Hunter's Legacy: Purrfect Edition - Review - myPotatoGames

Now Reading: Hunter’s Legacy: Purrfect Edition – Review


Hunter’s Legacy: Purrfect Edition – Review

svgDec 15, 2018ReviewsAlly

About the game:

Hunter’s Legacy: Purrfect Edition is yet another feline-themed Switch title. The game, which is described by its developer (Lienzo) as a Metroidvania adventure, is set in an exciting fantasy world filled with fierce foes. The game was released on the Switch eShop on 13th December for just $6.99.

Play and control Ikki, a heroic huntress cat with twin swords (are claws not enough?!), a bow, and magical abilities, in an attempt to save the Kingdom of Iripur from the evil Morodir in this action-filled 2D Platformer. 

The original Hunter’s Legacy game was released on xBox, PlayStation, and Steam, where it received mixed reviews. Common complaints with the original included:

  • A lack of ore (which is required for upgrades)
  • An uneven distribution of ore
  • The villain and Fang of Alliance aren’t explained
  • Ikki seems unfairly disadvantaged due to her inadequate weaponry, which kinda ruins the gameplay experence for some (or in the words of a reviewer on Steam) ‘I know kitties with bows and swords can be cute but this one needs a machine gun badly.’
  • Inconsistent difficulty spikes

Hunter’s Legacy: Purrfect Edition is a definitive, improved version of the original game, exclusive to Nintndo Switch.


Hunter’s Legacy: Purrfect Edition features:

  • New story sequences
  • Additional character dialogues
  • New animations
  • Updated level design
  • A brand new mini-map feature
  • Improved melee combat
  • A new game plus mode 

Despite these added and improved features, the game levels still lack variety and there are still inconsistent difficulty spikes.

My Purr-sonal Opinion


Ikki, who is also known as the Heroic Huntress of Un’Amak, embarks on a quest in aid of the Iripur, a race of anthropomorphised cat people who have had their Fang of Alliance stolen by the evil Morodir. In order to restore peace, Ikki must locate three sacred orbs to unlock Morodir’s barrier and then retrieve the Fang of Alliance.  As you encounter glowing rocks throughout the game, you will be given insight into the game’s backstory

The introduction to the game is kept very brief, with just a few cutscenes (which are shown below) that don’t provide a lot of context. Additionally, I found the narrative to be quite cliche. 


The controls of the game are pretty simple. The arrow keys on your right joy-con will trigger Ikki’s moves, which include bow and arrow, sword, dodge-roll, plus more as you progress through the game, which is approximately 5 hours in length. As moves are triggered by the press of a single button, and that most of those buttons were attack moves,  I appreciated that I didn’t have to fumble to fight foes. 

The inventory in the game is great, as it’s de-cluttered and allows you to look at the entire world map. This map shows your current location, your destination, possible fast travel locations and where any chests in Ikki’s vicinity are located.

There are some tricky boss fights and challenging situations to face, which is something that a few critics say can be a rage-quitting factor. However, I really enjoyed it and very much felt like it was the sort of game where you could come home at the end of the day and play a game that doesn’t require too much thought. Additionally, players get a sense of fulfilment from unlocking new abilities, surely making the frustration worth it. Ultimately, it’s important to remember that despite certain parts being difficult, the game is not impossible to complete, and that save points are pretty frequent.

Graphics and Sound:

I really enjoyed the cute Metroidvania art style used in the game. Although subtle, there are design changes such as new animations for some characters. Additionally the game’s levels have been designed to be more fluid. 

Owing to my weird sense of humour, I also liked Ikki’s variety of facial expressions, of which I may have made memes out of (sorry not sorry)

Ikki Memes:

I found that the Switch version of the game ran very smoothly, and was a definite improvement to the PC version, which has been criticised for its framerate.

Additionally, in my opinion, there were no obvious visual differences between playing in handheld mode and playing in console mode. 

I found the game’s soundtrack rather soothing and well-matched to the game’s environment. Initially, I really enjoyed Ikki’s cat noises (during combat, when attacked etc). However, as painful as it is for me say due to being a cat lover, these noises become darn annoying after a while. This is a sentiment shared by many who have played the original game.

Confession: I do still find the hissing amusing though.

To conclude, Hunter’s Legacy: Purrfect Edition is an affordable cat-themed Metroidvania game will alluring graphics and music. I’d definitely reccommend it to feline fans and those who like platformer games.  However, whilst I do feel that the game is pretty and worth its retail price, it is let down by its limited context and narrative, and can be unfairly difficult at times. I feel inclined to agree with reviewers who have said that it doesn’t really offer anything new to the already quite saturated adventure-platformer gaming industry. However, it’s a pretty aesthetic game, and how can you not like a game with cats?

Alison Rowe

I'm a 21-year-old Journalism with Creative Writing student who likes to: play video games, write stuff, read apocalyptic fiction, and absorb the entirety of Netflix. I can often be found wasting my money on kawaii things, or meowing at cats until they meow back.


What do you think?

Show comments / Leave a comment

Leave a reply

Quick Navigation
  • 01

    Hunter’s Legacy: Purrfect Edition – Review