In Everland, you’re tasked with restoring peace by helping great animal spirits. Every animal spirit will give you new powerful abilities of transformation (frog, ram, etc) which will allow you to unlock new areas.
Furthermore, this magical world has many other adorable talking animals to meet with different personalities and stories. Those characters will give you side-quests aside from your main objectives of exploring, going into dungeons, and looting treasure.
Hokko Life, created by sole developer Robert Tatnell, is one of my most anticipated indie games! Not only is Hokko Life a cute villager-life simulation game like Animal Crossing, it also brings a few new unique features to the table. Pun intended! The customization for Hokko Life goes quite in-depth with the capability to choose your character’s skin tone, to shaping and sizing your own furniture!
The game is still in early development, and since my interview with the creator and my other updates, we wanted to summarize everything we know so far! Although there is no release date or confirmed platforms other than PC/Mac as of now, let’s take a look at some older and newer screenshots which show quite an amazing progress!
Furniture and House Customization
All items you create for either inside your home, or that of a villagers’, as well as outside, you will be able to scale the size, move, and rotate! The UI has gone through many improvements including pre-set shapes that are now nice and organized under menus. Under these categories you’ll also find materials such as wood and metals to decorate with. So far you can use that painting tool to make T-Shirts, wallpaper, and flooring! The developer intends to add a option to cake decorating eventually.
Animal Character Personalities and Interaction
There’s a train station in town and at various times during the day characters will hop off the train. After you’ve met a visitor a few times, helped them out with tasks, and become friends with them, you’ll open up the option to ask them to move to town! When interacting with those villagers, there will be tons of new variety in the player and character conversations. Greetings will change depending on time of day and the weather. You can also wave at the villagers which puts them in a happy mood! Villagers will have visible reactions now; laughing, crying, getting angry, which can be triggered in dialogue.
Shopping and Accessorizing
The interior of the shops have their entire inventory laid out and on display. You can walk up to each item and interact with them before buying. The contents of the shops change every day, so you can look forward to checking what’s new as often as possible. Shopkeepers will have set hours and will otherwise have the store locked. The fashion store specifically recently got a make-over, both internal and external.
When creating your character, you can change hair color, eye color, skin color, and more! For now we get to see the most recently-added blue mohawks, buns, and buzzcuts! You can buy clothing at the above-mentioned fashion store such as hats, pants, tops, even headphones. Clothing is non-gender-specific, so you’re free to wear whatever you want too.
Activities: Farming, Fishing, Chopping Trees
The world is set up as different areas, each with their own activities and feel. There’s a dedicated town center for all your shopping needs, a lovely beach for night time strolls, some pleasant riverside walks, etc. Other core activities include farming with crops such as cabbages and radishes! Moreover, since a weather mechanic was added, rain can now water these crops. There are also the mines and forests areas that are randomly generated each day, full of lovely resources! Stuff your backpack full of these resources so you can later craft some items with them. I’m particularly excited with the adorable 3D fishing mini-game. It reminds me of Mario Party where you can scoop up some fish. There are even treasure chests added in the water that you can pick up too!
You can follow along what Robert’s working on next with his Devlog right here on his website! Of course, I’ll also be watching out for his monthly updates and will keep you posted on this adorable town-builder.
I’ve been following Robert Tatnell, the developer behind Hokko Life, as I love staying up-to-date with the progress of this adorable town-building simulation game inspired by Animal Crossing. The developer just recently published his Devlog: August 2019 post that includes work done to the avatars, environment, and daily activities. If you missed July’s update on crops and greetings, you can check out our article here.
More Hair Styles!
A few colorful and short hairstyles for your character have been added to your customization options, with more styles yet to come! For now we get to see blue mohawks, buns, and buzzcuts! There even appears to be some custom sliding scales for skin, eye, and hair color!
You can now have more control over placing flowers and plants by picking them up and placing them anywhere! Furthermore, you can use flowers as a resource by using your sickle and receiving petals for crafting. The other option is to use your shovel to uproot them completely so as not to damage the flowers. This will make decorating a lot simpler and more fun!
This adorable 3D mini-game is such as unique way to go fishing that it’s quite refreshing to see! It reminds me of Mario Party where you can scoop up some fish. There are even treasure chests added in the water that you can pick up too!
Playful Fox Games Inc is an indie development studio based in Canada. Their main focus is about building a strong narrative experience that creates an emotional connection. In Animal Bar, you play as the bartender and serve all of the drinks to a wide range of adorable anthropomorphic animals each with their own unique personalities. Get to know your customers by interacting with them and solving their problems. Below are the biographies of four characters in development with a plan to add a total of twenty in the final product. Please note that this game is very early in development and is still a work-in-progress. Therefore, a lot of the things mentioned in this article are subject to change.
About Animal Bar
Animal Bar is about understanding and learning about your customers and their personal stories as you try to build and run a successful Coffee/Tea/Soda bar. Create an identity for yourself and your bar, specialize or generalize as you choose whether to cater to your customers or create the experience and aesthetic that you want.
Each customer has their history, their own story, and will deal with some type of dilemma. As you build up a friendship, you can help guide the customers through their stories, and help them make key decisions in their lives. Based on your decisions of décor, the times of day that you show up to run your bar, your interactions with your customers and more, you can guide the experience that you, the player, will have with the game.
Simon grew up with a lot of siblings. A middle child, he was largely ignored by the rest of his family and struggles with self-worth issues, constantly seeking approval. In high school his grades were on the higher end but did not stand-out. He hasn’t figured out what major to take in college, only that accounting seems to be something his parents might approve of. Simon is very timid, but also very anxious.
Star is a pop-star phenomenon. Bringing back the retro look and sound of the 80s-90s, she was built for the spotlight and performed on stage from a young age. She was the star of her elementary and high school plays and talent shows. In her senior year, a talent agent picked her up and she’s been a star ever since. She goes by her stage name to all but a select few.
Zoe is a yoga instructor. She’s been on top of all the exercise trends for women including Zumba, step class, and even had a series of workout VHS tapes in the early 90s. She can only ever be seen in active wear, giving the impression that she’s just coming from or going to another class. She runs her own yoga studio which includes a shop selling salt lamps, candles and diffusers.
Stephen once worked as a roadie for some metal bands touring around the country. He has since settled down and started a music shop to spread the tunes to the next generation. Some say he used to be a drummer in a well-known band, but he left because the band went too mainstream. Stephen looks intimidating, but he’s a nice chill guy when you get to know him.
We’d like to thank Ryan from Playful Fox Games for providing myPotatoGames with this information and these exclusive character screenshots! If you love the idea of serving customers and getting to know them, check out our article here: Coffee Talk – Make Coffee & Conversation. This game is about being a barista to fantastical characters. Stay tuned with myPotatoGames as we keep you apprised on these relaxing wholesome games.