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Arms to Receive New Gameplay Modes — and other tidbits from the GameXplain interview

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A YouTube gaming news and analysis channel on YouTube recently uploaded an interview between them and a couple of the creators of Arms. They asked a number of questions that were mostly a matter of curiosity, but there was one substantial comment in all of this. Arms will not only be getting new characters and stages but also new gameplay modes.

There were other interesting talking points, of course. The game originally used Mario and Link models instead of new characters. Link used his hookshots, which they decided looked too stiff. They wanted the arms to extend from the shoulders. That’s why Arms has all original characters. At that point, they knew they’d need to create new characters to suit what they wanted to see.

As a fun sidenote, Mr. Yabuki doesn’t see any Arms characters joining Mario Kart, but he never said anything about Smash! (Of course, that’s really up to Sakurai, so this means nothing.) There’s also another cool bit of info in here. They do intend to do balance patches for Arms, though they didn’t say it would be solely for competitive benefit. They have online data from the testpunch, which points to Ribbon Girl and Mechanica being strong players. Helix, on the other hand, had really low numbers, but they found that players who stuck with him found success later on.

There are more little interesting tidbits to discover in the full interview video. We’ll link that below, in case you’d like to watch it. You can find our review of Arms here, if you want to know more about the game. We’ll be sure to cover any news regarding the Arms updates in the future.


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